The menu speed and the wands in Lucky Islands looks amazing, a very good new to awake with, haha.
As much as that would be cool, skins like mine where the head is slimmer and my hat thing is just whatever it is would probably break and look cringe.This is very epic.
I suggest if you can, adding mini figures of your skin that follow you around in the lobby, as a loot idea.
We only did the one to test the waters, we plan to fix them all. :)
This has been implemented.Thanks! And there a chance that wands in lucky islands look enchanted when they are ready to use? it's very confusing how are they now
But my skyblock mobs didn't show their health bars after updateHey Bedrock CubeCrafters!
Part of our plans for 2021 was to implement a resource pack for our Bedrock network - we're proud to be showing this off today! It's a bit short for now, but we have some exciting plans regarding this!
Scoreboards!
We've done a few touchups for our scoreboard - after seeing what we could do with scoreboards using a resource pack, and it looks a lot cleaner! We've added icons for each game, removed the numbers at the end and made the scoreboards be rounded instead of a square! The main lobby also includes our logo as a title! Take a look:
Main lobby - New title!
View attachment 186917
Game lobbies - Which is your favourite?
View attachment 186937
View attachment 186912
View attachment 186911
View attachment 186910
View attachment 186909
View attachment 186915
View attachment 186916
View attachment 186913We've updated EggWars and BlockWars CTF scoreboard as well to be related to the gamemode. Take a look!
Wands & More!
We've also managed to port the 2D wands to our Lucky Blocks mode as well!
We've also decided to port our TNT & Shield Wand to the Lucky Blocks mode as well. Enjoy these new wands in the gamemode! - We didn't want to port all of our wands due to the difference in logistics on Lucky Blocks on Java & Bedrock, but there are plans for it in the future, and we will be able to use these custom items!
We've also updated our health indicators on Skyblock & players to use the Minecraft client's hearts instead of a Unicode. They look a lot more Minecraft-y now!
We've updated one of our win effects from the Arctic Bundle, which caused a few issues with Steves showing up. This is an initial experiment with integrating loot with our resource pack! It's now very fluid, animated & looks awesome - take a look!
Revamped win effect - so satisfying, I could watch it all day...
Finally, menus and GUIs now open really quickly; we've cut the opening times from 0.6 to 0.2 seconds. You should notice this difference a lot when playing EggWars and opening the shop multiple times, or navigating around the loot menus. I am speed!
So, what does this mean?
This is just the beginning of the possibilities we can use with the resource pack. We've been working really hard in getting this implemented, and now it is; we have an (even more) endless possibility for future loot. Expect some really cool things from us in the future.
Thanks, everyone for reading - if you have any ideas for loot, please let us know! Have fun, and stay safe
at first it seemed pretty cool, so then i hopped onto the server to play skywars and see the changes and just as the game started i lagged abit, i said whatever and coutinued the match, but the thing is, i was lagging the hole game, i rarely lag so to me this was werid, i play 2 or 3 more games to see if it was just me and i constently lagged, after my last game i switched to the hive to see if i lag there and i had no problems, i havent lagged as much as i have been before this update, i am a moblie player so then i just thought my device couldent handle the resource pack so then i asked them if they were lagging and turns out they were also laggig decite the fact that they are on pc, can somebody explain? do we just haif to wait for north america servers?Hey Bedrock CubeCrafters!
Part of our plans for 2021 was to implement a resource pack for our Bedrock network - we're proud to be showing this off today! It's a bit short for now, but we have some exciting plans regarding this!
Scoreboards!
We've done a few touchups for our scoreboard - after seeing what we could do with scoreboards using a resource pack, and it looks a lot cleaner! We've added icons for each game, removed the numbers at the end and made the scoreboards be rounded instead of a square! The main lobby also includes our logo as a title! Take a look:
Main lobby - New title!
View attachment 186917
Game lobbies - Which is your favourite?
View attachment 186937
View attachment 186912
View attachment 186911
View attachment 186910
View attachment 186909
View attachment 186915
View attachment 186916
View attachment 186913We've updated EggWars and BlockWars CTF scoreboard as well to be related to the gamemode. Take a look!
Wands & More!
We've also managed to port the 2D wands to our Lucky Blocks mode as well!
We've also decided to port our TNT & Shield Wand to the Lucky Blocks mode as well. Enjoy these new wands in the gamemode! - We didn't want to port all of our wands due to the difference in logistics on Lucky Blocks on Java & Bedrock, but there are plans for it in the future, and we will be able to use these custom items!
We've also updated our health indicators on Skyblock & players to use the Minecraft client's hearts instead of a Unicode. They look a lot more Minecraft-y now!
We've updated one of our win effects from the Arctic Bundle, which caused a few issues with Steves showing up. This is an initial experiment with integrating loot with our resource pack! It's now very fluid, animated & looks awesome - take a look!
Revamped win effect - so satisfying, I could watch it all day...
Finally, menus and GUIs now open really quickly; we've cut the opening times from 0.6 to 0.2 seconds. You should notice this difference a lot when playing EggWars and opening the shop multiple times, or navigating around the loot menus. I am speed!
So, what does this mean?
This is just the beginning of the possibilities we can use with the resource pack. We've been working really hard in getting this implemented, and now it is; we have an (even more) endless possibility for future loot. Expect some really cool things from us in the future.
Thanks, everyone for reading - if you have any ideas for loot, please let us know! Have fun, and stay safe
i love itHey Bedrock CubeCrafters!
Part of our plans for 2021 was to implement a resource pack for our Bedrock network - we're proud to be showing this off today! It's a bit short for now, but we have some exciting plans regarding this!
Scoreboards!
We've done a few touchups for our scoreboard - after seeing what we could do with scoreboards using a resource pack, and it looks a lot cleaner! We've added icons for each game, removed the numbers at the end and made the scoreboards be rounded instead of a square! The main lobby also includes our logo as a title! Take a look:
Main lobby - New title!
View attachment 186917
Game lobbies - Which is your favourite?
View attachment 186937
View attachment 186912
View attachment 186911
View attachment 186910
View attachment 186909
View attachment 186915
View attachment 186916
View attachment 186913We've updated EggWars and BlockWars CTF scoreboard as well to be related to the gamemode. Take a look!
Wands & More!
We've also managed to port the 2D wands to our Lucky Blocks mode as well!
We've also decided to port our TNT & Shield Wand to the Lucky Blocks mode as well. Enjoy these new wands in the gamemode! - We didn't want to port all of our wands due to the difference in logistics on Lucky Blocks on Java & Bedrock, but there are plans for it in the future, and we will be able to use these custom items!
We've also updated our health indicators on Skyblock & players to use the Minecraft client's hearts instead of a Unicode. They look a lot more Minecraft-y now!
We've updated one of our win effects from the Arctic Bundle, which caused a few issues with Steves showing up. This is an initial experiment with integrating loot with our resource pack! It's now very fluid, animated & looks awesome - take a look!
Revamped win effect - so satisfying, I could watch it all day...
Finally, menus and GUIs now open really quickly; we've cut the opening times from 0.6 to 0.2 seconds. You should notice this difference a lot when playing EggWars and opening the shop multiple times, or navigating around the loot menus. I am speed!
So, what does this mean?
This is just the beginning of the possibilities we can use with the resource pack. We've been working really hard in getting this implemented, and now it is; we have an (even more) endless possibility for future loot. Expect some really cool things from us in the future.
Thanks, everyone for reading - if you have any ideas for loot, please let us know! Have fun, and stay safe
is that not just like minerware tho?Is that a kind of secret code or something like that? :V
Nice.Hey Bedrock CubeCrafters!
Part of our plans for 2021 was to implement a resource pack for our Bedrock network - we're proud to be showing this off today! It's a bit short for now, but we have some exciting plans regarding this!
Scoreboards!
We've done a few touchups for our scoreboard - after seeing what we could do with scoreboards using a resource pack, and it looks a lot cleaner! We've added icons for each game, removed the numbers at the end and made the scoreboards be rounded instead of a square! The main lobby also includes our logo as a title! Take a look:
Main lobby - New title!
View attachment 186917
Game lobbies - Which is your favourite?
View attachment 186937
View attachment 186912
View attachment 186911
View attachment 186910
View attachment 186909
View attachment 186915
View attachment 186916
View attachment 186913We've updated EggWars and BlockWars CTF scoreboard as well to be related to the gamemode. Take a look!
Wands & More!
We've also managed to port the 2D wands to our Lucky Blocks mode as well!
We've also decided to port our TNT & Shield Wand to the Lucky Blocks mode as well. Enjoy these new wands in the gamemode! - We didn't want to port all of our wands due to the difference in logistics on Lucky Blocks on Java & Bedrock, but there are plans for it in the future, and we will be able to use these custom items!
We've also updated our health indicators on Skyblock & players to use the Minecraft client's hearts instead of a Unicode. They look a lot more Minecraft-y now!
We've updated one of our win effects from the Arctic Bundle, which caused a few issues with Steves showing up. This is an initial experiment with integrating loot with our resource pack! It's now very fluid, animated & looks awesome - take a look!
Revamped win effect - so satisfying, I could watch it all day...
Finally, menus and GUIs now open really quickly; we've cut the opening times from 0.6 to 0.2 seconds. You should notice this difference a lot when playing EggWars and opening the shop multiple times, or navigating around the loot menus. I am speed!
So, what does this mean?
This is just the beginning of the possibilities we can use with the resource pack. We've been working really hard in getting this implemented, and now it is; we have an (even more) endless possibility for future loot. Expect some really cool things from us in the future.
Thanks, everyone for reading - if you have any ideas for loot, please let us know! Have fun, and stay safe
oofHey Bedrock CubeCrafters!
Part of our plans for 2021 was to implement a resource pack for our Bedrock network - we're proud to be showing this off today! It's a bit short for now, but we have some exciting plans regarding this!
Scoreboards!
We've done a few touchups for our scoreboard - after seeing what we could do with scoreboards using a resource pack, and it looks a lot cleaner! We've added icons for each game, removed the numbers at the end and made the scoreboards be rounded instead of a square! The main lobby also includes our logo as a title! Take a look:
Main lobby - New title!
View attachment 186917
Game lobbies - Which is your favourite?
View attachment 186937
View attachment 186912
View attachment 186911
View attachment 186910
View attachment 186909
View attachment 186915
View attachment 186916
View attachment 186913We've updated EggWars and BlockWars CTF scoreboard as well to be related to the gamemode. Take a look!
Wands & More!
We've also managed to port the 2D wands to our Lucky Blocks mode as well!
We've also decided to port our TNT & Shield Wand to the Lucky Blocks mode as well. Enjoy these new wands in the gamemode! - We didn't want to port all of our wands due to the difference in logistics on Lucky Blocks on Java & Bedrock, but there are plans for it in the future, and we will be able to use these custom items!
We've also updated our health indicators on Skyblock & players to use the Minecraft client's hearts instead of a Unicode. They look a lot more Minecraft-y now!
We've updated one of our win effects from the Arctic Bundle, which caused a few issues with Steves showing up. This is an initial experiment with integrating loot with our resource pack! It's now very fluid, animated & looks awesome - take a look!
Revamped win effect - so satisfying, I could watch it all day...
Finally, menus and GUIs now open really quickly; we've cut the opening times from 0.6 to 0.2 seconds. You should notice this difference a lot when playing EggWars and opening the shop multiple times, or navigating around the loot menus. I am speed!
So, what does this mean?
This is just the beginning of the possibilities we can use with the resource pack. We've been working really hard in getting this implemented, and now it is; we have an (even more) endless possibility for future loot. Expect some really cool things from us in the future.
Thanks, everyone for reading - if you have any ideas for loot, please let us know! Have fun, and stay safe
Could you guys look into why the health bars/numbers sometimes don’t show up or are really glitchy.Hey Bedrock CubeCrafters!
Part of our plans for 2021 was to implement a resource pack for our Bedrock network - we're proud to be showing this off today! It's a bit short for now, but we have some exciting plans regarding this!
Scoreboards!
We've done a few touchups for our scoreboard - after seeing what we could do with scoreboards using a resource pack, and it looks a lot cleaner! We've added icons for each game, removed the numbers at the end and made the scoreboards be rounded instead of a square! The main lobby also includes our logo as a title! Take a look:
Main lobby - New title!
View attachment 186917
Game lobbies - Which is your favourite?
View attachment 186937
View attachment 186912
View attachment 186911
View attachment 186910
View attachment 186909
View attachment 186915
View attachment 186916
View attachment 186913We've updated EggWars and BlockWars CTF scoreboard as well to be related to the gamemode. Take a look!
Wands & More!
We've also managed to port the 2D wands to our Lucky Blocks mode as well!
We've also decided to port our TNT & Shield Wand to the Lucky Blocks mode as well. Enjoy these new wands in the gamemode! - We didn't want to port all of our wands due to the difference in logistics on Lucky Blocks on Java & Bedrock, but there are plans for it in the future, and we will be able to use these custom items!
We've also updated our health indicators on Skyblock & players to use the Minecraft client's hearts instead of a Unicode. They look a lot more Minecraft-y now!
We've updated one of our win effects from the Arctic Bundle, which caused a few issues with Steves showing up. This is an initial experiment with integrating loot with our resource pack! It's now very fluid, animated & looks awesome - take a look!
Revamped win effect - so satisfying, I could watch it all day...
Finally, menus and GUIs now open really quickly; we've cut the opening times from 0.6 to 0.2 seconds. You should notice this difference a lot when playing EggWars and opening the shop multiple times, or navigating around the loot menus. I am speed!
So, what does this mean?
This is just the beginning of the possibilities we can use with the resource pack. We've been working really hard in getting this implemented, and now it is; we have an (even more) endless possibility for future loot. Expect some really cool things from us in the future.
Thanks, everyone for reading - if you have any ideas for loot, please let us know! Have fun, and stay safe
It's built in the server's resourcepack which you automatically download when you join the server if I'm not mistaken. You should just be able to join a game of Lucky Islands with all the special textures enabled.How do we get the resources pack for lucky block or is it built into the game.