Introduction:
So as you know, on December 21 2023, the EggWars update has released. Reviews on the update are mostly positive, however, with a few adjustments, the update will be perfect. I'll be going over my thoughts on the update and what I think needs to be changed to improve the game.
Pickaxe Changes (General):
For Normal mode, the game has been sped up by reducing the price of blocks, wooden sword and leather armor.
However, why is the Netherite Pickaxe more expensive than efficiency 3 diamond pickaxe? Sure, it's as strong as an iron sword, but it breaks Ancient Debris slower! Buff it by adding efficiency 2 or 3 to it.
One of the elements that is missing from OG EggWars is diamond pickaxes that cost gold for both Normal and OP.
Proposed change: Change regular diamond pickaxe (efficiency 2 in OP) from diamonds to gold. Make them cost 10 gold
Reason for the change: Right now, a diamond pickaxe costs diamonds, while ancient debris on the other hand costs gold! Due to this unbalance, players are forced to go to mid to get diamonds just to buy a pickaxe that is fast enough to mine ancient debris.
Armor Changes (OP Mode):
As for OP mode, the game mode has improved too but it has more issues (in my opinion) than normal mode. The update was advertised as "more like OG EggWars". Sure, fights do feel similar in length but not completely. The element of breaking armor of players is gone.
How do we fix that? Simple, armor needs to be rebalanced.
The way armor tiers work is the same as in season 2: Iron > Diamond > Netherite.
In my opinion, the armor durability for all armor sets is way too high for how much the armor costs
Proposed change: Leather armor (4 iron) > Chain armor (40 gold) > Iron Armor (32 diamonds) > Diamond armor (128 diamonds)
Reason for the change: Leather armor is meant to be the the lowest armor tier you can get. It shouldn't last the entire game unless you don't take too many hits. By bringing back leather armor, the element of breaking people's armor also returns. I added chain armor as it makes sense for it to be a mid game armor set. Iron armor should be changed to diamonds because its strong and should be a late game armor.
Edit: There is a community talk about leather armor created 5 days after this suggestion was made
Netherite armor should be removed due to it being too OP, has way too much durability, same strength as diamond armor, and the bonus of reduced knockback when full set is equipped. Diamond armor is meant to be end game armor due to it having high durability.
Side note: Protection 3 is good enough for armor, I don't think it should be increased to protection 4 but I'll leave that for others to decide.
Bows (OP mode):
While power bows are back, regular bows became useless in OP mode.
Proposed change: Power 1 bow should cost 8 diamonds and add power 3 bow for 16 diamonds
Edit: It was confirmed that Power 3 bow is returning in OP
Shop Item Rearrangements (General):
The final proposed change for this update is, please rearrange items based on price. Pickaxes and swords are affected by this issue, why is a sharp 5 diamond sword above sharp 2 netherite sword? Why is a netherite pickaxe below efficiency 5 diamond pickaxe? It made no sense to me.
Do you agree with some or all of the suggestions? Let me know your thoughts of the update in the replies
Edit 1: Organized my feedback based on sections
Edit 2: Made it clear on how much should a regular diamond pickaxe cost, added more edits to confirm my suggestions were being discussed or added
Edit 3: Added chain armor into the armor balancing
So as you know, on December 21 2023, the EggWars update has released. Reviews on the update are mostly positive, however, with a few adjustments, the update will be perfect. I'll be going over my thoughts on the update and what I think needs to be changed to improve the game.
Pickaxe Changes (General):
For Normal mode, the game has been sped up by reducing the price of blocks, wooden sword and leather armor.
However, why is the Netherite Pickaxe more expensive than efficiency 3 diamond pickaxe? Sure, it's as strong as an iron sword, but it breaks Ancient Debris slower! Buff it by adding efficiency 2 or 3 to it.
One of the elements that is missing from OG EggWars is diamond pickaxes that cost gold for both Normal and OP.
Proposed change: Change regular diamond pickaxe (efficiency 2 in OP) from diamonds to gold. Make them cost 10 gold
Reason for the change: Right now, a diamond pickaxe costs diamonds, while ancient debris on the other hand costs gold! Due to this unbalance, players are forced to go to mid to get diamonds just to buy a pickaxe that is fast enough to mine ancient debris.
Armor Changes (OP Mode):
As for OP mode, the game mode has improved too but it has more issues (in my opinion) than normal mode. The update was advertised as "more like OG EggWars". Sure, fights do feel similar in length but not completely. The element of breaking armor of players is gone.
How do we fix that? Simple, armor needs to be rebalanced.
The way armor tiers work is the same as in season 2: Iron > Diamond > Netherite.
In my opinion, the armor durability for all armor sets is way too high for how much the armor costs
Proposed change: Leather armor (4 iron) > Chain armor (40 gold) > Iron Armor (32 diamonds) > Diamond armor (128 diamonds)
Reason for the change: Leather armor is meant to be the the lowest armor tier you can get. It shouldn't last the entire game unless you don't take too many hits. By bringing back leather armor, the element of breaking people's armor also returns. I added chain armor as it makes sense for it to be a mid game armor set. Iron armor should be changed to diamonds because its strong and should be a late game armor.
Edit: There is a community talk about leather armor created 5 days after this suggestion was made
Netherite armor should be removed due to it being too OP, has way too much durability, same strength as diamond armor, and the bonus of reduced knockback when full set is equipped. Diamond armor is meant to be end game armor due to it having high durability.
Side note: Protection 3 is good enough for armor, I don't think it should be increased to protection 4 but I'll leave that for others to decide.
Bows (OP mode):
While power bows are back, regular bows became useless in OP mode.
Proposed change: Power 1 bow should cost 8 diamonds and add power 3 bow for 16 diamonds
Edit: It was confirmed that Power 3 bow is returning in OP
Shop Item Rearrangements (General):
The final proposed change for this update is, please rearrange items based on price. Pickaxes and swords are affected by this issue, why is a sharp 5 diamond sword above sharp 2 netherite sword? Why is a netherite pickaxe below efficiency 5 diamond pickaxe? It made no sense to me.
Do you agree with some or all of the suggestions? Let me know your thoughts of the update in the replies
Edit 1: Organized my feedback based on sections
Edit 2: Made it clear on how much should a regular diamond pickaxe cost, added more edits to confirm my suggestions were being discussed or added
Edit 3: Added chain armor into the armor balancing
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