Dear cubecraft,
I would like to talk about the return of certain 1.8 gamemodes which the whole community is still waiting for, I have read different posts saying that version 1.8 started to gradually decrease the amount of players as it can happen in any version, even in 1.12, all these months serve as a reference of the decline of 1.12, which you guys thought was going to have an incredible potential and look where it is now, with less player base than an average server of 1.8.
The 1.8 still has thousands and thousands players scattered across different servers, most of which are focused on PVP environments. The 1.8 was and still is the most competitive version of all minecraft which has achieved the highest pick of players in all minecraft servers of which cubecraft, gommehd, epicube, mineplex, and hypixel with its pick of 216.000 players 1 year ago with +40.000 players in 1 single mode like bedwars focused on pvp 1.8.
Focusing your server on a new version like 1.19 which has practically no player base and suddenly changes the PVP combat again doesn't seem to have much more future than 1.12. However, adding the 3/4 most played gamemodes of 1.8 such as skywars, team skywars, team eggwars and ffa will probably generate more repercussions for their return than 1.19 itself with its new content boost since cubecraft has always been the server of choice for all 1.8 skywars players.
The players and the different communities of 1.8 do not ask to add extra modes that generate unnecessary costs to the server and therefore make the server decline and waste their resources. Simply that these 3/4 modes can be played in the 1.8 version and in the main version of cube which will be 1.19 (as it was done previously with 1.8 and 1.12). I mean, whoever wants to play skywars 1.19 with their new features, go ahead, but let them play in 1.8 as well.
You are free to implement all your quality content to 1.19 and leave 1.8 as it was. The 1.8 doesn't need any quality content, the version itself is what characterizes the quality of the game. The quality of sentinel is indifferent to the 1.8 community as long as there are people actively moderating the server. This work is unpaid so it does not generate any cost to the server and as long as there are moderators the server will be clean of cheaters, having a very advanced anti-cheat is very indifferent and not a priority at all, people continue hacking with ghostclients and with different bypasses that allow them not to be detected by an advanced anti-cheat, that is why the importance of moderators.
With this I'm not saying that cubecraft should add new game modes for 1.8 to increse their player base or that all the modalities of 1.8 should be maintained, simply the most played gamemodes by the 1.8 community. You cannot compare the Bedrock player base with Java and even less Bedrock with Java 1.8 specifically, they are completely different versions, Bedrock is practically a different game. Its not about to go back with everything, its about to leave a place for that community that has always supported cubecraft since its opening.
Sorry if there are any spelling mistakes in the post, thanks for reading and you are free to comment your opinion.
I would like to talk about the return of certain 1.8 gamemodes which the whole community is still waiting for, I have read different posts saying that version 1.8 started to gradually decrease the amount of players as it can happen in any version, even in 1.12, all these months serve as a reference of the decline of 1.12, which you guys thought was going to have an incredible potential and look where it is now, with less player base than an average server of 1.8.
The 1.8 still has thousands and thousands players scattered across different servers, most of which are focused on PVP environments. The 1.8 was and still is the most competitive version of all minecraft which has achieved the highest pick of players in all minecraft servers of which cubecraft, gommehd, epicube, mineplex, and hypixel with its pick of 216.000 players 1 year ago with +40.000 players in 1 single mode like bedwars focused on pvp 1.8.
Focusing your server on a new version like 1.19 which has practically no player base and suddenly changes the PVP combat again doesn't seem to have much more future than 1.12. However, adding the 3/4 most played gamemodes of 1.8 such as skywars, team skywars, team eggwars and ffa will probably generate more repercussions for their return than 1.19 itself with its new content boost since cubecraft has always been the server of choice for all 1.8 skywars players.
The players and the different communities of 1.8 do not ask to add extra modes that generate unnecessary costs to the server and therefore make the server decline and waste their resources. Simply that these 3/4 modes can be played in the 1.8 version and in the main version of cube which will be 1.19 (as it was done previously with 1.8 and 1.12). I mean, whoever wants to play skywars 1.19 with their new features, go ahead, but let them play in 1.8 as well.
You are free to implement all your quality content to 1.19 and leave 1.8 as it was. The 1.8 doesn't need any quality content, the version itself is what characterizes the quality of the game. The quality of sentinel is indifferent to the 1.8 community as long as there are people actively moderating the server. This work is unpaid so it does not generate any cost to the server and as long as there are moderators the server will be clean of cheaters, having a very advanced anti-cheat is very indifferent and not a priority at all, people continue hacking with ghostclients and with different bypasses that allow them not to be detected by an advanced anti-cheat, that is why the importance of moderators.
With this I'm not saying that cubecraft should add new game modes for 1.8 to increse their player base or that all the modalities of 1.8 should be maintained, simply the most played gamemodes by the 1.8 community. You cannot compare the Bedrock player base with Java and even less Bedrock with Java 1.8 specifically, they are completely different versions, Bedrock is practically a different game. Its not about to go back with everything, its about to leave a place for that community that has always supported cubecraft since its opening.
Sorry if there are any spelling mistakes in the post, thanks for reading and you are free to comment your opinion.