Sweeping edge is a Java feature, so I assume it'd be difficult to implement into bedrock without it having a ton of bugs or issues. I see where you're coming from though, it's a pain to kill mobs one by one rather than altogether.
This was in skyblock at launch. It would let you hit multiple mobs, but for less than normal damage and it would take durability for each mob. You would be dealing as little as 0.5 damage and your sword would break in 15 hits.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.