Minecraft PC IP: play.cubecraft.net

codenameRED

Well-Known Member
Sep 21, 2015
4
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Problem:
I was recently playing a Lucky Islands game on Cube Craft, and I had full diamond armor besides and iron chestplate and there were 2 players left. I looked around the map, and I couldn't see the last player, most likely because he was shifting in his island, which makes the game frustrating and not enjoyable. After 30 minutes, I timed out most likely because the game had gone to far.

I've had similar instances of this happen before on Cube Craft.

Solution:
Start adding compasses that point in the nearest players direction, or tell you how far away you are from the player. Also, adding a WorldBorder or something along those lines that force players to go to middle and fight.

The way CubeCraft is set up now is in a way that campers don't get punished and they can camp without anything happening to them.

I hope you take some feedback from this post.

Thank you
 

jtlg1234

Well-Known Member
Nov 4, 2013
805
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The Great White North
They have tried to push people to the middle before but as I recall it didn't work out so they removed it. I think a compass when the are only around 3-5 people left is the way to go.
 

PartyBlaze

Dedicated Member
Nov 27, 2014
1,189
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Europe
In my opinion compasses would ruin a bit of the game as you're trackable and can be rushed easier.
On the other hand, you'll have to be more aware. As this doesn't happen a lot, I suggest luring them out.
 

svennieboy777

Dedicated Member
Nov 16, 2014
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The nether-lands
Well, a compass will ruin the gameplay and it will also ruin some tactics. Adding a timelimit at a death match is also not going to work in bigger maps or with overpowerd chests. The best thing what you can do agains campers is adding a 1v1 death match, when there are 2 players left then you will be both tped to the middle island to hold a death match.
 
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Deleted member 15612

Guest
I really like the Compass idea In TeamSkywars and Eggwars, not in Skywars, there aren't that lot of players.
 

HungrySword

Well-Known Member
Sep 24, 2015
3
6
78
Yes I know what are you talking about, sometimes when I play TeamSkywars with my brother, we are 2 vs 1 and our enemy is shifting somewhere under ground... It is impossible to find him/her and it ruins the game. So what I have to do is jump to the void, tell my brother where that brave player is ... Compass is a very good idea to fight this trolls i think ! :)
 

Moooofin

Dedicated Member
Feb 20, 2015
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What about adding a compass in games like team skywars and skywars etc where the compass is automatically given to the players when there are only two teams/two players left in the game. This would prevent people abusing it at the beginning of games and would help people at the end of the game who are struggling to find players shifting underground
 
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Rororoyourboat

Forum Expert
Mar 3, 2015
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What about adding a compass in games like team skywars and skywars etc where the compass is automatically given to the players when there are only two teams/two players left in the game. This would prevent people abusing it at the beginning of games and would help people at the end of the game who are struggling to find players shifting underground
I think that would reduce the amount of campers as well, which would be great.
 
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TeoVolcano

Forum Veteran
Aug 20, 2015
1,283
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Under your bed
One question? In this forum, people speak about ingame changes, but nothing changes at the server. Why?

I have an idea, developers could put a question on the players´chat asking about adding the compass, and they could vote, and then if people likes the idea, add it. (i´m Spanish...)
 
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PartyBlaze

Dedicated Member
Nov 27, 2014
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What about adding a compass in games like team skywars and skywars etc where the compass is automatically given to the players when there are only two teams/two players left in the game. This would prevent people abusing it at the beginning of games and would help people at the end of the game who are struggling to find players shifting underground
It would make mining riskier though, but I like where you're coming from ;)
 
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