Considering you mean Lucky islands-There is enough crazy items.Some fresh ones to op skywars seem to be a good addition.Imo, they would be cool to see in Lucky Skywars, not OP SkyWars.
Considering you mean Lucky islands-There is enough crazy items.Some fresh ones to op skywars seem to be a good addition.Imo, they would be cool to see in Lucky Skywars, not OP SkyWars.
Thats the whole idea!although I rarely vote for OP this would definitely make me consider to vote
Truly that!Imo, they would be cool to see in Lucky Skywars, not OP SkyWars.
Hey all, another suggestion(it's been a while)...
So playing on a lot of Minecraft servers over the years, I've always enjoyed when custom weapons or items get added to the game. I think it would be fun to try it in Skywars. Now, this wouldn't have it's own resource pack to go along with it like Lucky Islands. These "Legendary" items would be named with an included description, and each would have either a cool-down ability or limited uses.
I haven't really thought this through too much but here's what I am thinking so far. (And please keep in mind each item would either have a cool-down or spawn into the game almost broken)
Swords with affects:
Kiss of Death: Wooden sword that gives Wither affect for 5 seconds.
While this sword may not deal too much damage in the hit itself, the affect would render golden apples useless, and weaken the player temporarily.
The Plague Doctor's Tool: Iron sword that gives nausea affect for 1.5 seconds.
Again, this doesn't deal too much damage to the player, but will disorient them for a few seconds.
Blind Man's Cane: Iron sword that gives Blindness affect for 2 seconds.
Similar to the previous, this will be most effective in disorienting the player.
Sword Of Zeus: Iron sword that summons a weakened lightning bolt.
This item can deal a lot of damage, but the player using it risks also being struck if it is a close quarters fight.
Wrath of Hades: Gold sword that summons fire on the blocks in front of the player who uses it.
Good for blocking off paths or igniting your enemy, this would be a useful tool.
Items:
Milk Buckets: A bucket of milk.
With all these affects related to potions being added, milk buckets would be a common item in the chest loot pool.
Immunization Splash Potion: Splash Potion that would clear all effects.
Basically a fast milk bucket.
Tools:
Pirate's Plunder: An iron pickaxe that can summon random loot drops out of blocks.
The loot table for the available random drops would consist mainly of ores, gems, or ingots, but with the occasional splash potion, armor piece, sword. You would also have a small chance of getting another Legendary item.
(Odds being 80/15/5 for Ores,etc./Armour, swords/Legendaries.)
Raze: Golden shovel that can decay the blocks around it.
This would be able to spread to a 5 block radius, and slowly eat away at the blocks. Blocks would turn first to random nether blocks, then disappear completely. Useful for anyone who thinks camping is a legitimate strategy.
(More ideas soon, braindead rn)
I think this could really be enjoyable in Skywars, but to keep it from completely altering Skywars, only add it to the OP gamemode, which a lot of skilled players tend to dislike once you are playing anything newer than 1.8 PvP., or create its own gamemode.
- Speedrunner's Boots (Leather Boots)
Feather falling II
+20% Movement speed
- Blade of Flames (Golden Sword)
+3 Attack damage (Not 4!)
Fire Aspect II
Regular attack speed
- Morning Star (Iron Shovel)
+ 10 Attack damage
Slow attack speed
See it as a second version of an stone/iron/diamond axe, with +1 more attack damage and even slower attack speed, like I mentioned.And the Morning Star might be a little bit too OP?
^^
Slow attack speed
https://www.cubecraft.net/threads/futuristic-week.228510/ ^^Maybe it could be added with a limited time skywars mode?
Saw that earlier, I like :3
Hey all, another suggestion(it's been a while)...
So playing on a lot of Minecraft servers over the years, I've always enjoyed when custom weapons or items get added to the game. I think it would be fun to try it in Skywars. Now, this wouldn't have it's own resource pack to go along with it like Lucky Islands. These "Legendary" items would be named with an included description, and each would have either a cool-down ability or limited uses.
I haven't really thought this through too much but here's what I am thinking so far. (And please keep in mind each item would either have a cool-down or spawn into the game almost broken)
Swords with affects:
Kiss of Death: Wooden sword that gives Wither affect for 5 seconds.
While this sword may not deal too much damage in the hit itself, the affect would render golden apples useless, and weaken the player temporarily.
The Plague Doctor's Tool: Iron sword that gives nausea affect for 1.5 seconds.
Again, this doesn't deal too much damage to the player, but will disorient them for a few seconds.
Blind Man's Cane: Iron sword that gives Blindness affect for 2 seconds.
Similar to the previous, this will be most effective in disorienting the player.
Sword Of Zeus: Iron sword that summons a weakened lightning bolt.
This item can deal a lot of damage, but the player using it risks also being struck if it is a close quarters fight.
Wrath of Hades: Gold sword that summons fire on the blocks in front of the player who uses it.
Good for blocking off paths or igniting your enemy, this would be a useful tool.
Items:
Milk Buckets: A bucket of milk.
With all these affects related to potions being added, milk buckets would be a common item in the chest loot pool.
Immunization Splash Potion: Splash Potion that would clear all effects.
Basically a fast milk bucket.
Tools:
Pirate's Plunder: An iron pickaxe that can summon random loot drops out of blocks.
The loot table for the available random drops would consist mainly of ores, gems, or ingots, but with the occasional splash potion, armor piece, sword. You would also have a small chance of getting another Legendary item.
(Odds being 80/15/5 for Ores,etc./Armour, swords/Legendaries.)
Raze: Golden shovel that can decay the blocks around it.
This would be able to spread to a 5 block radius, and slowly eat away at the blocks. Blocks would turn first to random nether blocks, then disappear completely. Useful for anyone who thinks camping is a legitimate strategy.
(More ideas soon, braindead rn)
I think this could really be enjoyable in Skywars, but to keep it from completely altering Skywars, only add it to the OP gamemode, which a lot of skilled players tend to dislike once you are playing anything newer than 1.8 PvP., or create its own gamemode.
I like the idea!Hey all, another suggestion(it's been a while)...
So playing on a lot of Minecraft servers over the years, I've always enjoyed when custom weapons or items get added to the game. I think it would be fun to try it in Skywars. Now, this wouldn't have it's own resource pack to go along with it like Lucky Islands. These "Legendary" items would be named with an included description, and each would have either a cool-down ability or limited uses.
I haven't really thought this through too much but here's what I am thinking so far. (And please keep in mind each item would either have a cool-down or spawn into the game almost broken)
Swords with affects:
Kiss of Death: Wooden sword that gives Wither affect for 5 seconds.
While this sword may not deal too much damage in the hit itself, the affect would render golden apples useless, and weaken the player temporarily.
The Plague Doctor's Tool: Iron sword that gives nausea affect for 1.5 seconds.
Again, this doesn't deal too much damage to the player, but will disorient them for a few seconds.
Blind Man's Cane: Iron sword that gives Blindness affect for 2 seconds.
Similar to the previous, this will be most effective in disorienting the player.
Sword Of Zeus: Iron sword that summons a weakened lightning bolt.
This item can deal a lot of damage, but the player using it risks also being struck if it is a close quarters fight.
Wrath of Hades: Gold sword that summons fire on the blocks in front of the player who uses it.
Good for blocking off paths or igniting your enemy, this would be a useful tool.
Items:
Milk Buckets: A bucket of milk.
With all these affects related to potions being added, milk buckets would be a common item in the chest loot pool.
Immunization Splash Potion: Splash Potion that would clear all effects.
Basically a fast milk bucket.
Tools:
Pirate's Plunder: An iron pickaxe that can summon random loot drops out of blocks.
The loot table for the available random drops would consist mainly of ores, gems, or ingots, but with the occasional splash potion, armor piece, sword. You would also have a small chance of getting another Legendary item.
(Odds being 80/15/5 for Ores,etc./Armour, swords/Legendaries.)
Raze: Golden shovel that can decay the blocks around it.
This would be able to spread to a 5 block radius, and slowly eat away at the blocks. Blocks would turn first to random nether blocks, then disappear completely. Useful for anyone who thinks camping is a legitimate strategy.
(More ideas soon, braindead rn)
I think this could really be enjoyable in Skywars, but to keep it from completely altering Skywars, only add it to the OP gamemode, which a lot of skilled players tend to dislike once you are playing anything newer than 1.8 PvP., or create its own gamemode.