Minecraft PC IP: play.cubecraft.net

Which suggestions should be added?

  • All of them

    Votes: 3 30.0%
  • None of them

    Votes: 2 20.0%
  • Speed Mode

    Votes: 3 30.0%
  • Different Cards

    Votes: 2 20.0%
  • Carrots and Potatoes

    Votes: 5 50.0%
  • Saying Bingo! if won

    Votes: 4 40.0%
  • Extra teams mode

    Votes: 3 30.0%
  • More structures

    Votes: 0 0.0%
  • Less golden items

    Votes: 2 20.0%

  • Total voters
    10

TheBoom989

Member
Oct 11, 2017
128
82
28
34
I know the bingo community update technically already happened, but as it is the most popular beta game currently I think that they will soon add this as a real game. If so, I have a few suggestions for that update. Most of these are small, but I have a few ideas a little larger.


Speed Mode
For those who think bingo is too long, there could be a speed mode with a few main changes.
1) Auto-Smelt
2) Larger ore spawn rate
3) A slightly (25%) faster day and night cycle
4) Potentially easier items

Different card types
(If someone has suggested this before sorry)
This might be a little difficult to implement, as it is too game changing to be a voting option probably, but maybe a little small for a different mode. This idea is that there are different types of cards that the game could have with different types of items that would affect the gameplay. Everyone would still have the same card as everyone else.
Random Card - the current way, random mix of items
Mining Card- different ores or minerals/thins made with ores/minerals
Food Card - various foods (I think there's at least 25 including golden)
Dye/Nature Card - various dyes or nature related thins, such as seeds or leaves
Building Supplies Card - stairs, slabs, bricks, doors, and other items used for building. This will be a fast game mainly involving crafting and finding the right biome.



Smaller Changes/additions:


Teams Mode:

Teams mode 4v4 is fun, but why not go farther and add teams of 2, 3, 6, or even a 10v10 game?

Bingo!

As a small touch, as well as saying "gg" to get one xp point, in bingo, when you win, saying "bingo!" or a different spelling should also give you one xp.

Carrots and Potatoes
This has been said by @Gainfullterror, but I decided to mention it in here, but it a great mini suggestion I though I should include it. It regards the annoying rarity of carrots and potatoes. Here is the link:
https://www.cubecraft.net/threads/bingo-carrots-potatoes.203889/#post-954387

Generated Structures
This might already exist, but I think since they already have smaller biomes, there should be a larger chance for structures like temples and dungeons to spawn. If this already exists completely disregard the previous sentence.

Golden Items
I don't know if this is intentional or not, but I find the oddly large number of golden weapons on the board annoying, especially seeing as gold is as technically rare is diamond.


Well, that's my suggestion, thanks for reading.
 
Last edited:

AFreakingCookie (Hank)

Dedicated Member
Apr 3, 2016
2,582
1,342
248
20
I know the bingo community update technically already happened, but as it is the most popular beta game currently I think that they will soon add this as a real game. If so, I have a few suggestions for that update. Most of these are small, but I have a few ideas a little larger.


Speed Mode
For those who think bingo is too long, there could be a speed mode with a few main changes.
1) Auto-Smelt
2) Larger ore spawn rate
3) A slightly (25%) faster day and night cycle
4) Potentially easier items

Different card types
(If someone has suggested this before sorry)
This might be a little difficult to implement, as it is too game changing to be a voting option probably, but maybe a little small for a different mode. This idea is that there are different types of cards that the game could have with different types of items that would affect the gameplay. Everyone would still have the same card as everyone else.
Random Card - the current way, random mix of items
Mining Card- different ores or minerals/thins made with ores/minerals
Food Card - various foods (I think there's at least 25 including golden)
Dye/Nature Card - various dyes or nature related thins, such as seeds or leaves
Building Supplies Card - stairs, slabs, bricks, doors, and other items used for building. This will be a fast game mainly involving crafting and finding the right biome.



Smaller Changes/additions:


Teams Mode:

Teams mode 4v4 is fun, but why not go farther and add teams of 2, 3, 6, or even a 10v10 game?

Bingo!

As a small touch, as well as saying "gg" to get one xp point, in bingo, when you win, saying "bingo!" or a different spelling should also five you one xp.

Carrots and Potatoes
This has been said by @Gainfullterror, but I decided to mention it in here, but it a great mini suggestion I though I should include it. It regards the annoying rarity of carrots and potatoes. Here is the link:
https://www.cubecraft.net/threads/bingo-carrots-potatoes.203889/#post-954387

Generated Structures
This might already exist, but I think since they already have smaller biomes, there should be a larger chance for structures like temples and dungeons to spawn. If this already exists completely disregard the previous sentence.

Golden Items
I don't know if this is intentional or not, but I find the oddly large number of golden weapons on the board annoying, especially seeing as gold is as technically rare is diamond.


Well, that's my suggestion, thanks for reading.
I like the ideas, but I disagree with the bigger spawn rates of ores and easier items. I think those are fine.
 

Djekko_

Novice Member
Jun 30, 2017
32
310
58
UK
I know the bingo community update technically already happened, but as it is the most popular beta game currently I think that they will soon add this as a real game. If so, I have a few suggestions for that update. Most of these are small, but I have a few ideas a little larger.


Speed Mode
For those who think bingo is too long, there could be a speed mode with a few main changes.
1) Auto-Smelt
2) Larger ore spawn rate
3) A slightly (25%) faster day and night cycle
4) Potentially easier items

Different card types
(If someone has suggested this before sorry)
This might be a little difficult to implement, as it is too game changing to be a voting option probably, but maybe a little small for a different mode. This idea is that there are different types of cards that the game could have with different types of items that would affect the gameplay. Everyone would still have the same card as everyone else.
Random Card - the current way, random mix of items
Mining Card- different ores or minerals/thins made with ores/minerals
Food Card - various foods (I think there's at least 25 including golden)
Dye/Nature Card - various dyes or nature related thins, such as seeds or leaves
Building Supplies Card - stairs, slabs, bricks, doors, and other items used for building. This will be a fast game mainly involving crafting and finding the right biome.



Smaller Changes/additions:


Teams Mode:

Teams mode 4v4 is fun, but why not go farther and add teams of 2, 3, 6, or even a 10v10 game?

Bingo!

As a small touch, as well as saying "gg" to get one xp point, in bingo, when you win, saying "bingo!" or a different spelling should also five you one xp.

Carrots and Potatoes
This has been said by @Gainfullterror, but I decided to mention it in here, but it a great mini suggestion I though I should include it. It regards the annoying rarity of carrots and potatoes. Here is the link:
https://www.cubecraft.net/threads/bingo-carrots-potatoes.203889/#post-954387

Generated Structures
This might already exist, but I think since they already have smaller biomes, there should be a larger chance for structures like temples and dungeons to spawn. If this already exists completely disregard the previous sentence.

Golden Items
I don't know if this is intentional or not, but I find the oddly large number of golden weapons on the board annoying, especially seeing as gold is as technically rare is diamond.


Well, that's my suggestion, thanks for reading.
Hey these are some awesome suggestions we will put these forward for our next bingo update :). A solution to the carrots and potatoes will be out in the next few hours :). Thanks for playing.
 

Shallidor

Dedicated Member
Feb 2, 2018
789
1,829
229
23
Hey there,

I am just gonna give my feedback on when I think about each idea :)

Speed mode
I think bigger ore veins and auto smelt together would be too much, one of them is enough. Perhaps if Bingo gets an own lobby, it could be a different game, just like speed and normal UHC.

Different card types
I disagree with this, because I like the mix of both mining items and nature items. A good strategy and planning are needed to complete a row quickly. Sometimes I see a card with a row with only mining items, these games usually go quicker and aren't as fun in my opinion.

Team Mode
Yeah sure, why not. Although a team of 10 would be very chaotic if they all spawned next to each others. Everyone would be trying to get the food, wood and ores.

Bingo!
100% agree, by the way did you know saying 'wp' also gives +1 exp.? :D

Carrots and Potatoes
Yes I agree with this, villages are really rare and sometimes already looted. I think Cubecraft should just 1 or 2 randomly grown crops near water.

Generated Structures
I absolutely disagree with this, a structure is a huge advantages over others. Take a jungle temple for example: it contains arrows, redstone, string (for bow/fishing rod), levers and 2 chests filled with ingots or monsters drops.

Golden Items
Yes I agree, there is a huge amount of golden stuff on cards and gold is really hard to find without a cave, ravine or something else.
 
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