I know many people complained about the chests in the past, but on team maps I never really had a problem with it. To me it seems like it's less imbalanced in the late game on Team maps now. Before, everyone had the same gear, now there are more different items.
There are so many items that my inventory is constantly full. After killing a player, it can take really long to get a specific item or food out of the pile.
Enchanted golden apples are still crafteable. They should never have been added.
I understand nerfing the speed kit to speed 1, but why did you have to make it slightly inconvenient by having the potions not stacked?
I think chest refills are bad but I can see why people would like them. They should be a voting option instead of the soft blocks mode.
The soft blocks more seems like a really bad idea. It's incredibly annoying when you are building towards someone and they are constantly destroying your bridge making you run out of blocks ans possibly spleefing you. This shoult be removed completely.
The voting should be possible in the pre-game lobby. It's annopying that you only have a really short timespan in that you can vote for the projectile mode.
Over all, I think the update was a good thing, but I would like to have the things I mentioned above chaned.