I made an account just to post my 'opinion'.
Quote 1:We've tried to make sure that there is a balance between combat orientated games and games that are popular without combat.
Really?
All of the games are now pvp games. Accept parcours.
So people who bought a rank to play games like: survival, arcade, bingo, minerware, freebuild (non pvp-games) well, let's forget about those players shall we?
They've invested, but let's skip that part.
Saying these games are all dead, is incorrect! Even at 2 am we were able to play bingo, EVERY night!
So dead? I don't think so. Less players, maybe? But then let's be honest: it's only to cut back on money.
Servers that have to be paid, so let's shut them down and tell people it's because of the have to wait, maybe a few minutes... The horror of waiting.
Quote 2: For the longtime CubeCraft players put yourself in the shoes of a new player who's joining the network for the first time (yes there are still a fair few of those!). If they joined one of our less popular games then they may have to wait quite a while for it to start.
So there we have it: NEW players, even if they are the minority… The players who have supported the server, spend money on ranks, gifts and so on... Again, let's skip them, the new ones will make us money.
Isn't it the point of helping new players? Maybe explaining the game when they join? I don't think waiting for a few moments/minutes is so terrible?
Your argument is: now they will join the other games, 'cause we've decreased the number of total available games.
Maybe a few of them, but believe me, al lot of players will quit!
Quote 3: Now we can improve our games, developers will have the time to do so.
There a much easier way to do so: take a gamemode offline, maybe even a month, make sure you get the updates needed: tadaaa gamemode updated & happy players. Because you only take 1 or 2 gamemodes down at once.
Actually updates en coding never happens on the mainserver, but a testserver. So not even needed to get it completely offline, unless a total recode is necessary.
I do understand that java vs bedrock has giving everyone a lot of headaches.
But this is something 80% of the players don't realize.
The NPC I think is a good choice.
Gives less problems, and is an easy way to connect to the desired gamemode.
No negatives there.
Although for staff, it will be a lot harder to control your main chats, because you're putting a lot of players in 1 lobby at the same time.
I do know what I'm talking about (I'm staff myself, but not on cube) ;)
And last but not least.
We (my friends, also a few staffmembers and I) have Always enjoyed cube soooo much!
After being 'at work' ourselves we Always played Bingo. This was our way of a relaxing moment at the end of the day!
I hate to think that these moments are gone. Because, all of us, don't play any of the other games (only Bingo, minerware en sometimes arcade)
So I really do hope that management will take these thing in consideration.
Because we really enjoyed our time at cube. We're all rankers, but for us (for now) no more cube.
Please don't leave negative comments on this post. Like a said: this is my opinion which I liked to get across to the staffs/admins/developers.
Thank you and kind regards
Quote 1:We've tried to make sure that there is a balance between combat orientated games and games that are popular without combat.
Really?
All of the games are now pvp games. Accept parcours.
So people who bought a rank to play games like: survival, arcade, bingo, minerware, freebuild (non pvp-games) well, let's forget about those players shall we?
They've invested, but let's skip that part.
Saying these games are all dead, is incorrect! Even at 2 am we were able to play bingo, EVERY night!
So dead? I don't think so. Less players, maybe? But then let's be honest: it's only to cut back on money.
Servers that have to be paid, so let's shut them down and tell people it's because of the have to wait, maybe a few minutes... The horror of waiting.
Quote 2: For the longtime CubeCraft players put yourself in the shoes of a new player who's joining the network for the first time (yes there are still a fair few of those!). If they joined one of our less popular games then they may have to wait quite a while for it to start.
So there we have it: NEW players, even if they are the minority… The players who have supported the server, spend money on ranks, gifts and so on... Again, let's skip them, the new ones will make us money.
Isn't it the point of helping new players? Maybe explaining the game when they join? I don't think waiting for a few moments/minutes is so terrible?
Your argument is: now they will join the other games, 'cause we've decreased the number of total available games.
Maybe a few of them, but believe me, al lot of players will quit!
Quote 3: Now we can improve our games, developers will have the time to do so.
There a much easier way to do so: take a gamemode offline, maybe even a month, make sure you get the updates needed: tadaaa gamemode updated & happy players. Because you only take 1 or 2 gamemodes down at once.
Actually updates en coding never happens on the mainserver, but a testserver. So not even needed to get it completely offline, unless a total recode is necessary.
I do understand that java vs bedrock has giving everyone a lot of headaches.
But this is something 80% of the players don't realize.
The NPC I think is a good choice.
Gives less problems, and is an easy way to connect to the desired gamemode.
No negatives there.
Although for staff, it will be a lot harder to control your main chats, because you're putting a lot of players in 1 lobby at the same time.
I do know what I'm talking about (I'm staff myself, but not on cube) ;)
And last but not least.
We (my friends, also a few staffmembers and I) have Always enjoyed cube soooo much!
After being 'at work' ourselves we Always played Bingo. This was our way of a relaxing moment at the end of the day!
I hate to think that these moments are gone. Because, all of us, don't play any of the other games (only Bingo, minerware en sometimes arcade)
So I really do hope that management will take these thing in consideration.
Because we really enjoyed our time at cube. We're all rankers, but for us (for now) no more cube.
Please don't leave negative comments on this post. Like a said: this is my opinion which I liked to get across to the staffs/admins/developers.
Thank you and kind regards