Sweeping edge is a Java feature, so I assume it'd be difficult to implement into bedrock without it having a ton of bugs or issues. I see where you're coming from though, it's a pain to kill mobs one by one rather than altogether.
This was in skyblock at launch. It would let you hit multiple mobs, but for less than normal damage and it would take durability for each mob. You would be dealing as little as 0.5 damage and your sword would break in 15 hits.
XD the Minecraft movie live event exploit in “The Walls” is crazy, you can attack the mobs with a sword and go into the nether and get blaze rods and find bastions etc LOL I prob will get banned for saying the exploit, just dm me if you want to know
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.