So I wanted to suggest the possibility of more tipped arrows in OP mode EggWars.
Possible Examples:
Instant Health I: These can be used in a tight spot on a teammate: 10 Gold for 1 arrow of Instant Health (N/A)
Poison I: 1 diamond for 1 arrow of Poison (10 seconds)
Weakness I: 2 diamonds for 1 arrow of Weakness (10 seconds)
Instant Damage I: 5 diamonds for 1 arrow of Instant Damage (N/A)
So what do you think?
Possible Examples:
Instant Health I: These can be used in a tight spot on a teammate: 10 Gold for 1 arrow of Instant Health (N/A)
Poison I: 1 diamond for 1 arrow of Poison (10 seconds)
Weakness I: 2 diamonds for 1 arrow of Weakness (10 seconds)
Instant Damage I: 5 diamonds for 1 arrow of Instant Damage (N/A)
So what do you think?