In eggwars you can often times encounter very slow games because of camping and i bleve that there arent enough counters to this and ive come up with a way to counter this and a few extra changes for added fun.
1. SPEED POTION- there is an issue where you cannot reach an island because you are shot down after making an attempt even people like me whom can speebuild very fast cannot avoid this so i suggest implementing a speed potion with speed 3 for 2m just long enough to build faster to bases leaving yourself less open to that pesky bow-fire that is specifically there to make the game longer.
2. TNT REVAMP TNT-should not be able to damage blocks placed by your team it should only break enemy blocks, as well TNT needs to deal knock-back and a lot TNT jumping is fun and it would add a bunch of cool maneuvers to the game such as being able to get across from bridge to bridge.
3. ENDERPEARL PRICE BUFF- in my and i presume many other opinions the ender pearl is one of the least used items ever and i believe it needs price cute to make people encouraged to get it. The enderpearl could be used to strike down targets mid game by keeping everyone on there toes for an ender pearl rush and encourage aggression so games can be a constant burst of excitement and strategy. (40 DIAMOND PRICETAG)
4. AXE PRICE BUFF- You very rarely see any one using an axe in pvp and this is most likely due to being weaker than the sword, i have done dps testing and the axe is significantly weaker then the sword counterpart, and to allow the axe to see more competitive game play. The axe needs to cost far less than it does perhaps even less than the sword, hopefully this makes players more eager to use axes whilst rushing as a cheaper alternative to the sword.
1. SPEED POTION- there is an issue where you cannot reach an island because you are shot down after making an attempt even people like me whom can speebuild very fast cannot avoid this so i suggest implementing a speed potion with speed 3 for 2m just long enough to build faster to bases leaving yourself less open to that pesky bow-fire that is specifically there to make the game longer.
2. TNT REVAMP TNT-should not be able to damage blocks placed by your team it should only break enemy blocks, as well TNT needs to deal knock-back and a lot TNT jumping is fun and it would add a bunch of cool maneuvers to the game such as being able to get across from bridge to bridge.
3. ENDERPEARL PRICE BUFF- in my and i presume many other opinions the ender pearl is one of the least used items ever and i believe it needs price cute to make people encouraged to get it. The enderpearl could be used to strike down targets mid game by keeping everyone on there toes for an ender pearl rush and encourage aggression so games can be a constant burst of excitement and strategy. (40 DIAMOND PRICETAG)
4. AXE PRICE BUFF- You very rarely see any one using an axe in pvp and this is most likely due to being weaker than the sword, i have done dps testing and the axe is significantly weaker then the sword counterpart, and to allow the axe to see more competitive game play. The axe needs to cost far less than it does perhaps even less than the sword, hopefully this makes players more eager to use axes whilst rushing as a cheaper alternative to the sword.