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GroenKonijn

Novice Member
Jul 29, 2017
63
31
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If you bring someone in FFA down to 1 hp and someone steals it, it's really annoying.
Maybe you could make it so if you deal 90% of the damage for example you get 0,90 points (you get 1 point from a kill) and if you deal more than 50% of the damage you get the kill and the other person gets an assist so its like an assist that counts as a kill.
I have no idea if decimal points is a good idea but I'll see what you guys think about it.
 

Jiivan

Dedicated Member
Sep 3, 2018
1,350
1,473
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Catalonia
This is how exactly works in skywars and other games, but you don't get 0,90 points or similar. I wouldn't personally give decimal points. It's better having exact numbers.
 

Ferrcho

Dedicated Member
Jun 24, 2019
951
855
174
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Spain
Yes, it would be really good what you say, because many times, many people have probably stolen the kill by giving a hit to the other player and it's really annoying.
 

Foodie

Member
Dec 28, 2018
60
38
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19
I would love something for assists, the kill steals are really annoying. Maybe if you get 90% of the health then you get like 0.9 of the point, and they would get the kill? Or maybe just an exact number, like Jiivan said.
 

cisean

Novice Member
Apr 16, 2020
237
127
44
yeah it is really annoying when you've been chasing someone around the map for a while and someone just takes it, I agree you should get at least some points
 

wxzzrd

Dedicated Member
May 30, 2020
1,925
1,705
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I want this in skywars it’s annoying when I get like 70% and my brother comes up and steals the kill (bedrock)
 

Savvy

Well-Known Member
Aug 31, 2019
259
168
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Yes its annoying but we shouldn't add decimals in the point systems.
 

benc_

Novice Member
Jun 24, 2020
41
27
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england
Agreed that the idea is good but adding decimals would just be too confusing I think. You'd probably have to generally change the points system and the kills system to make it work.
 
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