Favourites
UnderDaSea (Team) - On this map there's a clear early and late game. In early game everybody's rushing each other and trying to take out their side of the map (Pink, Gray and Purple vs. Red, Yellow and Cyan) after which two to three teams usually come out on top. That's when the late game and the fight for mid starts. Whoever seizes control over mid and manages to keep the other teams from gearing, wins.
Food (Team) - I really like how this map has almost perfect distances, it's not too far from mid, but other islands are close enough that they always need to be kept an eye on. It creates the same conflict as UnderDaSea does.
Teaparty (Team) - I just love the total chaos of a map this size. By the time it's late-game usually nobody's got their egg anymore. This makes for an amazingly high-stakes PvP battle between the leftovers. It really gets a tension going.
Powerline (Team) - What I love most about this map is the powerlines which connects all islands. However unlike city, using these lines is a very high-risk high-reward thingie, since it's supereasy to get knocked or bowed down from.
Least favourite
Magical (Team) - It just feels like the islands are to close to eachother and mid is too far. It's impossible to set up any kind of defense before the first wave of rushers come in. Add to this the low level of the mid gens (except the super-high one, but that one sucks, cause it's too high and encourages camping) and you've got yourself a big brawl of leather and stone. There's just not enough time to properly gear up.
Storm (Team) - Too much teams, islands too close, mid too far. I honestly can't remember the mid lay-out of Storm, I've been there maybe one in 50 games I've played on it.
Western (Team) - It's just too slow. The game isn't really moving once the first wave rushing is done and mid isn't really that seizable either, unlike UnderDaSea.
City (Team) - Unlike Powerline, there's not that much you can do to defend yourself from a rusher on the roads of city. Well... you can knock 'em down when they try to pillar up, but that's such a nasty thing to do. I hate it when that happens to me, like, just accept your defeat. City is not about the best strategy or the best fighting skills, it's just about who's the fastest gearing guy with most luck.