Bro remove double clicking or add matchmaking on platforms it’s completely unfair and 10x harder for mobile and console players. Many console and mobile players quit daily due to this issue. FIX
I agree with you so much. That cubecraft allowed double clicking was probably the worst desicion cubecraft ever made.Bro remove double clicking or add matchmaking on platforms it’s completely unfair and 10x harder for mobile and console players. Many console and mobile players quit daily due to this issue. FIX
If platform based matchmaking is a thing then why do I queue mobile and pc players all the time (I play on a ps4 controller).Input based matchmaking already exists (it is explained really well in this Behind the cube post here: https://www.cubecraft.net/threads/behind-the-cube-4-matchmaking-madness.292726/ and Double clicking was reallowed due to a CPS Cap being implemented as stated here: https://www.cubecraft.net/threads/the-debounce-modification-double-clicking-rule.308965/post-1494679
Hope this helps
This happens when there isnt enough players on the specific platform queueing at the time and pc players are used to fill the slots and certain games dont have it due to a low player count. You could also have challenge queue enabledIf platform based matchmaking is a thing then why do I queue mobile and pc players all the time (I play on a ps4 controller).
Facts^I agree with you so much. That cubecraft allowed double clicking was probably the worst desicion cubecraft ever made.
I’m on mobile and oftenly get queued with some pc players and lots of controller players. The matchmaking is not 100% … sadly :(If platform based matchmaking is a thing then why do I queue mobile and pc players all the time (I play on a ps4 controller).