Okay So Recently I have made NUMEROUS PvP suggestions But There is some part I haven't touched on yet The themed Duels So I think it is about time I did. This thread will work a bit differently from the others since it requires A lot of pictures I thought I'd give it to you all in the straightest way possible so at the beginning I will post a bunch of names for kits and what type they are at the bottom it will show and explain them all
PvP Kits
The Kits
Now I also have 1 thing to add for FFA since I brought it up in the Kits
New Soups - okay so in my Stew kit there are other types of soup/stew which gave 2 other effects now I think you should be able to find these at a rare chance when doing /resoup (this would also make more use of the /resoup cooldown suggestion I have made)
Tell me what you think of the suggestion
PvP Kits
- Normal Duel - Witch
- Normal Duel - Scarecrow
- Normal Duel - Hardcore Eggwars
- Normal Duel - Axe Warrior
- OP Duel - Underdog
- OP Duel - Fire
- OP Duel - Double Health
- Soup Duel - Stew
- Soup Duel - Horses
- Soup Duel - 2 Shot
- Insane Duel - Trader
- Insane Duel - Weapons
- Insane Duel - Poison
- Insane Duel - Monster Egg
- Random Duel
The Kits
1. Normal - Witch
2. Normal - Scarecrow
13. Insane - Poison
Okay so firstly you might be thinking they already have a random option for challenging players but what I am talking about is a kit which can only be found in the menu for challenging players. Now the thing about the random kit is that you won't always give you the same items every time you play the kit. Now you may be thinking how this could work as a kit. The reason it could work as a kit is that it has a base model.
It has to have at least 1 piece of armour which is randomly chosen (it can have more pieces and enchantments are random as well)
It has to have 16 food items (they are all the same and you can't have more or less than 16 food items)
It has to have at least 1 Random Items with at least 2 enchantments on it
Finally it has to have at least 1 random potion effect
- Stone sword
- 3 damage potions
- 1 golden apple
- 3 spectral arrows
- 1 bow
2. Normal - Scarecrow
- A wooden sword
- 32 baked potatoes
- leather armour (orange)
- Pumpkin (protection 5)
- A Wooden sword
- A stone pickaxe
- 5 carrots
- 32 sandstone
- Leather armour
- An Iron axe
- 1 golden apple
- 32 cooked pork chops
- Iron armour
- A shield
- Weakness (level 3)
- Diamond armour (protection 1)
- Wooden sword (Sharpness 5)
- 3 strength potions (strength 2 for 1:30 seconds)
- Diamond armour (Protection 2 and Fire protection 2)
- A diamond sword (Fire aspect 5)
- A flint and steal (unbreaking 5)
- A Bow (Flame and Infinity)
- 1 arrow
- Diamond armour (protection 4)
- Diamond sword (sharpness 4)
- 5 golden apples
- Strength (Level 2)
- Health boost (level 5)
- An Iron sword
- A bow
- 10 arrows
- Chainmail armour (protection 1)
- A Shield
- 3 rabbit stew (rabbit stew gives you strength 1 for 5 seconds)
- 3 Beetroot soup (beetroot soup gives you regeneration 2 for 5 seconds)
- A lot of mushroom stew
- an Iron sword
- 1 horse spawn egg
- 1 saddle
- iron horse armour
- 64 sugar
- chainmail armour (Protection 1)
- A lot of soup
- A bow (Power 5 infinity 1)
- Chainmail chestplate and boots (Chestplate has projectile protection 2)
- 1 Arrow
- Lots of soup
- Glowing (level 1)
- 5 villager spawn eggs
- 192 emeralds
- 1 Iron hoe (Fire aspect 1)
- 1 wooden pickaxe (unbreaking 5)
- 1 stone shovel (knockback 2)
- 1 diamond shovel (unbreaking 2)
- 1 Stone pickaxe (sharpness 2)
- 1 Golden shovel (fire aspect 2)
- 1 diamond hoe (sharpness 1)
- 1 stone hoe (unbreaking 3)
- 1 iron pickaxe (efficiency 3)
13. Insane - Poison
- Gold armour (diamond boots protection 3)
- 64 spider eyes (sharpness 1)
- Hunger 1
- Diamond pickaxe (efficiency 2)
- Gold chestplate & boots (Protect 2)
- Leather Helmet and leggings
- 20 Stone Monster eggs
Okay so firstly you might be thinking they already have a random option for challenging players but what I am talking about is a kit which can only be found in the menu for challenging players. Now the thing about the random kit is that you won't always give you the same items every time you play the kit. Now you may be thinking how this could work as a kit. The reason it could work as a kit is that it has a base model.
It has to have at least 1 piece of armour which is randomly chosen (it can have more pieces and enchantments are random as well)
It has to have 16 food items (they are all the same and you can't have more or less than 16 food items)
It has to have at least 1 Random Items with at least 2 enchantments on it
Finally it has to have at least 1 random potion effect
New Soups - okay so in my Stew kit there are other types of soup/stew which gave 2 other effects now I think you should be able to find these at a rare chance when doing /resoup (this would also make more use of the /resoup cooldown suggestion I have made)
Tell me what you think of the suggestion
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