i call this the ender tower it deals 10 damage in tier 1 tier 2 deals 20 damage tier 3 deals 30 damage tier 4 deals 45 damage
the price is 350 it damages all mobs
i call this the ender tower it deals 10 damage in tier 1 tier 2 deals 20 damage tier 3 deals 30 damage tier 4 deals 45 damage
the price is 350 it damages all mobs
Tower Name: Summoner
What will this tower cost? For unlocking:500 points For placing:200 lvl 2:200 lvl 3:350 lvl 4:700
This 5 x 5 tower summons villagers that distracts zombies, spiders, cave spiders, creepers, pig zombies, skeletons, blazes, witches, slimes, magma cubes and the giant. The mobs stop attacking the villager if he's dead ( he had normal health). He can not turn into a villager zombie
About the levels: for all the levels: range:10
lvl 1: 1 villager/ 10 seconds
lvl 2: 1 villager/5 seconds
lvl:3 : 2 villagers / 5 seconds
lvl 4: 2 villagers / 2,5 seconds
About the screenshots: ignore the fences that make sure that the villagers can not move, the mob spawner is a mob spawner of villagers,
left and right of the house, it's just the same of the back.
first screenshot: from above
second one: from the front
third one: from the back
View attachment 88424View attachment 88426View attachment 88425
I forgot to add in a little detail about the tower:The Tiki Tower
Type: Single Target
Damage: Good damage
Targets: Ground/Air
Shooting Speed: Slow
Area Size: 5x5
Cost in-game: 1200 coins
Cost Shop: 1500 points
Special: Shoots out coloured beams, it has a 25% chance to "voodoo" mobs. When mobs are voodood, they will receive dubble damage or it will silence a mob. And they will get particles around their head. Whenever a targeted mob gets voodood, it will target a new mob. (if possible).
Example: If the Tiki Tower targets a giant and the giant gets voodood, it will receive double damage. But when a Witch is getting voodood, it will NOT receive dubble damage, but will silence her (so she cant heal other mobs anymore).
Voodood effects (particles around head) will stay for 3-5 seconds.
Instead of left -> right. My tower upgrades are from right -> left.
UGHHH FORGOT ANOTHER DETAIL:I forgot to add in a little detail about the tower:
Boss mobs will have a 15% chance to get 25% more damage (instead of 25% for 100% more damage)
must we do the commands for the powers of the towers?Hey everyone! To celebrate the release of the latest Tower Defence update we are hosting a Tower Design Contest! Similar to the kit design contest, you will be tasked with designing a new tower to be added to the game.
You will have to build your tower and design how it will attack. Below are a few things to consider when designing and submitting your tower:
- Towers must either fit into a 3x3 or a 5x5 square space
- 3x3 towers need 4 tiers, as they upgrade
- 5x5 towers only need 3 tiers
- How does your tower attack? What makes it different from the existing towers
- Can your tower attack all mobs? Are there certain types its extra effective against?
You may only submit ONE tower for this contest so make sure you give it a lot of thought and design the best tower possible! The tower we like the most will be added to the game and the player who submitted it will receive a rank upgrade!
Oh yes,Creepers,they do 4 damage to themThis Is Called `Teleport Tower'
It can summon ( the least 1 and the most 4) endermans to teleport the mobs away when their near at your base.
( THEY ONLY TELEPORT:
Witches
Slimes ( Small )
Magma Cubes ( Small )
Zombies
Spiders)
( THEY DAMAGE ALL THE MOBS EXCEPT FOR ONES THEY TELEPORT )
Giant-3 damage
Slimes-4 Damage
Magma Cubes-3 Damage
Cave Spiders-0 Damage ( they cant see them )
Wither Skeletons-5 damage
Normal Skeletons-6 damage
(forgot the rest D:)
Endermans go to different directions when they attack and teleport.
They cant damage/teleport flying mobs.
Prices
Tier 1: 500
Tier 2:600
Tier 3:650
Tier 4:800
If The Prices Are Too High/Low/Not Suitable,please tell me!
If anyone that reads this post think so too,please tell me aswell.
Goodluck!View attachment 88453 View attachment 88454 View attachment 88455 View attachment 88456
There is already a tower called the Summoner and you need to use the default texture packTower Name: Summoner
What will this tower cost? For unlocking:500 points For placing:200 lvl 2:200 lvl 3:350 lvl 4:700
This 5 x 5 tower summons villagers that distracts zombies, spiders, cave spiders, creepers, pig zombies, skeletons, blazes, witches, slimes, magma cubes and the giant. The mobs stop attacking the villager if he's dead ( he had normal health). He can not turn into a villager zombie
About the levels: for all the levels: range:10
lvl 1: 1 villager/ 10 seconds
lvl 2: 1 villager/5 seconds
lvl:3 : 2 villagers / 5 seconds
lvl 4: 2 villagers / 2,5 seconds
About the screenshots: ignore the fences that make sure that the villagers can not move, the mob spawner is a mob spawner of villagers,
left and right of the house, it's just the same of the back.
first screenshot: from above
second one: from the front
third one: from the back
View attachment 88424View attachment 88426View attachment 88425
Wouldn't It Seem A Little Fishy If There Are To Accounts Linked To The Same Player Name?make a new account, they will never know it is you
make a new account, they will never know it is you
Could This Be Compared To The Tempest Tornado Upgrade For The Monkey Apprentice From Bloons TD?Hello, OddBean14 here, to post my new tower (It sucks) (Just kidding, it is awesome)
The Tornado Tower!
The tornado tower would shoot out tornadoes (Could be upside-down cones of explosion particles) that do minor damage and send mobs that they hit several blocks backwards on the track. Tornadoes do not send withers backwards on the track, but send flying enemies twice as far.
Tier 1:
Time Interval: 20 seconds
Damage Dealt: 5
Sends Enemies: Back 5 blocks
Tornado Size: 3*3
In-game Cost: $200
Lobby Cost: 500 points
Tier 2:
Time Interval: 16 seconds
Damage Dealt: 8
Sends Enemies: Back 8 blocks
Tornado Size: 5*5
In-game Cost: $275
Tier 3:
Time Interval: 12 seconds
Damage Dealt: 12
Sends Enemies: back 12 blocks
Tornado Size: 7*7
In-game Cost: $650
View attachment 88438 View attachment 88440 View attachment 88442 View attachment 88443 View attachment 88444 View attachment 88445
The Plural Of Enderman Is Endermen, NOT EndermansThis Is Called `Teleport Tower'
It can summon ( the least 1 and the most 4) endermans to teleport the mobs away when their near at your base.
( THEY ONLY TELEPORT:
Witches
Slimes ( Small )
Magma Cubes ( Small )
Zombies
Spiders)
( THEY DAMAGE ALL THE MOBS EXCEPT FOR ONES THEY TELEPORT )
Giant-3 damage
Slimes-4 Damage
Magma Cubes-3 Damage
Cave Spiders-0 Damage ( they cant see them )
Wither Skeletons-5 damage
Normal Skeletons-6 damage
(forgot the rest D:)
Endermans go to different directions when they attack and teleport.
They cant damage/teleport flying mobs.
Prices
Tier 1: 500
Tier 2:600
Tier 3:650
Tier 4:800
If The Prices Are Too High/Low/Not Suitable,please tell me!
If anyone that reads this post think so too,please tell me aswell.
Goodluck!View attachment 88453 View attachment 88454 View attachment 88455 View attachment 88456
Yes, my idea was partially based upon this.Could This Be Compared To The Tempest Tornado Upgrade For The Monkey Apprentice From Bloons TD?
My Tower Idea is the Wither Tower.
The tower will cost around 1600 coins? but I guess you could decide if you think that's not right.
It shoots wither skulls which will damage anything in a 10 block radius. It will do x2 damage against the final wither in amargeddon mode and cannot be destroyed by the wither. It cannot attack Blaze, Silverfish and Witch.
On tier 4 if the castle is under attack it will release a mega attack and kill all mobs on the playing arena but it can only do this once. The tower has a 10% buff when next to a leach tower.
Tier 1: 5 Damage
Tier 2: 10 Damage
Tier 3: 25 Damage
Tier 4: 50 Damage
(If you like the idea but you think the tower is op you can altar the coins it uses and damage it does)
It has a 10 second cool down before it attacks again.
Please Consider my tower, Thank youView attachment 88310Tier 1
View attachment 88311 Tier 2View attachment 88312Tier 3 View attachment 88313 Tier 4
Search up what a tesla looks like and then go to the hidden tesla thing in clash of clans thats what I was kinda going for with more stuff to itBasically This
What I don't get is why electric towers are effective against air mobs as they have no contact with the ground, the air mobs should be at the same electrical potential as the surrounding environment thus not being as badly harmed by electricity as ground mobs would be (zombies/skeletons)
What really would affect airborn creatures would be turbulent winds, webs, high obstacles, heat etc...