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firegecko6963

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Sep 2, 2023
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In my opinion snowman survival is little bit unbalanced.
In most of games there are guys who just run and have good parkour skills and it is almost impossible to catch them especially in big maps. Snowmen cant catch them as they are way more slower than runners. Also at the ending of game there will be a lot of power ups like shield,decoy and leaf which give runners huge advantage.
Also I prefer to be snowmen in some games but it is hard to win when main snowman don't how to use compass
My suggestion is add energy limit for runners. If they will run too much they will become slower and slower.(I don't mean after running 10 seconds they will be slower but after running non stop about 30 seconds they will become slower.) When it comes to compass problem It will be good idea to give compass all snowmen at last 30 seconds or they will get disposable compass when they turn one player into snowman.
I know if all snowmen chase one guy they will catch him easily but not all times snowmen are professionals. Most of times they leave or stay afk after becoming snowman
 

Dreamer

Forum Expert
Dec 3, 2016
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Antwerp - Belgium
This feels like a bedrock-only problem, although I can easily imagine it.

The maps are really unbalanced, so maybe getting smaller maps for bedrock could go a long way?
The compass is a nice idea, maybe make it so you get the compass after you get a kill, this way the compass is always with an active player?
 
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Powerofbeds

Well-Known Member
Oct 17, 2016
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I've never found Snowman Survival to be particularly unbalanced, but I can see where you're coming from. A lot of snowmen fail to see that they can just switch targets, come from behind, and just generally outsmart people instead of directly chasing them, which will never work. But I think it's just part of the game — the first snowman should try to outsmart the survivors and use the large amount of potential targets to his/her advantage, so I'm not really sure that if snowmen lose often, it's due to an imbalance.
 
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