Greeting Fellow Cubecrafters, I would like to post this suggestion as a blockwars ctf main. When I queue alone or in parties with my Friends, we personally queue into lot of players who gets full Iron and camps in their flags. The Current Side tasks doesn't help in making game easier or the side task reward (especially TANK) doesn't feel like an "upgrade" as it makes the existing game even more harder because of larger hitbox, not fitting through 2 block heights. But all in all Many players would prefer their own rewards for side task.
So My suggestion today is to make the side task reward selectable. When you select a particular Reward, say throwable creeper, you would get the corresponding side quest to be achieved. This would be extremely useful in Getting a reward that helps in getting through the game and make it feel like its an "Upgrade" without it being a random reward.
So basically you get to choose it at any point of game, start mid or end. but if you have completed a side task at any point of the game, you are NOT allowed to choose another one during the same game
Thank You.
Please let me know your suggestions on this!
So My suggestion today is to make the side task reward selectable. When you select a particular Reward, say throwable creeper, you would get the corresponding side quest to be achieved. This would be extremely useful in Getting a reward that helps in getting through the game and make it feel like its an "Upgrade" without it being a random reward.
So basically you get to choose it at any point of game, start mid or end. but if you have completed a side task at any point of the game, you are NOT allowed to choose another one during the same game
Thank You.
Please let me know your suggestions on this!
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