Hello CubeCrafters,
Thank you for all your feedback with regards to the EggWars update. We always try our best to bring you the most enjoyable games possible but know it's important to update and refresh our gamemodes to attract new players and keep things interested.
We have heard your recent feedback from the new EggWars update and understand that we've got this a bit wrong.
We are sorry.
You, our players, are what makes CubeCraft so magical and we will work as fast as possible to find a good way forward.
Based on the feedback that we receive, we will tweak the game as fast as we can, to make an experience that everyone can enjoy.
We will update this forum post with all the changes we make and plan to make. If there is something you want changing, feel free to reply to this thread, and if there is enough support for it, we will consider making the change.
Please be precise with what you are asking as feedback of "We don't like that" doesn't help us at all!
Quick note - suggestions to just "revert" the entire gamemode will be deleted from this thread. Many of you have been asking for an EggWars update for a while and we don't want the game to become stale or dormant. Let's work to build a fresh take together.
Looking forward to getting this update sorted, sorry for the bumpy ride - please work with us, not against us. We hope you enjoy the following changes:
Changes we've made:
6/08/2020:
ADDED: Axes have been added to bedrock.
REMOVED: Removed the 10 block, 30 block and stairs auto-bridgers.
CHANGED: Axes have been added into the tools section of the shop as well on Java.
FIXED: Placing a block against an egg on Java 1.8 caused TNT to spawn.
FIXED: 2 shops would spawn in the same location on Java solo EggWars.
07/08/2020:
REMOVED: Remove wood planks from the shop.
REMOVED: Remove axes on 1.8 & Bedrock.
CHANGED: Replace the wooden planks with gold ore blocks.
ADDED: If you break gold ore, make it drop 1 gold token. Make sure the magic touch ability doesn't drop the gold. Added a lore to the ore.
ADDED: Add 5 golden apples to the food shop on Bedrock.
ADDED: Add more amount options for arrows on Bedrock
ADDED: Add more amounts options for glass on Bedrock
ADDED: Add shifting clicks on all stackable items in the shop
CHANGED: Reorder food menu on Java. Revert the layout to the old style and add the new items around it.
CHANGED: Reduced the price of Golden apples on OP.
FIXED: Golden carrots appearing with incorrect prices.
CHANGED: Moved the Tower Structure into the Emerald shop and tweaked the price.
CHANGED: Made there always be an Aztec map available on Java 1.9 so larger parties always have something to play. This is more of a patch than anything else, so isn't perfect, but a lot of requests for larger maps to be available.
08/08/2020:
FIX: Remove special shop from the shop layout setting.
CHANGE: On 1.9 Java, the price of Golden apples has been increased from 2 to 3 again.
CHANGE: Increased the speed of structures.
FIX: Blastball doesn't deal damage or destroy placed blocks. Made them destroy placed blocks.
CHANGE: Removed Emerald generator from auto upgrading. Emerald generators would now need to be upgradeable by users. All Emerald generators start on level 0.
CHANGE: The Tower Structure is now in the Emerald shop with a tweaked price.
CHANGE: We've changed some Emerald generator locations.
11/08/2020:
ADD: Stop being able to open egg skin on Bedrock when hitting your egg with a weapon in your hand.
CHANGE: Reduce the upward force of the leap feather
CHANGE: Change the leap forward force to be like the CubeCraft Plus lobby double jump.
CHANGE: Increase the speed of structures.
CHANGE: Improving the prices of Emerald shop items.
CHANGE: For splash-able potions, make it so when you throw a potion, you get the effects, your opponents get the effects, but your teammates don't get the effects.
FIX: Potion colours on all networks.
CHANGE: Make it so the theft ability doesn't activate if the killed player has 0 tokens/doesn't have enough to drop tokens or dies in the void.
FIX: On Bedrock, holding sword warning doesn't apply on custom shop skins.
CHANGE: On Bedrock, tell the teammates what level you upgraded a generator to.
ADD: Support for Emerald generator level 3.
ADD: x5 option for TNT on Bedrock.
ADD: 10 second cooldown for Tower structures.
CHANGE: Move "Your <currency>:" in the shop menu on items to be under the actual item price, to avoid confusion.
FIX: The iron from the Money bags kit doesn't stack with generated iron.
CHANGE: Moved cake and milk to be at the bottom of the food menu on Bedrock.
ADD: Pickaxes are now on the "not allowed" list for left clicking on Bedrock.
Changes we plan to make:
Everything has been added! <insert >
Thank you for all your feedback with regards to the EggWars update. We always try our best to bring you the most enjoyable games possible but know it's important to update and refresh our gamemodes to attract new players and keep things interested.
We have heard your recent feedback from the new EggWars update and understand that we've got this a bit wrong.
We are sorry.
You, our players, are what makes CubeCraft so magical and we will work as fast as possible to find a good way forward.
Based on the feedback that we receive, we will tweak the game as fast as we can, to make an experience that everyone can enjoy.
We will update this forum post with all the changes we make and plan to make. If there is something you want changing, feel free to reply to this thread, and if there is enough support for it, we will consider making the change.
Please be precise with what you are asking as feedback of "We don't like that" doesn't help us at all!
Quick note - suggestions to just "revert" the entire gamemode will be deleted from this thread. Many of you have been asking for an EggWars update for a while and we don't want the game to become stale or dormant. Let's work to build a fresh take together.
Looking forward to getting this update sorted, sorry for the bumpy ride - please work with us, not against us. We hope you enjoy the following changes:
Changes we've made:
6/08/2020:
ADDED: Axes have been added to bedrock.
REMOVED: Removed the 10 block, 30 block and stairs auto-bridgers.
CHANGED: Axes have been added into the tools section of the shop as well on Java.
FIXED: Placing a block against an egg on Java 1.8 caused TNT to spawn.
FIXED: 2 shops would spawn in the same location on Java solo EggWars.
07/08/2020:
REMOVED: Remove wood planks from the shop.
REMOVED: Remove axes on 1.8 & Bedrock.
CHANGED: Replace the wooden planks with gold ore blocks.
ADDED: If you break gold ore, make it drop 1 gold token. Make sure the magic touch ability doesn't drop the gold. Added a lore to the ore.
ADDED: Add 5 golden apples to the food shop on Bedrock.
ADDED: Add more amount options for arrows on Bedrock
ADDED: Add more amounts options for glass on Bedrock
ADDED: Add shifting clicks on all stackable items in the shop
CHANGED: Reorder food menu on Java. Revert the layout to the old style and add the new items around it.
CHANGED: Reduced the price of Golden apples on OP.
FIXED: Golden carrots appearing with incorrect prices.
CHANGED: Moved the Tower Structure into the Emerald shop and tweaked the price.
CHANGED: Made there always be an Aztec map available on Java 1.9 so larger parties always have something to play. This is more of a patch than anything else, so isn't perfect, but a lot of requests for larger maps to be available.
08/08/2020:
FIX: Remove special shop from the shop layout setting.
CHANGE: On 1.9 Java, the price of Golden apples has been increased from 2 to 3 again.
CHANGE: Increased the speed of structures.
FIX: Blastball doesn't deal damage or destroy placed blocks. Made them destroy placed blocks.
CHANGE: Removed Emerald generator from auto upgrading. Emerald generators would now need to be upgradeable by users. All Emerald generators start on level 0.
CHANGE: The Tower Structure is now in the Emerald shop with a tweaked price.
CHANGE: We've changed some Emerald generator locations.
11/08/2020:
ADD: Stop being able to open egg skin on Bedrock when hitting your egg with a weapon in your hand.
CHANGE: Reduce the upward force of the leap feather
CHANGE: Change the leap forward force to be like the CubeCraft Plus lobby double jump.
CHANGE: Increase the speed of structures.
CHANGE: Improving the prices of Emerald shop items.
CHANGE: For splash-able potions, make it so when you throw a potion, you get the effects, your opponents get the effects, but your teammates don't get the effects.
FIX: Potion colours on all networks.
CHANGE: Make it so the theft ability doesn't activate if the killed player has 0 tokens/doesn't have enough to drop tokens or dies in the void.
FIX: On Bedrock, holding sword warning doesn't apply on custom shop skins.
CHANGE: On Bedrock, tell the teammates what level you upgraded a generator to.
ADD: Support for Emerald generator level 3.
ADD: x5 option for TNT on Bedrock.
ADD: 10 second cooldown for Tower structures.
CHANGE: Move "Your <currency>:" in the shop menu on items to be under the actual item price, to avoid confusion.
FIX: The iron from the Money bags kit doesn't stack with generated iron.
CHANGE: Moved cake and milk to be at the bottom of the food menu on Bedrock.
ADD: Pickaxes are now on the "not allowed" list for left clicking on Bedrock.
Changes we plan to make:
Everything has been added! <insert >