Hello, if you're curious of what PR consists (*cough* @Mac *cough*) or just want to see the progress, read this.
What's the gameplay?
Two teams-based game, police & prisoners. Team members are not equal, due Police can respawn and Prisoners cannot.
Prisoners must resist 10 minutes, keeping at least 1 member alive, while police needs to kill or knock-out (random sticks will appear at police inventories, one click usage, will have 75% chance of not doing anything, 25% of knocking out someone).
This is very lightweight "review"
Progress
Key: Green (Done), Yellow (making it), red (not done yet)
What's the gameplay?
Two teams-based game, police & prisoners. Team members are not equal, due Police can respawn and Prisoners cannot.
Prisoners must resist 10 minutes, keeping at least 1 member alive, while police needs to kill or knock-out (random sticks will appear at police inventories, one click usage, will have 75% chance of not doing anything, 25% of knocking out someone).
This is very lightweight "review"
Progress
- Base code
- Chat
- Countdowns
- Code helpers
- Teams
- Win detection (W/O teams)
- Sticks
- Kits
- Spawn
Key: Green (Done), Yellow (making it), red (not done yet)
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