Huh?Your first sentence proved my point?
Huh?Your first sentence proved my point?
You said it gives players reach and combo locking which does match some of your pointsHuh?
yah, block lag is cubes faultBlock lag isn’t even ping. But it makes sense on how it would be. Same with saturation, I could see that.
Yes, I don’t know why people blame server side bugs on ping and say “NA servers will fix this” it won’t, what about Australia? Japan? India? It won’t help them....+1
fix all of these, please. i get low ping and still experience some lag issues.
Those countries make up so little of the player-base compared to North American players(Also why not add Asia servers too anyways?)Yes, I don’t know why people blame server side bugs on ping and say “NA servers will fix this” it won’t, what about Australia? Japan? India? It won’t help them....
And so many people in Europe experience these bugs regularly so NA servers won’t fix any of these
But they are all players, they all deserve to play and have the same experience as everyone else. That’s why I don’t entirely agree with NA server sure the ping is higher but cube is really good with it’s server. I mean some times it is.Those countries make up so little of the player-base compared to North American players(Also why not add Asia servers too anyways?)
It would help with some kb problems.
I play more servers than just cubecraft, And there’s a technique called reducing, where you can take less kB legally (I’ve done it before, and it’s a thing that mlgrush sweats do to not get knocked off with a kB stick). I’ve done this on several different servers in bedrock and Java, and the method also works with server side kB, although not as much as JavaI guess people didn’t have a problem with it. I know when I played Cubecraft bedrock I didn’t notice the knockback until people started complaining.
Our infrastructure team tries their best to not have this happen but sometimes bugs happen or servers get overloaded.
This seems like an issue for Microsoft we can not control the hardware you play on.
This happens on Java too + other bedrock servers. Sometimes people take random KB and this is usually do too lag either serverside or client sided. Plus you’ve been showing the same clip for awhile now, are you sure maybe it wasn’t just that one fight?
I’ve never found anything that reduces KB on bedrock unless it wasn’t abusing a bug.I play more servers than just cubecraft, And there’s a technique called reducing, where you can take less kB legally (I’ve done it before, and it’s a thing that mlgrush sweats do to not get knocked off with a kB stick). I’ve done this on several different servers in bedrock and Java, and the method also works with server side kB, although not as much as Java
I find the ping fine, and I’ve seen the server at 180 ping consistently and have seen all of these bugs be fixed at one point(but the KB) and they all worked fine. Until later updates that pulled them back into the game againthe ping sucks
It can be done, although the effects of it are not as pronounced as javaI’ve never found anything that reduces KB on bedrock unless it wasn’t abusing a bug.
Like sitting next to an edge, or creating a block edge by placing blocks directly below you.
I’ve never found w tapping to reduce or increase KB in bedrock
I find the ping fine, and I’ve seen the server at 180 ping consistently and have seen all of these bugs be fixed at one point(but the KB) and they all worked fine. Until later updates that pulled them back into the game again
yes, w tapping is possible on bedrock, tho not as effective as in javaIt can be done, although the effects of it are not as pronounced as java
Bruh. Last post you said even if they put na servers our ping is still 180 on the west coast and its not going to change anything and its still bad. Now your saying that your okay with the ping? I agree that xbox is bad, the frames are bad, cc is a little buggier than other servers but ping is definetly a problem. Yesterday I got 400 ping, just not fun to play it lol how is the ping fine??I find the ping fine
Also one of your points that the nEw kB iS bAd was that it was ping based and not fair. now your saying that your not having a problem with ping LOLI find the ping fine
Maybe if you could read the entire thing over the first few words?Bruh. Last post you said even if they put na servers our ping is still 180 on the west coast and its not going to change anything and its still bad. Now your saying that your okay with the ping? I agree that xbox is bad, the frames are bad, cc is a little buggier than other servers but ping is definetly a problem. Yesterday I got 400 ping, just not fun to play it lol how is the ping fine??
and I’ve seen the server at 180 ping consistently and have seen all of these bugs be fixed at one point(but the KB) and they all worked fine. Until later updates that pulled them back into the game again
I meanMaybe if you could read the entire thing over the first few words?
Maybe that could make you understand things more?
I think you said that to say that 180 ping isnt a problem.While an average human reaction time may fall between 200-250ms, your computer could be adding 10-50ms on top.
I have like the best internet and still its too bad. Also average human time reaction is even lower than 180ms. Like whos going to win if 2 people have the same skill, one has 20ms and the other has 100ms? of course the one with 20ms will win right?It is bad, but it was never an issue until the new KB came out with the combo locking and lower pinging players look like reach.
Like 180 ping is also faster than the average humans reaction time which is around 250, so it’s not too big of a deal if you have a stable connection (no packet delays/loss, and a 3 bar connection to the router)
Then how come I can w tap u in java?yes, w tapping is possible on bedrock, tho not as effective as in java