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Sophie

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May 1, 2014
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Note: This applies only to 'Snowman Survival' and 'Infection'.

Rage-quitting in the aforementioned games is unique, for it had an adverse effect on every other person in the game. Not only does it make the job of the afterlife players harder, but it also robs the survivors of satisfaction by watering down their deserved challenge.

Clearly, players are leaving because they're in it for the lucrative rewards. Thus, a five-minute probation should be served to anybody who leaves a match in either of these games. Said probation will apply only to the game that they left (i.e. Probation will not deny you from joining Skywars). This will discourage leaving say, Snowman Survival, in order to farm more medals.

Why reward those who are playing only half the game? If you die because you weren't good enough to stay alive, you shouldn't be leaving to avoid the punishment that is adopting a more difficult task.

This suggestion should obviously only be applied if the two games in question are added permanently to the server. It's just a shame that most, if not all, of those on the Snowman Survival leaderboards are achieving success by playing only half the game.
 

Gainfullterror

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Mar 24, 2016
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It's just a shame that most, if not all, of those on the Snowman Survival leaderboards are achieving success by playing only half the game.
I can confirm that Tacos and I never leave when we become snowmen. We were annoyed when other players did it more than anything.

Leaving in games like Snowman Survival & Eggwars is extremely annoying in my opinion. Why?
In Eggwars, this could lead to you not being able to break the enemy egg. I remade a suggestion recently from a while back concerning how eggs should stay after someone leaves in (primarily solo) egwras.
In snowman survival, it's even more difficult to deal with this as someone leaving could actually be the reason to your downfall. The snowmen have an easier time gaining numbers in the beginning, simply because the targets are plentiful. As your numbers start to grow, the survivors will have to keep multiple snowmen in mind when running around or hiding.
If there's only one snowman and 3 or so survivors, it'll be a lot harder for the snowman to get all of them if they're able to spread out so much & run around.
A 5 minute sanction from said gamemode would be a pretty good way to discourage players leaving the game if they only play for farming rewards.
 
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Power Ranger

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Apr 20, 2016
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This would be kind of cool for Archer Assault but I don't think it would be a good idea to implement this in any Island Game because there are already very few players. People leave in blockwars because they have to wait 10 seconds to respawn. I don't think people would keep coming back to Island Games if they got a 5 minute prohabition every time they left, were kicked, or crashed.

I would rather have buffs to the other team in archer assault and possibly increased time for the infected to track down and kill the survivors. The infected could spawn their own special mobs that are good enough to help them too. That way the current game can still be challenging and fun.

I have never played Snowman Survival so I have no opinion on changes to it.
 

_The13thDoctor_

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Jul 23, 2016
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Note: This applies only to 'Snowman Survival' and 'Infection'.

Rage-quitting in the aforementioned games is unique, for it had an adverse effect on every other person in the game. Not only does it make the job of the afterlife players harder, but it also robs the survivors of satisfaction by watering down their deserved challenge.

Clearly, players are leaving because they're in it for the lucrative rewards. Thus, a five-minute probation should be served to anybody who leaves a match in either of these games. Said probation will apply only to the game that they left (i.e. Probation will not deny you from joining Skywars). This will discourage leaving say, Snowman Survival, in order to farm more medals.

Why reward those who are playing only half the game? If you die because you weren't good enough to stay alive, you shouldn't be leaving to avoid the punishment that is adopting a more difficult task.

This suggestion should obviously only be applied if the two games in question are added permanently to the server. It's just a shame that most, if not all, of those on the Snowman Survival leaderboards are achieving success by playing only half the game.

God Yes!
 

Sophie

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May 1, 2014
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I can confirm that Tacos and I never leave when we become snowmen. We were annoyed when other players did it more than anything.
I know :) I've played with you guys before and respected the fact that you had a "just finish the game!" mentality. I've seen many high-ranked players rage quit the instant they become the snowman though, which is just irritating. If you want to be the best at the game, you should play the game in its entirety! Don't just play the half that has the most rewards >:Y
 
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AFreakingCookie (Hank)

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Apr 3, 2016
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Note: This applies only to 'Snowman Survival' and 'Infection'.

Rage-quitting in the aforementioned games is unique, for it had an adverse effect on every other person in the game. Not only does it make the job of the afterlife players harder, but it also robs the survivors of satisfaction by watering down their deserved challenge.

Clearly, players are leaving because they're in it for the lucrative rewards. Thus, a five-minute probation should be served to anybody who leaves a match in either of these games. Said probation will apply only to the game that they left (i.e. Probation will not deny you from joining Skywars). This will discourage leaving say, Snowman Survival, in order to farm more medals.

Why reward those who are playing only half the game? If you die because you weren't good enough to stay alive, you shouldn't be leaving to avoid the punishment that is adopting a more difficult task.

This suggestion should obviously only be applied if the two games in question are added permanently to the server. It's just a shame that most, if not all, of those on the Snowman Survival leaderboards are achieving success by playing only half the game.
I hate it when players rage quit too! The only times I will ever leave is if I have to actually go. Being the snowman is actually fun!
I don't think that staff think that this is a good idea for the community as it would possibly make players quit the server?
I don't know, but I think this would help with players quitting. What if they do it anyway?
+1
 

DjaroGames

Well-Known Member
Mar 10, 2017
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I like this idea but sometimes I get killed because I suddenly get low fps and then it's really frustrating if you'd otherwise have won and then I don't rage quit, but I understand why some people ragequit
 

Despacito 2

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Dec 6, 2015
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I only leave when there's less than 30 seconds before every snowman explodes. Survivors won't be able to get any more medals unless they manage to stab someone and non-main snowmen don't get any points. What's the point of staying then?
I never leave on Infection though, that game needs more strategy and isn't as easy as snowman survival.
 
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