Minecraft PC IP: play.cubecraft.net

Void Krun

Novice Member
Jul 2, 2020
342
210
49
17
In the void
This is very epic.

I suggest if you can, adding mini figures of your skin that follow you around in the lobby, as a loot idea.
As much as that would be cool, skins like mine where the head is slimmer and my hat thing is just whatever it is would probably break and look cringe.
 

CedricFresh

Novice Member
May 15, 2020
154
235
49
epic changes, just wish the wands still showed their times like before, it's a bit hard to make quick decisions, waiting for the number to show up
 

Alevi47

Member
Jan 12, 2021
15
27
14
20
I gotta say, this resource pack feels right at home in Cubecraft. The new icons and scoreboard make the whole server experience pop. Keep it up devs! (you should also probably mention it on the minecraft servers tab instead of it just saying eggwars :)
 

cool_guy

Novice Member
Feb 5, 2021
8
4
34
35
Wow! You did a great job at this! I'm really excited to see the future of CubeCraft!
 

Redned

code breaker
Team CubeCraft
šŸ’» Developer
Apr 24, 2020
83
613
139
Pronouns
He/Him
Thanks! And there a chance that wands in lucky islands look enchanted when they are ready to use? it's very confusing how are they now
This has been implemented.
 

MasteRVedanT0

Member
Jan 24, 2021
3
1
4
24
Hey Bedrock CubeCrafters!

Part of our plans for 2021 was to implement a resource pack for our Bedrock network - we're proud to be showing this off today! It's a bit short for now, but we have some exciting plans regarding this! āœØ


šŸ—’ļø Scoreboards!

We've done a few touchups for our scoreboard - after seeing what we could do with scoreboards using a resource pack, and it looks a lot cleaner! We've added icons for each game, removed the numbers at the end and made the scoreboards be rounded instead of a square! The main lobby also includes our logo as a title! Take a look:

We've updated EggWars and BlockWars CTF scoreboard as well to be related to the gamemode. Take a look!


šŸ§™ā€ā™‚ļøWands & More!

We've also managed to port the 2D wands to our Lucky Blocks mode as well!

View attachment 186938
New wands! Wait, 6 wands????

We've also decided to port our TNT & Shield Wand to the Lucky Blocks mode as well. Enjoy these new wands in the gamemode! - We didn't want to port all of our wands due to the difference in logistics on Lucky Blocks on Java & Bedrock, but there are plans for it in the future, and we will be able to use these custom items! šŸŽ‰

We've also updated our health indicators on Skyblock & players to use the Minecraft client's hearts instead of a Unicode. They look a lot more Minecraft-y now!

View attachment 186914View attachment 186949
Health indicators look real cool now!

We've updated one of our win effects from the Arctic Bundle, which caused a few issues with Steves showing up. This is an initial experiment with integrating loot with our resource pack! It's now very fluid, animated & looks awesome - take a look! šŸ§Š


Revamped win effect - so satisfying, I could watch it all day... šŸ˜

Finally, menus and GUIs now open really quickly; we've cut the opening times from 0.6 to 0.2 seconds. You should notice this difference a lot when playing EggWars and opening the shop multiple times, or navigating around the loot menus. I am speed!


šŸ¤” So, what does this mean?

This is just the beginning of the possibilities we can use with the resource pack. We've been working really hard in getting this implemented, and now it is; we have an (even more) endless possibility for future loot. Expect some really cool things from us in the future. šŸ‘€

Thanks, everyone for reading - if you have any ideas for loot, please let us know! Have fun, and stay safe šŸ’™
But my skyblock mobs didn't show their health bars after update
And cubecraft setting also disappeared
 
Jan 15, 2021
2
0
7
Hey Bedrock CubeCrafters!

Part of our plans for 2021 was to implement a resource pack for our Bedrock network - we're proud to be showing this off today! It's a bit short for now, but we have some exciting plans regarding this! āœØ


šŸ—’ļø Scoreboards!

We've done a few touchups for our scoreboard - after seeing what we could do with scoreboards using a resource pack, and it looks a lot cleaner! We've added icons for each game, removed the numbers at the end and made the scoreboards be rounded instead of a square! The main lobby also includes our logo as a title! Take a look:

We've updated EggWars and BlockWars CTF scoreboard as well to be related to the gamemode. Take a look!


šŸ§™ā€ā™‚ļøWands & More!

We've also managed to port the 2D wands to our Lucky Blocks mode as well!

View attachment 186938
New wands! Wait, 6 wands????

We've also decided to port our TNT & Shield Wand to the Lucky Blocks mode as well. Enjoy these new wands in the gamemode! - We didn't want to port all of our wands due to the difference in logistics on Lucky Blocks on Java & Bedrock, but there are plans for it in the future, and we will be able to use these custom items! šŸŽ‰

We've also updated our health indicators on Skyblock & players to use the Minecraft client's hearts instead of a Unicode. They look a lot more Minecraft-y now!

View attachment 186914View attachment 186949
Health indicators look real cool now!

We've updated one of our win effects from the Arctic Bundle, which caused a few issues with Steves showing up. This is an initial experiment with integrating loot with our resource pack! It's now very fluid, animated & looks awesome - take a look! šŸ§Š


Revamped win effect - so satisfying, I could watch it all day... šŸ˜

Finally, menus and GUIs now open really quickly; we've cut the opening times from 0.6 to 0.2 seconds. You should notice this difference a lot when playing EggWars and opening the shop multiple times, or navigating around the loot menus. I am speed!


šŸ¤” So, what does this mean?

This is just the beginning of the possibilities we can use with the resource pack. We've been working really hard in getting this implemented, and now it is; we have an (even more) endless possibility for future loot. Expect some really cool things from us in the future. šŸ‘€

Thanks, everyone for reading - if you have any ideas for loot, please let us know! Have fun, and stay safe šŸ’™
at first it seemed pretty cool, so then i hopped onto the server to play skywars and see the changes and just as the game started i lagged abit, i said whatever and coutinued the match, but the thing is, i was lagging the hole game, i rarely lag so to me this was werid, i play 2 or 3 more games to see if it was just me and i constently lagged, after my last game i switched to the hive to see if i lag there and i had no problems, i havent lagged as much as i have been before this update, i am a moblie player so then i just thought my device couldent handle the resource pack so then i asked them if they were lagging and turns out they were also laggig decite the fact that they are on pc, can somebody explain? do we just haif to wait for north america servers?
 

squishysatin

Member
Jan 19, 2021
21
18
4
18
Hey Bedrock CubeCrafters!

Part of our plans for 2021 was to implement a resource pack for our Bedrock network - we're proud to be showing this off today! It's a bit short for now, but we have some exciting plans regarding this! āœØ


šŸ—’ļø Scoreboards!

We've done a few touchups for our scoreboard - after seeing what we could do with scoreboards using a resource pack, and it looks a lot cleaner! We've added icons for each game, removed the numbers at the end and made the scoreboards be rounded instead of a square! The main lobby also includes our logo as a title! Take a look:

We've updated EggWars and BlockWars CTF scoreboard as well to be related to the gamemode. Take a look!


šŸ§™ā€ā™‚ļøWands & More!

We've also managed to port the 2D wands to our Lucky Blocks mode as well!

View attachment 186938
New wands! Wait, 6 wands????

We've also decided to port our TNT & Shield Wand to the Lucky Blocks mode as well. Enjoy these new wands in the gamemode! - We didn't want to port all of our wands due to the difference in logistics on Lucky Blocks on Java & Bedrock, but there are plans for it in the future, and we will be able to use these custom items! šŸŽ‰

We've also updated our health indicators on Skyblock & players to use the Minecraft client's hearts instead of a Unicode. They look a lot more Minecraft-y now!

View attachment 186914View attachment 186949
Health indicators look real cool now!

We've updated one of our win effects from the Arctic Bundle, which caused a few issues with Steves showing up. This is an initial experiment with integrating loot with our resource pack! It's now very fluid, animated & looks awesome - take a look! šŸ§Š


Revamped win effect - so satisfying, I could watch it all day... šŸ˜

Finally, menus and GUIs now open really quickly; we've cut the opening times from 0.6 to 0.2 seconds. You should notice this difference a lot when playing EggWars and opening the shop multiple times, or navigating around the loot menus. I am speed!


šŸ¤” So, what does this mean?

This is just the beginning of the possibilities we can use with the resource pack. We've been working really hard in getting this implemented, and now it is; we have an (even more) endless possibility for future loot. Expect some really cool things from us in the future. šŸ‘€

Thanks, everyone for reading - if you have any ideas for loot, please let us know! Have fun, and stay safe šŸ’™
i love it
 

spaceyzkevin

Member
Feb 26, 2021
2
0
2
Hey Bedrock CubeCrafters!

Part of our plans for 2021 was to implement a resource pack for our Bedrock network - we're proud to be showing this off today! It's a bit short for now, but we have some exciting plans regarding this! āœØ


šŸ—’ļø Scoreboards!

We've done a few touchups for our scoreboard - after seeing what we could do with scoreboards using a resource pack, and it looks a lot cleaner! We've added icons for each game, removed the numbers at the end and made the scoreboards be rounded instead of a square! The main lobby also includes our logo as a title! Take a look:

We've updated EggWars and BlockWars CTF scoreboard as well to be related to the gamemode. Take a look!


šŸ§™ā€ā™‚ļøWands & More!

We've also managed to port the 2D wands to our Lucky Blocks mode as well!

View attachment 186938
New wands! Wait, 6 wands????

We've also decided to port our TNT & Shield Wand to the Lucky Blocks mode as well. Enjoy these new wands in the gamemode! - We didn't want to port all of our wands due to the difference in logistics on Lucky Blocks on Java & Bedrock, but there are plans for it in the future, and we will be able to use these custom items! šŸŽ‰

We've also updated our health indicators on Skyblock & players to use the Minecraft client's hearts instead of a Unicode. They look a lot more Minecraft-y now!

View attachment 186914View attachment 186949
Health indicators look real cool now!

We've updated one of our win effects from the Arctic Bundle, which caused a few issues with Steves showing up. This is an initial experiment with integrating loot with our resource pack! It's now very fluid, animated & looks awesome - take a look! šŸ§Š


Revamped win effect - so satisfying, I could watch it all day... šŸ˜

Finally, menus and GUIs now open really quickly; we've cut the opening times from 0.6 to 0.2 seconds. You should notice this difference a lot when playing EggWars and opening the shop multiple times, or navigating around the loot menus. I am speed!


šŸ¤” So, what does this mean?

This is just the beginning of the possibilities we can use with the resource pack. We've been working really hard in getting this implemented, and now it is; we have an (even more) endless possibility for future loot. Expect some really cool things from us in the future. šŸ‘€

Thanks, everyone for reading - if you have any ideas for loot, please let us know! Have fun, and stay safe šŸ’™
Nice.
 

skeppy7502

Member
Feb 26, 2021
1
0
17
25
Hey Bedrock CubeCrafters!

Part of our plans for 2021 was to implement a resource pack for our Bedrock network - we're proud to be showing this off today! It's a bit short for now, but we have some exciting plans regarding this! āœØ


šŸ—’ļø Scoreboards!

We've done a few touchups for our scoreboard - after seeing what we could do with scoreboards using a resource pack, and it looks a lot cleaner! We've added icons for each game, removed the numbers at the end and made the scoreboards be rounded instead of a square! The main lobby also includes our logo as a title! Take a look:

We've updated EggWars and BlockWars CTF scoreboard as well to be related to the gamemode. Take a look!


šŸ§™ā€ā™‚ļøWands & More!

We've also managed to port the 2D wands to our Lucky Blocks mode as well!

View attachment 186938
New wands! Wait, 6 wands????

We've also decided to port our TNT & Shield Wand to the Lucky Blocks mode as well. Enjoy these new wands in the gamemode! - We didn't want to port all of our wands due to the difference in logistics on Lucky Blocks on Java & Bedrock, but there are plans for it in the future, and we will be able to use these custom items! šŸŽ‰

We've also updated our health indicators on Skyblock & players to use the Minecraft client's hearts instead of a Unicode. They look a lot more Minecraft-y now!

View attachment 186914View attachment 186949
Health indicators look real cool now!

We've updated one of our win effects from the Arctic Bundle, which caused a few issues with Steves showing up. This is an initial experiment with integrating loot with our resource pack! It's now very fluid, animated & looks awesome - take a look! šŸ§Š


Revamped win effect - so satisfying, I could watch it all day... šŸ˜

Finally, menus and GUIs now open really quickly; we've cut the opening times from 0.6 to 0.2 seconds. You should notice this difference a lot when playing EggWars and opening the shop multiple times, or navigating around the loot menus. I am speed!


šŸ¤” So, what does this mean?

This is just the beginning of the possibilities we can use with the resource pack. We've been working really hard in getting this implemented, and now it is; we have an (even more) endless possibility for future loot. Expect some really cool things from us in the future. šŸ‘€

Thanks, everyone for reading - if you have any ideas for loot, please let us know! Have fun, and stay safe šŸ’™
oof
 

Soup_

Member
Mar 18, 2020
2
0
7
19
Hey Bedrock CubeCrafters!

Part of our plans for 2021 was to implement a resource pack for our Bedrock network - we're proud to be showing this off today! It's a bit short for now, but we have some exciting plans regarding this! āœØ


šŸ—’ļø Scoreboards!

We've done a few touchups for our scoreboard - after seeing what we could do with scoreboards using a resource pack, and it looks a lot cleaner! We've added icons for each game, removed the numbers at the end and made the scoreboards be rounded instead of a square! The main lobby also includes our logo as a title! Take a look:

We've updated EggWars and BlockWars CTF scoreboard as well to be related to the gamemode. Take a look!


šŸ§™ā€ā™‚ļøWands & More!

We've also managed to port the 2D wands to our Lucky Blocks mode as well!

View attachment 186938
New wands! Wait, 6 wands????

We've also decided to port our TNT & Shield Wand to the Lucky Blocks mode as well. Enjoy these new wands in the gamemode! - We didn't want to port all of our wands due to the difference in logistics on Lucky Blocks on Java & Bedrock, but there are plans for it in the future, and we will be able to use these custom items! šŸŽ‰

We've also updated our health indicators on Skyblock & players to use the Minecraft client's hearts instead of a Unicode. They look a lot more Minecraft-y now!

View attachment 186914View attachment 186949
Health indicators look real cool now!

We've updated one of our win effects from the Arctic Bundle, which caused a few issues with Steves showing up. This is an initial experiment with integrating loot with our resource pack! It's now very fluid, animated & looks awesome - take a look! šŸ§Š


Revamped win effect - so satisfying, I could watch it all day... šŸ˜

Finally, menus and GUIs now open really quickly; we've cut the opening times from 0.6 to 0.2 seconds. You should notice this difference a lot when playing EggWars and opening the shop multiple times, or navigating around the loot menus. I am speed!


šŸ¤” So, what does this mean?

This is just the beginning of the possibilities we can use with the resource pack. We've been working really hard in getting this implemented, and now it is; we have an (even more) endless possibility for future loot. Expect some really cool things from us in the future. šŸ‘€

Thanks, everyone for reading - if you have any ideas for loot, please let us know! Have fun, and stay safe šŸ’™
Could you guys look into why the health bars/numbers sometimes donā€™t show up or are really glitchy.
 
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