F
Facelurite
Guest
Hello . Back in paintball there's a feature where artificial terrain rises up to form cover . My idea is to incorporate a variant of this into certain sections in maps of hide and seek. Why? So that the seekers have a harder time finding you because each part if the map will be different each time you play
Although , I dont know whether you'd be able to pull this off or not.
Although , I dont know whether you'd be able to pull this off or not.