I think this would be a great addition to eggwars, at least in my opinion. All other servers have this feature and it makes things more fun for me, and adds another level of risk to the game, which i enjoy.
example 1: Say there's a guy at mid that's been collecting diamonds for a while, so you go to kill him before he can buy stuff. You kill him and now he no longer has the diamonds but you realize you yourself want some too, so you have to wait a while for more diamonds to spawn.
example 2: Say there's someone good at pvp heading towards you. you have much better armor than him, but he's a better player. Currently, there's not really a risk of trying to fight him because he doesn't gain anything but xp for killing you, and you lose your resources, but they're relatively easy to get back. However, if the other person gained your items, there would be a much greater risk and therefore more strategy. If you go to fight him you might lose and he gets your good armor.
I just think it would be a great addition to the game because it adds more risk and strategy to the game.
example 1: Say there's a guy at mid that's been collecting diamonds for a while, so you go to kill him before he can buy stuff. You kill him and now he no longer has the diamonds but you realize you yourself want some too, so you have to wait a while for more diamonds to spawn.
example 2: Say there's someone good at pvp heading towards you. you have much better armor than him, but he's a better player. Currently, there's not really a risk of trying to fight him because he doesn't gain anything but xp for killing you, and you lose your resources, but they're relatively easy to get back. However, if the other person gained your items, there would be a much greater risk and therefore more strategy. If you go to fight him you might lose and he gets your good armor.
I just think it would be a great addition to the game because it adds more risk and strategy to the game.