The Sandman is a tower that throws a lot of sand at enemies and hopes it hits. It is powerful in numbers, but by itself it is only good for mobs on 1-7 hp.
LEVEL I
445 Coins
"Can hit up to 8 enemies."
0-8 Mobs affected
2-3 damage per sand hit on enemy
4-8 sand thrown
20% chance for sand to hit
11 block range
5s reload
LEVEL II
750 coins
"Can hit up to 12 mobs",
"Can slow mobs down"
0-12 Mobs affected (+4)
2-4 damage (+1)
7-12 sand thrown (+4)
30% chance for sand to hit (+10%)
12 block range (+1)
5.3s reload (+0.3)
10% chance to slow mobs down per sand (+10%)
LEVEL III
1250 Coins
"Guaranteed to hit 1 mob",
"Can hit up to 13 mobs",
"Can deal 5 damage per hit"
1-13 Mobs affected (+1)
3-5 damage (+1)
8-14 sand thrown (+2)
45% chance for sand to hit (+15%)
12 block range (+0)
5.2s reload (-0.1)
18% chance to slow (+8%)
LEVEL IV
Bought for 450 points
1600 Coins
"Can hit up to 15 mobs",
"Guaranteed to hit 3 mobs",
"25% Chance to slow",
"60% Chance for a sand to hit",
"Up to 20 sand thrown"
3-15 Mobs affected (+2)
4-7 damage (+2)
10-20 sand thrown (+6)
60% Chance for sand to hit (+15%)
14 block range (+2)
4.75s reload (-0.45)
25% Chance to slow (+7%)
Please tell me if the towers look bland.
LEVEL I
445 Coins
"Can hit up to 8 enemies."
0-8 Mobs affected
2-3 damage per sand hit on enemy
4-8 sand thrown
20% chance for sand to hit
11 block range
5s reload
LEVEL II
750 coins
"Can hit up to 12 mobs",
"Can slow mobs down"
0-12 Mobs affected (+4)
2-4 damage (+1)
7-12 sand thrown (+4)
30% chance for sand to hit (+10%)
12 block range (+1)
5.3s reload (+0.3)
10% chance to slow mobs down per sand (+10%)
LEVEL III
1250 Coins
"Guaranteed to hit 1 mob",
"Can hit up to 13 mobs",
"Can deal 5 damage per hit"
1-13 Mobs affected (+1)
3-5 damage (+1)
8-14 sand thrown (+2)
45% chance for sand to hit (+15%)
12 block range (+0)
5.2s reload (-0.1)
18% chance to slow (+8%)
LEVEL IV
Bought for 450 points
1600 Coins
"Can hit up to 15 mobs",
"Guaranteed to hit 3 mobs",
"25% Chance to slow",
"60% Chance for a sand to hit",
"Up to 20 sand thrown"
3-15 Mobs affected (+2)
4-7 damage (+2)
10-20 sand thrown (+6)
60% Chance for sand to hit (+15%)
14 block range (+2)
4.75s reload (-0.45)
25% Chance to slow (+7%)
Please tell me if the towers look bland.