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This discussion focuses on SkyWars, try to stay on topic!

Snowwyyy

Well-Known Member
Apr 5, 2020
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The Far Lucky Islands
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Maybe random boosts? Like we hit an npc to get effected with a helpful potion, for example if we hit an npc with a jump icon we get effected with a jump boost for 2 minutes.
 

Iamaguy121

Member
Nov 16, 2020
14
4
4
24
Hello, I'm here again to ask you guys for your suggestions!

SkyWars is one of our networks' biggest games and is loved by most CubeCraft players. Today I'm here to ask for you to help us with our next SkyWars update. Suggestions must be reasonable, possible and must not majorly change the concept of CubeCraft SkyWars. The last thing we want is to make SkyWars completely different and change the mechanics of the core game, which most people will not like. If you have any suggestions for the following topics, comment on them below:
  • Quality of life features (Things to make the game nicer and better to play).
  • New kits.
  • Kit re-balancing.
  • Additional chest loot.
  • Changes to chest loot.
  • Map/design improvements.
  • Other small general improvements.
  • If you want a Lucky Islands map in SkyWars, suggest and give your reasons why it should be added.

We might not reply to all suggestions, but do not worry, we are reading them and considering them. Not every suggestion will make it into the game, so don't worry if your suggestion isn't implemented.

Thanks for reading!
Everyone from the CubeCraft
Hello, I'm here again to ask you guys for your suggestions!

SkyWars is one of our networks' biggest games and is loved by most CubeCraft players. Today I'm here to ask for you to help us with our next SkyWars update. Suggestions must be reasonable, possible and must not majorly change the concept of CubeCraft SkyWars. The last thing we want is to make SkyWars completely different and change the mechanics of the core game, which most people will not like. If you have any suggestions for the following topics, comment on them below:
  • Quality of life features (Things to make the game nicer and better to play).
  • New kits.
  • Kit re-balancing.
  • Additional chest loot.
  • Changes to chest loot.
  • Map/design improvements.
  • Other small general improvements.
  • If you want a Lucky Islands map in SkyWars, suggest and give your reasons why it should be added.

We might not reply to all suggestions, but do not worry, we are reading them and considering them. Not every suggestion will make it into the game, so don't worry if your suggestion isn't implemented.

Thanks for reading!
Everyone from the CubeCraft Team.
Okay... how about exp? maybe if you are last place you get 5exp second to last place 10exp 3rd 15-20 etc.. and maybe it could have +10exp for every 4-5 minutes played?
 
Oct 26, 2020
5
1
4
47
Hello, I'm here again to ask you guys for your suggestions!

SkyWars is one of our networks' biggest games and is loved by most CubeCraft players. Today I'm here to ask for you to help us with our next SkyWars update. Suggestions must be reasonable, possible and must not majorly change the concept of CubeCraft SkyWars. The last thing we want is to make SkyWars completely different and change the mechanics of the core game, which most people will not like. If you have any suggestions for the following topics, comment on them below:
  • Quality of life features (Things to make the game nicer and better to play).
  • New kits.
  • Kit re-balancing.
  • Additional chest loot.
  • Changes to chest loot.
  • Map/design improvements.
  • Other small general improvements.
  • If you want a Lucky Islands map in SkyWars, suggest and give your reasons why it should be added.

We might not reply to all suggestions, but do not worry, we are reading them and considering them. Not every suggestion will make it into the game, so don't worry if your suggestion isn't implemented.

Thanks for reading!
Everyone from the CubeCraft Team.
hore kits for bedrock 4 kits make the games boring maybe add potions
 

SkullLunar

Member
Dec 26, 2020
1
0
2
24
Hello, I'm here again to ask you guys for your suggestions!

SkyWars is one of our networks' biggest games and is loved by most CubeCraft players. Today I'm here to ask for you to help us with our next SkyWars update. Suggestions must be reasonable, possible and must not majorly change the concept of CubeCraft SkyWars. The last thing we want is to make SkyWars completely different and change the mechanics of the core game, which most people will not like. If you have any suggestions for the following topics, comment on them below:
  • Quality of life features (Things to make the game nicer and better to play).
  • New kits.
  • Kit re-balancing.
  • Additional chest loot.
  • Changes to chest loot.
  • Map/design improvements.
  • Other small general improvements.
  • If you want a Lucky Islands map in SkyWars, suggest and give your reasons why it should be added.

We might not reply to all suggestions, but do not worry, we are reading them and considering them. Not every suggestion will make it into the game, so don't worry if your suggestion isn't implemented.

Thanks for reading!
Everyone from the CubeCraft Team.
Something to help combat cleaners. It could be something like temporary thorns or strength after making a kill so people dont try to get an easy kill.
 

Lutorix

Member
Dec 11, 2020
2
3
4
Hello there,
to my mind, it would a good idea to make water buckets more common in SkyWars, since lava is, to my mind, way too strong, especially in basic and normal items mode.
Getting set on fire often means the death of one in these two modes, in case one does not have a water bucket or golden apples.
 

nek-minut

Member
Jan 8, 2021
1
1
2
19
Hello, I'm here again to ask you guys for your suggestions!

SkyWars is one of our networks' biggest games and is loved by most CubeCraft players. Today I'm here to ask for you to help us with our next SkyWars update. Suggestions must be reasonable, possible and must not majorly change the concept of CubeCraft SkyWars. The last thing we want is to make SkyWars completely different and change the mechanics of the core game, which most people will not like. If you have any suggestions for the following topics, comment on them below:
  • Quality of life features (Things to make the game nicer and better to play).
  • New kits.
  • Kit re-balancing.
  • Additional chest loot.
  • Changes to chest loot.
  • Map/design improvements.
  • Other small general improvements.
  • If you want a Lucky Islands map in SkyWars, suggest and give your reasons why it should be added.

We might not reply to all suggestions, but do not worry, we are reading them and considering them. Not every suggestion will make it into the game, so don't worry if your suggestion isn't implemented.

Thanks for reading!
Everyone from the CubeCraft
Not sure if this has ever been mentioned before but i think the addition of ranked skywars (Bedrock) would be a good and welcomed thing for the community as it allows the players who play a lot more skywars and would otherwise dominate normal games to have a bit more of a challenge and it would be cool if there were unique rewards etc. for the top ranked players.
 
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RedPenguinYT

Member
Jan 10, 2021
1
3
3
17
UK
youtube.com
I would like for there to be some sort of redstone kit, or just for redstone items to be common in chests/redstone ore in islands. I feel like this could give those who aren't so good at pvp but good at redstone a competitive edge, and being a mobile player, would make the game more enjoyable. I'm reffering to the bedrock version of skywars.
 
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InkAsriel

Well-Known Member
Sep 23, 2017
887
906
144
21
The Netherlands
I would like for there to be some sort of redstone kit, or just for redstone items to be common in chests/redstone ore in islands. I feel like this could give those who aren't so good at pvp but good at redstone a competitive edge, and being a mobile player, would make the game more enjoyable. I'm reffering to the bedrock version of skywars.
im not sure if this is a thing on java cuz i dont play skywars too often anymore, but redstone would be great! imagine all the traps you could create >:D especially in team mode
 

NoobInCookieJar

Novice Member
May 24, 2017
5
2
33
30
  • Kit re-balancing
Enchanter kit - change ink sac too lapis lazuli. Can't even enchant in Basic gamemode.
Swordsman kit - in Basic gamemode, stone sword should only have sharpness 1, not 2.

  • Additional chest loot.
In Basic gamemode, middle chests should have 5-10% chances to have 1~2 lapis lazuli/enchanting bottles. So the enchanting table and anvils in mid should be used, not left behind.
 

Camezonda

Release Manager/Team Ops 🏳️‍🌈
Team CubeCraft
💙 Admin Team
Jul 23, 2015
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Manchester
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  • Kit re-balancing
Enchanter kit - change ink sac too lapis lazuli. Can't even enchant in Basic gamemode.
Swordsman kit - in Basic gamemode, stone sword should only have sharpness 1, not 2.

  • Additional chest loot.
In Basic gamemode, middle chests should have 5-10% chances to have 1~2 lapis lazuli/enchanting bottles. So the enchanting table and anvils in mid should be used, not left behind.
Hey!

I've just looked into the kits, and the enchanter kit doesn't give ink sacks from my testing. Also the swordsman kit already gives sharpness 1 on basic.

Also I think enchanting shouldn't really exist in Basic mode, at least enchanting that isn't caused by a kit. So I'm against the lapis and xp bottles in chests on Basic. Sorry.
 

CapitalSpoon

Well-Known Member
Feb 26, 2015
63
318
129
21
IKEA
Hello, I'm here again to ask you guys for your suggestions!

SkyWars is one of our networks' biggest games and is loved by most CubeCraft players. Today I'm here to ask for you to help us with our next SkyWars update. Suggestions must be reasonable, possible and must not majorly change the concept of CubeCraft SkyWars. The last thing we want is to make SkyWars completely different and change the mechanics of the core game, which most people will not like. If you have any suggestions for the following topics, comment on them below:
  • Quality of life features (Things to make the game nicer and better to play).
  • New kits.
  • Kit re-balancing.
  • Additional chest loot.
  • Changes to chest loot.
  • Map/design improvements.
  • Other small general improvements.
  • If you want a Lucky Islands map in SkyWars, suggest and give your reasons why it should be added.

We might not reply to all suggestions, but do not worry, we are reading them and considering them. Not every suggestion will make it into the game, so don't worry if your suggestion isn't implemented.

Thanks for reading!
Everyone from the CubeCraft Team.
I would love to see bigger maps again like it the Rainbow map from 2015 with like 64 people FFA. :)
 

Camezonda

Release Manager/Team Ops 🏳️‍🌈
Team CubeCraft
💙 Admin Team
Jul 23, 2015
6,372
8,365
568
25
Manchester
twitter.com
Pronouns
He/They
Perhaps even change the loot and get more fun weapons to use like knockback sticks :)
We are currently looking into having rare exclusive loot in chests, but we need to be careful not to make the items too OP to shift the win to players with them automatically. Knockback sticks are meh. SkyWars used to have stupidly unbalanced and OP loot, which a lot of people loved, but as the 1.9 community increased, the more pvp-based community came in, meaning they didn't like the unbalanced and OP loot. But we do need to start balancing for both communities. So having rare custom loot is probably the most likely outcome.
 

CapitalSpoon

Well-Known Member
Feb 26, 2015
63
318
129
21
IKEA
We are currently looking into having rare exclusive loot in chests, but we need to be careful not to make the items too OP to shift the win to players with them automatically. Knockback sticks are meh. SkyWars used to have stupidly unbalanced and OP loot, which a lot of people loved, but as the 1.9 community increased, the more pvp-based community came in, meaning they didn't like the unbalanced and OP loot. But we do need to start balancing for both communities. So having rare custom loot is probably the most likely outcome.
Sounds great man!
 

KUWETO3O

Member
Aug 15, 2020
1
0
2
26
Hello, I'm here again to ask you guys for your suggestions!

SkyWars is one of our networks' biggest games and is loved by most CubeCraft players. Today I'm here to ask for you to help us with our next SkyWars update. Suggestions must be reasonable, possible and must not majorly change the concept of CubeCraft SkyWars. The last thing we want is to make SkyWars completely different and change the mechanics of the core game, which most people will not like. If you have any suggestions for the following topics, comment on them below:
  • Quality of life features (Things to make the game nicer and better to play).
  • New kits.
  • Kit re-balancing.
  • Additional chest loot.
  • Changes to chest loot.
  • Map/design improvements.
  • Other small general improvements.
  • If you want a Lucky Islands map in SkyWars, suggest and give your reasons why it should be added.

We might not reply to all suggestions, but do not worry, we are reading them and considering them. Not every suggestion will make it into the game, so don't worry if your suggestion isn't implemented.

Thanks for reading!
Everyone from the CubeCraft Team.
Hello! I have some ideas for improving the quality of selecting maps. probably a lot of players, just like me, do not like when they get a map that they simply do not like again, so what if you would add tables with player preferences, for example whether the map should be with or without tnt, whether the map should be large or small or whether the map should be in the shape of a rectangle or a circle. many players would really enjoy such a system. I am asking you to consider this proposal.


and more: some kits ideas
1. change of the cook to the butcher - change of the stone sword to the iron ax. (this change would be needed to add a knight kit)
2.knight kit - diamond sword (very simple, but many pvp players would choose this kit)
3.alchemist - (I'm really surprised that you don't have this kit yet.) Very few maps have potions on them so my idea is to add alchemist's kit, this kit would have 1-3 potions to start the round (the amount depends on the game mode ), putty would randomly draw potions that he would give to his owner, for example: potion of speed, resistance to fire, potion that strengthens jump, potion of slow fall, invisibility, poison and slowdown (potion punches could also be drawn in the thrown version)
4. archer - (for the most annoying players) after selecting the kit, he would give you a bow and 8 arrows, in normal mode the number of arrows would be 16 and in op mode the player would have a bow with the power of 1. a nice addition could be 3 arrows with the effect of poison or slows applied to shots during op.
 
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