️Hello CubeCrafters!️
As you know - in case you did not - the 1.19 public test is out and a bunch of bugs are being reported. I thought now is a good time to bring this back and incase it gets fixed, if it will be, it will be done with the full release of the update. There were a couple of changes made in BlockWars (I still believe they are bugs til this day) that extremely made the game hard to enjoy.
WHEN DID IT BEGIN?
September 1st 2022, a forum post was made announcing Giga BlockWars 50v50 would be available to Bedrock Edition in the Beta Games lobby (check the thread here). They added that a few tweaks were made mentioning some of the changes that currently take place in-game. During this time, there was things called Focus Groups where they gathered a bunch of players who spent their time a lot on different gamemodes to help give ideas with what the players thought might be good for the gamemode. The players gave very good suggestions and I can say, some were implemented immediately in the gamemodes. Unfortunately, that came to an end after this was released.
WHAT CHANGES WERE MADE?
• The ability to join games in progress was added
• Experience and points gained from winning now vary based on time spent in the game
• You automatically get queued into a new game at the end of each game
• Added an AFK kick feature
• Added flag location indicators, visible across the map
• A bunch of powerups got removed
New changes:
• Flag will automatically get returned when dropped with timer
• Splitting up of parties (I believe this is a network issue)
WHAT COMES WITH THESE CHANGES
- The ability to join games in progress has made it difficult to queue games (especially with map select) because it increased the time it takes the game to get full. Because majority of players don't have BlockWars ranks, they get put into games in progress and this affected the queuing of games as it can take more than 5 mins for a game to start.
- Experience and points gained from winning now vary based on time spent: This change made it hard for the game to be enjoyable now that you only gain 30xp if you win a game under 3 mins instead of the usual 100xp. This sets players who enjoyed leveling up on cube back because BlockWars consists of games that you can play solo with how you can come up with different strategies from getting different players.
- You automatically get transferred into a new game at the end of each game: This was a thing you could enable before but now it makes people who have ranks, not use it for what it was bought for, because with this change, the ability to select a map while still in the game was removed.
- Flag with automatically get returned when dropped (with timer): This feature is bugged because even when the flag is dropped, it returns automatically. But the timer still counts down inside the flag area.
There are also some minor changes/bugs such as blocks not automatically being put in your inventory when you mine them and being unable to drop items before the wall drops.
I don't know much about Bridge but most of these affect it as well. As a BlockWars community, we would love if the changes that were made to be removed and bring back the old ones. Thank you :)
Also, if anyone has screenshots of the old how the old and new capture the flag changes, even Bridge, I would really appreciate if you posted them down this thread as im unable to get them right now (on holiday) :(
I tried to make this look like those cool, professional forum posts I didn't do a good job.
As you know - in case you did not - the 1.19 public test is out and a bunch of bugs are being reported. I thought now is a good time to bring this back and incase it gets fixed, if it will be, it will be done with the full release of the update. There were a couple of changes made in BlockWars (I still believe they are bugs til this day) that extremely made the game hard to enjoy.
WHEN DID IT BEGIN?
September 1st 2022, a forum post was made announcing Giga BlockWars 50v50 would be available to Bedrock Edition in the Beta Games lobby (check the thread here). They added that a few tweaks were made mentioning some of the changes that currently take place in-game. During this time, there was things called Focus Groups where they gathered a bunch of players who spent their time a lot on different gamemodes to help give ideas with what the players thought might be good for the gamemode. The players gave very good suggestions and I can say, some were implemented immediately in the gamemodes. Unfortunately, that came to an end after this was released.
WHAT CHANGES WERE MADE?
• The ability to join games in progress was added
• Experience and points gained from winning now vary based on time spent in the game
• You automatically get queued into a new game at the end of each game
• Added an AFK kick feature
• Added flag location indicators, visible across the map
• A bunch of powerups got removed
New changes:
• Flag will automatically get returned when dropped with timer
• Splitting up of parties (I believe this is a network issue)
WHAT COMES WITH THESE CHANGES
- The ability to join games in progress has made it difficult to queue games (especially with map select) because it increased the time it takes the game to get full. Because majority of players don't have BlockWars ranks, they get put into games in progress and this affected the queuing of games as it can take more than 5 mins for a game to start.
- Experience and points gained from winning now vary based on time spent: This change made it hard for the game to be enjoyable now that you only gain 30xp if you win a game under 3 mins instead of the usual 100xp. This sets players who enjoyed leveling up on cube back because BlockWars consists of games that you can play solo with how you can come up with different strategies from getting different players.
- You automatically get transferred into a new game at the end of each game: This was a thing you could enable before but now it makes people who have ranks, not use it for what it was bought for, because with this change, the ability to select a map while still in the game was removed.
- Flag with automatically get returned when dropped (with timer): This feature is bugged because even when the flag is dropped, it returns automatically. But the timer still counts down inside the flag area.
There are also some minor changes/bugs such as blocks not automatically being put in your inventory when you mine them and being unable to drop items before the wall drops.
I don't know much about Bridge but most of these affect it as well. As a BlockWars community, we would love if the changes that were made to be removed and bring back the old ones. Thank you :)
Also, if anyone has screenshots of the old how the old and new capture the flag changes, even Bridge, I would really appreciate if you posted them down this thread as im unable to get them right now (on holiday) :(
I tried to make this look like those cool, professional forum posts I didn't do a good job.