Minecraft PC IP: play.cubecraft.net

Cube Nerd

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Jun 18, 2021
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Yeah! Although SG has lost popularity, it is still a playable gamemode and I, for one, think it still has a lot of potential! I completely agree that an update for SG could help revive it (in terms of popularity) as well as making the gamemode more enjoyable for the players (still quite a few) who already love it.
I don't think that an update will revive it, as one on the hive's didn't revive it
 

LukaG_

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May 15, 2022
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I'm a bit late to the party, but I think the suggestions are really nice and would help SG a lot. SG is currently the game I play the most on Cube since I love the concept and the game itself (+ no risk of falling into the void like SkyWars) and getting an update for it, even if it's a smaller one would be amazing!

Again, great suggestions, I hope at least some of them get implemented.
 

SlinkyGnu05604

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Jan 4, 2019
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I'm a bit late to the party, but I think the suggestions are really nice and would help SG a lot. SG is currently the game I play the most on Cube since I love the concept and the game itself (+ no risk of falling into the void like SkyWars) and getting an update for it, even if it's a smaller one would be amazing!

Again, great suggestions, I hope at least some of them get implemented.
I agree with you, plus SG is an under rated game on the server. I wish more people played it
 
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ProfParzival

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May 6, 2019
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Agree that SG needs a revamp and most of the suggestions seem good. Agree with much of what Slinky says but I don't think much of the introducing a deathmatch idea though... on "the other" server I think that's more of a problem than a solution as it changes the way the game is played entirely to favour camping and gearing up for the deathmatch. I'd say think very carefully about introducing something like that.
 
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caraMel

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Aug 7, 2022
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Agree that SG needs a revamp and most of the suggestions seem good. Agree with much of what Slinky says but I don't think much of the introducing a deathmatch idea though... on "the other" server I think that's more of a problem than a solution as it changes the way the game is played entirely to favour camping and gearing up for the deathmatch. I'd say think very carefully about introducing something like that.
Ah! That's a really good point.. I hadn't thought about that.
I still think that there needs to be some way to guarantee the end of the game though, so perhaps shrinking the border to 0 would be a better idea? (it currently stops at a certain point)
 
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Random fact: There is a small chance when you kill a player in the server on Bedrock, you can see their death animation. I find it satisfying but I wish it happens with every kill
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