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guardtown

Member
Aug 12, 2017
42
26
23
34
The Sandman is a tower that throws a lot of sand at enemies and hopes it hits. It is powerful in numbers, but by itself it is only good for mobs on 1-7 hp.

LEVEL I
wJNkHrf.png

ANBZfBk.png

445 Coins
"Can hit up to 8 enemies."
0-8 Mobs affected
2-3 damage per sand hit on enemy
4-8 sand thrown
20% chance for sand to hit

11 block range
5s reload
LEVEL II
QMwyolr.png

Yg0PswQ.png

750 coins
"Can hit up to 12 mobs",
"Can slow mobs down"

0-12 Mobs affected (+4)
2-4 damage (+1)
7-12 sand thrown (+4)
30% chance for sand to hit (+10%)
12 block range (+1)
5.3s reload (+0.3)
10% chance to slow mobs down per sand (+10%)

LEVEL III
db3ne7K.png

JUAZyVV.png

1250 Coins
"Guaranteed to hit 1 mob",
"Can hit up to 13 mobs",
"Can deal 5 damage per hit"

1-13 Mobs affected (+1)
3-5 damage (+1)
8-14 sand thrown (+2)
45% chance for sand to hit (+15%)
12 block range (+0)
5.2s reload (-0.1)
18% chance to slow (+8%)

LEVEL IV
PadKC6n.png

WvxrGOX.png

Bought for 450 points
1600 Coins
"Can hit up to 15 mobs",
"Guaranteed to hit 3 mobs",
"25% Chance to slow",
"60% Chance for a sand to hit",
"Up to 20 sand thrown"

3-15 Mobs affected (+2)
4-7 damage (+2)
10-20 sand thrown (+6)
60% Chance for sand to hit (+15%)
14 block range (+2)
4.75s reload (-0.45)
25% Chance to slow (+7%)
Please tell me if the towers look bland.













 

ChrisCDLS

Member
Aug 4, 2017
50
19
23
24
Cool idea, and maybe add a few buttons to the tower to make it look a little better.
 

Pingu_

Dedicated Member
Feb 5, 2015
1,014
768
188
23
Your design looks really weird. Adding stairs and slabs to a box doesnt instantly make it look awesome. Also the choice of just having Sand and Red Sand is weird, have other blocks other than make that makes it actually look like a tower and not some flimsy thing that is horrible to look at. I am sure the builders can do an excellent job at this though.

Also the slowness should be completely removed. In tower defense you have to be strategic and know where to place towers. We have a ice tower for a reason having like 10 of these on one pathway can render that tower useless, combining this with the slowness of the Ice Tower would be a great combination.
 

guardtown

Member
Aug 12, 2017
42
26
23
34
Your design looks really weird. Adding stairs and slabs to a box doesnt instantly make it look awesome. Also the choice of just having Sand and Red Sand is weird, have other blocks other than make that makes it actually look like a tower and not some flimsy thing that is horrible to look at. I am sure the builders can do an excellent job at this though.

Also the slowness should be completely removed. In tower defense you have to be strategic and know where to place towers. We have a ice tower for a reason having like 10 of these on one pathway can render that tower useless, combining this with the slowness of the Ice Tower would be a great combination.
thanks for the feedback, I'll work on having a bigger variety of blocks on my next tower.
It does take 1145 for it to have a chance at slowing, and 11450 for it to slow almost everytime, however.
 
Jun 12, 2017
19
100
28
Outer Place
The Sandman is a tower that throws a lot of sand at enemies and hopes it hits. It is powerful in numbers, but by itself it is only good for mobs on 1-7 hp.

LEVEL I
wJNkHrf.png

ANBZfBk.png

445 Coins
"Can hit up to 8 enemies."
0-8 Mobs affected
2-3 damage per sand hit on enemy
4-8 sand thrown
20% chance for sand to hit

11 block range
5s reload
LEVEL II
QMwyolr.png

Yg0PswQ.png

750 coins
"Can hit up to 12 mobs",
"Can slow mobs down"

0-12 Mobs affected (+4)
2-4 damage (+1)
7-12 sand thrown (+4)
30% chance for sand to hit (+10%)
12 block range (+1)
5.3s reload (+0.3)
10% chance to slow mobs down per sand (+10%)

LEVEL III
db3ne7K.png

JUAZyVV.png

1250 Coins
"Guaranteed to hit 1 mob",
"Can hit up to 13 mobs",
"Can deal 5 damage per hit"

1-13 Mobs affected (+1)
3-5 damage (+1)
8-14 sand thrown (+2)
45% chance for sand to hit (+15%)
12 block range (+0)
5.2s reload (-0.1)
18% chance to slow (+8%)

LEVEL IV
PadKC6n.png

WvxrGOX.png

Bought for 450 points
1600 Coins
"Can hit up to 15 mobs",
"Guaranteed to hit 3 mobs",
"25% Chance to slow",
"60% Chance for a sand to hit",
"Up to 20 sand thrown"

3-15 Mobs affected (+2)
4-7 damage (+2)
10-20 sand thrown (+6)
60% Chance for sand to hit (+15%)
14 block range (+2)
4.75s reload (-0.45)
25% Chance to slow (+7%)
Please tell me if the towers look bland.













It seems like a good idea, though I think it'll be better to come up with a more different thing than sand.
 
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