Is that a kind of secret code or something like that? :V
Is that a kind of secret code or something like that? :V
we have steve too with Leaves Win Effect (from VIP level one) and Easter Egg 2020 win effect too :p but GG i prefer play Cubecraft than do my homeworks xDHey Bedrock CubeCrafters!
Part of our plans for 2021 was to implement a resource pack for our Bedrock network - we're proud to be showing this off today! It's a bit short for now, but we have some exciting plans regarding this!
Scoreboards!
We've done a few touchups for our scoreboard - after seeing what we could do with scoreboards using a resource pack, and it looks a lot cleaner! We've added icons for each game, removed the numbers at the end and made the scoreboards be rounded instead of a square! The main lobby also includes our logo as a title! Take a look:
Main lobby - New title!
View attachment 186917
Game lobbies - Which is your favourite?
View attachment 186937
View attachment 186912
View attachment 186911
View attachment 186910
View attachment 186909
View attachment 186915
View attachment 186916
View attachment 186913We've updated EggWars and BlockWars CTF scoreboard as well to be related to the gamemode. Take a look!
Wands & More!
We've also managed to port the 2D wands to our Lucky Blocks mode as well!
We've also decided to port our TNT & Shield Wand to the Lucky Blocks mode as well. Enjoy these new wands in the gamemode! - We didn't want to port all of our wands due to the difference in logistics on Lucky Blocks on Java & Bedrock, but there are plans for it in the future, and we will be able to use these custom items!
We've also updated our health indicators on Skyblock & players to use the Minecraft client's hearts instead of a Unicode. They look a lot more Minecraft-y now!
We've updated one of our win effects from the Arctic Bundle, which caused a few issues with Steves showing up. This is an initial experiment with integrating loot with our resource pack! It's now very fluid, animated & looks awesome - take a look!
Revamped win effect - so satisfying, I could watch it all day...
Finally, menus and GUIs now open really quickly; we've cut the opening times from 0.6 to 0.2 seconds. You should notice this difference a lot when playing EggWars and opening the shop multiple times, or navigating around the loot menus. I am speed!
So, what does this mean?
This is just the beginning of the possibilities we can use with the resource pack. We've been working really hard in getting this implemented, and now it is; we have an (even more) endless possibility for future loot. Expect some really cool things from us in the future.
Thanks, everyone for reading - if you have any ideas for loot, please let us know! Have fun, and stay safe
We only did the one to test the waters, we plan to fix them all. :)we have steve too with Leaves Win Effect (from VIP level one) and Easter Egg 2020 win effect too :p but GG i prefer play Cubecraft than do my homeworks xD
That's because the team that you are on is shown in bold, the enemy team is not.Red Team is not in bold
Thanks! And there a chance that wands in lucky islands look enchanted when they are ready to use? it's very confusing how are they nowThat's because the team that you are on is shown in bold, the enemy team is not.
Thanks for this, is something like this coming to Java? I would really like to see features like the health indicators and the scoreboard ported over!Hey Bedrock CubeCrafters!
Part of our plans for 2021 was to implement a resource pack for our Bedrock network - we're proud to be showing this off today! It's a bit short for now, but we have some exciting plans regarding this!
Scoreboards!
We've done a few touchups for our scoreboard - after seeing what we could do with scoreboards using a resource pack, and it looks a lot cleaner! We've added icons for each game, removed the numbers at the end and made the scoreboards be rounded instead of a square! The main lobby also includes our logo as a title! Take a look:
Main lobby - New title!
View attachment 186917
Game lobbies - Which is your favourite?
View attachment 186937
View attachment 186912
View attachment 186911
View attachment 186910
View attachment 186909
View attachment 186915
View attachment 186916
View attachment 186913We've updated EggWars and BlockWars CTF scoreboard as well to be related to the gamemode. Take a look!
Wands & More!
We've also managed to port the 2D wands to our Lucky Blocks mode as well!
We've also decided to port our TNT & Shield Wand to the Lucky Blocks mode as well. Enjoy these new wands in the gamemode! - We didn't want to port all of our wands due to the difference in logistics on Lucky Blocks on Java & Bedrock, but there are plans for it in the future, and we will be able to use these custom items!
We've also updated our health indicators on Skyblock & players to use the Minecraft client's hearts instead of a Unicode. They look a lot more Minecraft-y now!
We've updated one of our win effects from the Arctic Bundle, which caused a few issues with Steves showing up. This is an initial experiment with integrating loot with our resource pack! It's now very fluid, animated & looks awesome - take a look!
Revamped win effect - so satisfying, I could watch it all day...
Finally, menus and GUIs now open really quickly; we've cut the opening times from 0.6 to 0.2 seconds. You should notice this difference a lot when playing EggWars and opening the shop multiple times, or navigating around the loot menus. I am speed!
So, what does this mean?
This is just the beginning of the possibilities we can use with the resource pack. We've been working really hard in getting this implemented, and now it is; we have an (even more) endless possibility for future loot. Expect some really cool things from us in the future.
Thanks, everyone for reading - if you have any ideas for loot, please let us know! Have fun, and stay safe
Cubecraft staff is the best, so many new updatesHey Bedrock CubeCrafters!
Part of our plans for 2021 was to implement a resource pack for our Bedrock network - we're proud to be showing this off today! It's a bit short for now, but we have some exciting plans regarding this!
Scoreboards!
We've done a few touchups for our scoreboard - after seeing what we could do with scoreboards using a resource pack, and it looks a lot cleaner! We've added icons for each game, removed the numbers at the end and made the scoreboards be rounded instead of a square! The main lobby also includes our logo as a title! Take a look:
Main lobby - New title!
View attachment 186917
Game lobbies - Which is your favourite?
View attachment 186937
View attachment 186912
View attachment 186911
View attachment 186910
View attachment 186909
View attachment 186915
View attachment 186916
View attachment 186913We've updated EggWars and BlockWars CTF scoreboard as well to be related to the gamemode. Take a look!
Wands & More!
We've also managed to port the 2D wands to our Lucky Blocks mode as well!
We've also decided to port our TNT & Shield Wand to the Lucky Blocks mode as well. Enjoy these new wands in the gamemode! - We didn't want to port all of our wands due to the difference in logistics on Lucky Blocks on Java & Bedrock, but there are plans for it in the future, and we will be able to use these custom items!
We've also updated our health indicators on Skyblock & players to use the Minecraft client's hearts instead of a Unicode. They look a lot more Minecraft-y now!
We've updated one of our win effects from the Arctic Bundle, which caused a few issues with Steves showing up. This is an initial experiment with integrating loot with our resource pack! It's now very fluid, animated & looks awesome - take a look!
Revamped win effect - so satisfying, I could watch it all day...
Finally, menus and GUIs now open really quickly; we've cut the opening times from 0.6 to 0.2 seconds. You should notice this difference a lot when playing EggWars and opening the shop multiple times, or navigating around the loot menus. I am speed!
So, what does this mean?
This is just the beginning of the possibilities we can use with the resource pack. We've been working really hard in getting this implemented, and now it is; we have an (even more) endless possibility for future loot. Expect some really cool things from us in the future.
Thanks, everyone for reading - if you have any ideas for loot, please let us know! Have fun, and stay safe