In Eggwars there was a feature added that when you purchase armour in the shop it automatically equips it. It also de-equips any weaker armour and automatically equips the stronger armour. For example if you were in full leather and you bought full iron, it will de-equip the leather armour and automatically equip the iron armour.
This is a great feature for bedrock since equipping armour on console is much harder, due to the inventory navigation. Also you cannot switch armour with keybinds on console, so its perfectly understandable why that was added to bedrock.
Why was it added to java? It offers more negatives than positives
It greatly lowers the difficulty of the game, since you no longer have to buy the armour, open your inventory and equip it. Now all you have to do is press 1 button and the game does everything else for you.
There are many scenarios where you DON’T want your armour equipped for you. One of them is when you’re in leather armour, and you buy iron armour and it automatically de-equips your leather armour into your inventory. This destructs mass-armour buying and messes up inventory space utilisation. Another reason is that you want to keep your leather armour on to ‘appeal’ to other players, making them think you’re not geared, when in reality you are. You might argue that well you can just take off your iron armour and put your leather armour back on. Well yes, but why I shouldn’t have to be able to do that, it is a big inconvenience and wastes my time.
Another common scenario is when you’re fighting an opponent, the opponent helmets break, exposing him to some fatal damage. But oh wait, what is this? He can just buy a new one in less than a second from the shop. Instead of strategically preparing your inventory with more armour, you can just hang around the villager and buy armour whenever its close to breaking, since you don’t have to bother with opening your inventory and wearing it, the game does it for you. It absolutely takes out all strategy and skill, which are important in EggWars.
I’ve seen many players abuse this feature, by eating 1 notch apple, and hanging around the villager knowing that they don’t have to worry about how many armour sets they have in their inventory, because the notch makes them tanky enough that they can safely purchase armour & have the game auto-equip it for them. It greatly prolongs the game, since it makes it harder to kill opponents since they have this absurd and overpowered feature available to them
It also exposes any strategy that you might have, for example if you have a lot of diamonds and you want to buy diamond armour, but you don’t want your opponent finding out since you want to make them think they have the upper hand, well you cannot do that because the game will automatically equip your diamond armour and expose your strategy & resources. This will enable your opponent to run away sine they know they won’t be able to take you on, thus making the game last much much more longer than need be.
“But Mesbar, it helps new players since they aren’t very good at equipping and managing their inventory!” Well Eggwars Armour can be related to SkyWars. In skywars, you have to manage your armour in your inventory, and swap out any bad/good armour yourself, in skywars there isn’t an auto-armour option for a reason, and there shouldn’t be one for Eggwars. The only reason BedWars offers this, its because the armor is a permanent upgrade.
Eggwars was different from BedWars & CakeWars because it didn’t offer auto-armour, it made the game challenging, it didn’t hold your hand and feed you.
What’s next? Are they going to add auto-armour to skywars because its “too hard” to manage armour?
What do you guys think?
This is a great feature for bedrock since equipping armour on console is much harder, due to the inventory navigation. Also you cannot switch armour with keybinds on console, so its perfectly understandable why that was added to bedrock.
Why was it added to java? It offers more negatives than positives
It greatly lowers the difficulty of the game, since you no longer have to buy the armour, open your inventory and equip it. Now all you have to do is press 1 button and the game does everything else for you.
There are many scenarios where you DON’T want your armour equipped for you. One of them is when you’re in leather armour, and you buy iron armour and it automatically de-equips your leather armour into your inventory. This destructs mass-armour buying and messes up inventory space utilisation. Another reason is that you want to keep your leather armour on to ‘appeal’ to other players, making them think you’re not geared, when in reality you are. You might argue that well you can just take off your iron armour and put your leather armour back on. Well yes, but why I shouldn’t have to be able to do that, it is a big inconvenience and wastes my time.
Another common scenario is when you’re fighting an opponent, the opponent helmets break, exposing him to some fatal damage. But oh wait, what is this? He can just buy a new one in less than a second from the shop. Instead of strategically preparing your inventory with more armour, you can just hang around the villager and buy armour whenever its close to breaking, since you don’t have to bother with opening your inventory and wearing it, the game does it for you. It absolutely takes out all strategy and skill, which are important in EggWars.
I’ve seen many players abuse this feature, by eating 1 notch apple, and hanging around the villager knowing that they don’t have to worry about how many armour sets they have in their inventory, because the notch makes them tanky enough that they can safely purchase armour & have the game auto-equip it for them. It greatly prolongs the game, since it makes it harder to kill opponents since they have this absurd and overpowered feature available to them
It also exposes any strategy that you might have, for example if you have a lot of diamonds and you want to buy diamond armour, but you don’t want your opponent finding out since you want to make them think they have the upper hand, well you cannot do that because the game will automatically equip your diamond armour and expose your strategy & resources. This will enable your opponent to run away sine they know they won’t be able to take you on, thus making the game last much much more longer than need be.
“But Mesbar, it helps new players since they aren’t very good at equipping and managing their inventory!” Well Eggwars Armour can be related to SkyWars. In skywars, you have to manage your armour in your inventory, and swap out any bad/good armour yourself, in skywars there isn’t an auto-armour option for a reason, and there shouldn’t be one for Eggwars. The only reason BedWars offers this, its because the armor is a permanent upgrade.
Eggwars was different from BedWars & CakeWars because it didn’t offer auto-armour, it made the game challenging, it didn’t hold your hand and feed you.
What’s next? Are they going to add auto-armour to skywars because its “too hard” to manage armour?
What do you guys think?