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AhmetGamingHD

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Apr 8, 2016
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Hello! My name is Ahmet, I'm new to the forums and i just wanted to share my opinion on this topic.

So as you know, NC+ or NoCheatPlus is an Anti-Cheat, the most common one that almost all servers use, now NCP is efficient against cheaters however, it also has false positives, alot false positives. I say NC+ has more false checks/lagbacks than its efficiency against hackers. Especially that the server has old build of NC+ which isn't compatible with 1.9. Here are some false checks i tested myself on my server :-

1)1.9 Hits : NCP thinks a player is using Killaura/Forcefield when they attack a player next to another, because of 1.9 sword ability, you can damage multiple entities, that flags FIGHT_DIRECTION and FIGHT_ANGLE checks falsely.
2)Lagbacks : NCP SurvivalFly Check falsely set backs players when they get hit, because 1.9 reach is kinda increased, not sure if you noticed, but sometimes when i play SG, i hit a player and they knockback then lag back into the block the we're hit, and also happens to me which really pisses me off.
3)Regen : As you know, 1.9 regeneration is faster than older versions, since 1.9 NCP isn't open yet, when i play SG or any other game, i don't even regen, it takes 10 seconds to regenerate half heart, the reason because NCP thinks player is using some kind of Regen hacks which flags FASTHEAL_CHECK, NCP [Player] failed fastheal : tried to regenerate faster than usual.
If any staff have /ncp permission, please go into the game and type /ncp info {player} Any player, you will see a ton of Fastheal checks on the player, not because they're hacking, but because its 1.9 NCP is not compatible with it.

Maybe developers can make a custom anticheat ? Or atleast configure NC+ to be less lagback/false checks against legit players ?
Or use other anticheats form Spigot, that are way better than NCP, maybe not free, but worth it.
If you're interested in a good NCP configuration, i would be happy to share my custom one with you.

Thanks for reading!
My regards, Ahmet.
 
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Undead

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Feb 10, 2016
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My computer desk all day
Hello! My name is Ahmet, I'm new to the forums and i just wanted to share my opinion on this topic.

So as you know, NC+ or NoCheatPlus is an Anti-Cheat, the most common one that almost all servers use, now NCP is efficient against cheaters however, it also has false positives, alot false positives. I say NC+ has more false checks/lagbacks than its efficiency against hackers. Especially that the server has old build of NC+ which isn't compatible with 1.9. Here are some false checks i tested myself on my server :-

1)1.9 Hits : NCP thinks a player is using Killaura/Forcefield when they attack a player next to another, because of 1.9 sword ability, you can damage multiple entities, that flags FIGHT_DIRECTION and FIGHT_ANGLE checks falsely.
2)Lagbacks : NCP SurvivalFly Check falsely set backs players when they get hit, because 1.9 reach is kinda increased, not sure if you noticed, but sometimes when i play SG, i hit a player and they knockback then lag back into the block the we're hit, and also happens to me which really pisses me off.
3)Regen : As you know, 1.9 regeneration is faster than older versions, since 1.9 NCP isn't open yet, when i play SG or any other game, i don't even regen, it takes 10 seconds to regenerate half heart, the reason because NCP thinks player is using some kind of Regen hacks which flags FASTHEAL_CHECK, NCP [Player] failed fastheal : tried to regenerate faster than usual.
If any staff have /ncp permission, please go into the game and type /ncp info {player} Any player, you will see a ton of Fastheal checks on the player, not because they're hacking, but because its 1.9 NCP is not compatible with it.

Maybe developers can make a custom anticheat ? Or atleast configure NC+ to be less lagback/false checks against legit players ?
Or use other anticheats form Spigot, that are way better than NCP, maybe not free, but worth it.
If you're interested in a good NCP configuration, i would be happy to share my custom one with you.

Thanks for reading!
My regards, Ahmet.
We don't use no-cheat+ we, use a custom anti-cheat coded by our developers. So... I mean this post is useless? This post doesn't really make sense to me? Are trying to say we should use the absolutely terrible plugin no-cheat+? Because if we just put in no-cheat+ if you think there's lagback now, ready your body because it's going to literally slingshot you off islands because you walked one block. Your server with just you on it isn't compared to several severs with no-cheat+ with at least 12-50+ players. Do the staff a favor, record your banter because the issues you're stating... I've never had and you think I'd get it after about 500 games of SG... So, please record so the issues can be correctly addressed.
 

Anmazing

Dedicated Member
Aug 7, 2014
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We don't use no-cheat+ we, use a custom anti-cheat coded by our developers.
Yeah.. about that... :D
54d8a9ae76c21d3b3f8e9cee691f7627.png

They said they are working on a custom anti-cheat, and after it's done, they're also gonna add elytra to some games, because NCP is currently recognizing that as flying.
 
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