1.4 Beta was better thoughHere we see someone who is logical
Popular opinion is supportive of 1.9 though, so there's no use in resisting it.
let me clear up a few things here. First 1.9 combat is slow paced. Nothing bad with that but many pvpers and players in general liked pvp (Potpvp take for example) For its fast paced style. With say potpvp fights lasting 3-5 minutes assuming no one quickies in 1.8. In 1.9 that would last atleast 10 minutes. I dont hate 1.9 combat its fine. It does fit with some gamemodes. I dont like 1.9 like many other pvpers in the pvp community. It just isnt has fun as 1.8s fast paced play style to me. Also let me say something. Mojang HATES the pvp community. They say block hitting was a "bug" than take away the reason people find pvp fun. I know minecraft isnt spose to be hyper realistic but it makes no sense in general that stone axes and other axes do 9 damage but swords deal 7 still. Kb being randomized it ok and good. . Shields arnt that bad but the thing is it needs tweaking.
Erm... Cubecraft is like the only "big" server which uses 1.9 pvpIf more people wanted 1.8 PvP then most servers would stay on 1.8. But that's not true, so they switched to 1.9.
If you play with an axe then yes, if you're not an idiot and play with a sword then no.First 1.9 combat is slow paced
This is just incorrect.With say potpvp fights lasting 3-5 minutes assuming no one quickies in 1.8. In 1.9 that would last atleast 10 minutes.
It does in the sense that their DPS sucks compared to swords.but it makes no sense in general that stone axes and other axes do 9 damage but swords deal 7 still
No?Kb being randomized
Strafing is more importantbut none have been about why 1.9 is actually Superior.
Same applies to 1.9in pot you have to refill your potions fast, pearl away fast, time when you eat and drink speed pots. You have to have fast reflexes (and a low fire pack). Build Uhc is all about strategy and reflexes, you have to try and lava the enemy, counter their lava with a water bucket, build over their lava or water, build structures so you can gap without being bowed, the list goes on.
Which takes about half a second.On 1.9 if you use anything that is not your sword or your off hand, you get punished by having to recharge your sword,
IMO betternot to mention people take less knock back
let me clear up a few things here. First 1.9 combat is slow paced. Nothing bad with that but many pvpers and players in general liked pvp (Potpvp take for example) For its fast paced style. With say potpvp fights lasting 3-5 minutes assuming no one quickies in 1.8. In 1.9 that would last atleast 10 minutes. I dont hate 1.9 combat its fine. It does fit with some gamemodes. I dont like 1.9 like many other pvpers in the pvp community. It just isnt has fun as 1.8s fast paced play style to me. Also let me say something. Mojang HATES the pvp community. They say block hitting was a "bug" than take away the reason people find pvp fun. I know minecraft isnt spose to be hyper realistic but it makes no sense in general that axes deal 11 damage but swords deal 7 still. Kb being randomized it ok and good. . Shields arnt that bad but the thing is it needs tweaking.
In potpvp yesIf more people wanted 1.8 PvP then most servers would stay on 1.8. But that's not true, so they switched to 1.9.
Hang on... You have fights that last longer than a minute? Unless they try to run away or you both have extremely OP gear then a fight shouldn't take more than a minute. Especially in 1.8. I've never had a fight last more than five minutes tops, and that was with the best gear with multiple sets in eggwars.
Hm hem hehe haha hahahaha BAHAHAHAHAHAHAHAHAStrafing is more important
Cleaning happens a lot less since the regen system with food is better
Shield blocks bowspammers
Potion arrows add more strategy
Winning depends less on a few milliseconds of ping and how fast you can click and more on skill (note that I am not saying 1.8 doesn't require skill) like timing and crits and circlestrafing and all kinds of strategies that come with it.
Knockback is better
It's a whole less of a problem in 1.9 than in 1.8Cleanings never going to go away without a anti clean sytem
If you actually use your shield in meelee pvp, you're an idiot.Im pretty sure the shields the reason why 1.9 pvp is broken in terms of damage.
Clicking faster =/= skill. Far from it.The click cap is 2 cps in 1.9 lol. 1.8 requires more skill.
Best click speed for sword is 1.7 cps, check the attack speed info. (f3+h if it doesn't normally show up)The click cap is 2 cps in 1.9 lol
Its still a problem.It's a whole less of a problem in 1.9 than in 1.8
If you actually use your shield in meelee pvp, you're an idiot.
Clicking faster =/= skill. Far from it.
Best click speed for sword is 1.7 cps, check the attack speed info. (f3+h if it doesn't normally show up)
Its still a problem.
Your smart if you use it in pvp because the mojang took away block hitting which is stupid. Plus its useful between attack cooldowns.
I didn't say that but 1.8 does require more skill imo
Right almost 2 cps.
making minigames, people can throw in lots of anti-clean things, whether it be strength on kills or lots of golden apples in game. You know what you can't do? Reverse how much a single steak heals you, granted you could do what block wars did but then people can run forever.It's a whole less of a problem in 1.9 than in 1.8
hey that is a possible 50% less damage you could be taking.If you actually use your shield in meelee pvp, you're an idiot.
Opinion... Also it makes "cave" fights more interesting, if you are stuck in a tight area 1.8 is hands down better, you can block hit or spam as fast as possible. What do you do in 1.9? Time your attacks better xD.Clicking faster =/= skill. Far from it
It's actually 1.6 lmao.Best click speed for sword is 1.7 cps, check the attack speed info. (f3+h if it doesn't normally show up)
Never talk about realisticness in mc (totally a word) Mlg water buckets, punching trees, lack of gravity, mc isn't supposed to be realistic, as we learned with 1.9 pvp more realistic = more bad.It's easy to win a fight without a shield, that's for sure. Also, having shields to block things makes more sense than using a sword.
Also, cleaning isn't something you can really "fix". If someone gets the drop on you while your healing from a fight, that's fair. They used strategy by waiting until you're weak. Sure, it's annoying, but it's a genuine strategy. If you want to avoid there are all kinds of things you can do. My main point is that cleaning isn't related to the actual combat whatsoever and it's just something you have to deal with.
Never talk about realisticness in mc (totally a word) Mlg water buckets, punching trees, lack of gravity, mc isn't supposed to be realistic, as we learned with 1.9 pvp more realistic = more bad.
making minigames, people can throw in lots of anti-clean things, whether it be strength on kills or lots of golden apples in game. You know what you can't do? Reverse how much a single steak heals you, granted you could do what block wars did but then people can run forever.
Opinion... Also it makes "cave" fights more interesting, if you are stuck in a tight area 1.8 is hands down better, you can block hit or spam as fast as possible. What do you do in 1.9? Time your attacks better xD.
Your smart if you use it in pvp because the mojang took away block hitting which is stupid. Plus its useful between attack cooldowns
And you lose the ability to strafe. I play 1.9 a lot, and from my experience, doing it will likely not benefit you in any way.hey that is a possible 50% less damage you could be taking.
Why?I didn't say that but 1.8 does require more skill imo
You and I both know that 300 ms is an important difference in pvp.Right almost 2 cps.
IMO That's exactly why 1.9 is better. Timing your hits requires more skill than clicking as fast as possible.if you are stuck in a tight area 1.8 is hands down better, you can block hit or spam as fast as possible. What do you do in 1.9? Time your attacks better xD.
A haTo be honest I started to play 1.8 again recently and it isn't that bad.
Heres another one of my speeches.Why?