Hey,
Lately a lot of people complain about the teambalance in blockwars. I agree with the fact that there should be the same ammount of players on each team. But usually the one who gets moved gets an easy win or loses the game because of the move. So I came up with this idea:
When you die you wait about 10 seconds, and than you can play again, my idea is to only allow the same ammount of players of each team in the field. Imagine 2 players leave and the balance is 6 v 8. That's unfair. Unless 2 players of the big team are dead. That way its a 6 v 6. The 2 dead players have to wait untill a teammate dies and they can replace them.
Im not sure what will happen with the 10 waiting seconds. Maybe this can get nerfed to 3 seconds? So you won't have to wait too long when you are allowed to play again.
Some of you will not like this idea because they'll have to wait longer, but keep in mind. Its waiting versus getting moved...
So what do you think? Please tell me!
Lately a lot of people complain about the teambalance in blockwars. I agree with the fact that there should be the same ammount of players on each team. But usually the one who gets moved gets an easy win or loses the game because of the move. So I came up with this idea:
When you die you wait about 10 seconds, and than you can play again, my idea is to only allow the same ammount of players of each team in the field. Imagine 2 players leave and the balance is 6 v 8. That's unfair. Unless 2 players of the big team are dead. That way its a 6 v 6. The 2 dead players have to wait untill a teammate dies and they can replace them.
Im not sure what will happen with the 10 waiting seconds. Maybe this can get nerfed to 3 seconds? So you won't have to wait too long when you are allowed to play again.
Some of you will not like this idea because they'll have to wait longer, but keep in mind. Its waiting versus getting moved...
So what do you think? Please tell me!