The ping for me isn’t a problem in gaming. When playing with Toby on battlefront 2 I’ll play on EU servers. It never bothered me?I mean
I think you said that to say that 180 ping isnt a problem.
I think I can agree that xbox is bad the frames are bad but NO one will agree that the ping isnt bad lmao
On EU servers I get like 160 ping, sure it's 20ping less but I see no game breaking difference? I mean sometimes I’ll get hit while blocking, but that’s me trying to block right before they hit me on my screen
Meaning right before they hit me on my screen I block, that means they hit me before I block because of my high ping, so to me it makes sense to why they hit me. It’s a mistake made by me, not the server
I agree some ping is going to be bothering and unplayable in a pvp gamemode. But saying I am bad because of 200 ping isn’t true? I use to be fine on the server a year ago when I had the same ping.
But the ping you always explain that you get “I usually get 300 and it jumps to 600 on weekdays” or whatever you say.
That’s not cubecrafts fault at all, and it’s not because it’s hosted in France, that is your wifi fluctuating/throttling. That’s something you are meant to bring up to your ISP. Cubecraft can’t fix ping throttling unless you are physically plugged into the server.
Just like you can’t crouch and block with 1 press of a SINGLE key in java. They are 2 separate games coded separately, or how command blocks don’t work as well in bedrock as it does java, or even structures. And how you can’t jump bridge on the vanilla client on Java, but you can on bedrock.Then how come I can w tap u in java?
You could jump bridge on java, but you can’t hold build(walking backwards). You can w tap on bedrock but it won’t reduce/increase KB like it does in Java.
Also, you can sprint backwards in bedrock :0