If you want to visit the original thread, please go here: https://www.cubecraft.net/threads/new-game-suggestion-city-invasion.126486
What is City Invasion?
City Invasion is a strategic minigame, with two teams of 10, one attacking and one defending. The city is surrounded on two sides with a mound that can not be crossed OVER, however, there will be 8 tunnels that can be cut through. On one of the open sides, the defenders will spawn and the other open side is just a way in. The attackers spawn about 30 blocks behind the mound, opposite the defenders. Throughout the city, there are 3 capsules, one of which contains a diamond. To win the game as an attacker, you must find this diamond. To win the game as a defender, you must hold off the attackers for 10 minutes.
Some More Information
Attackers are given a code at the start of the game to open the capsules, these need to be inputted into the capsule, and the defenders can not open them so all three must be guarded. All players are given a gun with 30 ammo, it has a 0.5 second cooldown, but you must wait 5 seconds to get another 30 ammo into your gun. 5 successful hits with the gun will kill the player. From here, the person will continue to walk around, but can not chat or open capsules. To respawn back in, you must go back to your spawn and in a house. Respawns will occur at 9:30, 9:00, 8:30, etc. for attackers, and at 9:00, 8:00, 7:00, etc. for defenders. Because it is in a house, and the opposing team can form a blockade, unit collision will be entirely disabled for this game. In addition, defenders can not leave the city apart from their respawning house.
Rewards for Winning and Q&A
There will be two rounds of play, and in the waiting lobby you just select team one or team two. Like in tower defense, one team can only have one extra player than the other. It is randomly selected which team attacks first and which team defends first, and after a winner is determined roles switch.
Winning as the Attackers:
125 Experience
30 Points
60% Chance of Cubelet
Winning as the Defenders:
65 Experience
20 Points
15% Chance of Cubelet
If you're wondering why the attacking team gets so much more than the defenders, it's because this is based off something I did in real life and 5 out of 6 times the defenders won.
This game will have one major issue; team trolling. An attacker could say "It's not the one on the east side!" and the defenders will move to defend the west and central sides harder.
Edits: You need 6 kills to kill an attacker, not 5. (Suggested by @hgbf )
Kits: Thanks @LilNugget for the suggestion :)
Healer
2 Golden Apples
Price: Free
Gas Mask
Immunity to Poison Capsule
Price: 600 Points
Revive Token
Gold Carrot - When Clicked Activates a 5 Second Timer. If the person using it is not hit, they come back to life in that spot.
Price: 1500 Points
Diamond Hunter
Points Out 1 Decoy Capsule
Price: 3000 Points
Breaker
Gold Pickaxe + Gold Axe
Price: 5000 Points
Note: Natural regeneration is disabled. You can only regen by eating a golden apple.
Note: You can only break blocks with the set tool that breaks them fastest. (AKA only breaker kits can break blocks)
The Maps
There will be three maps for City Invasion at the start. One will be based off the picture below, one will be a mirror of the picture below, and the third would be a "ruined" version of the first.
The building ideas were from me, @FalseHonesty and @MrTokay
Skys = Skyscraper
CS= Concession Stand
Blank Buildings on the South= Residences
If you're still here, let me know what you think on these polls:
1. Last Building
Give me a building on the last red spot. i.e. Hospital
2. Order
With city hall being the most likely, order the buildings based off how likely you want a capsule to appear in them like this:
City Hall 15%
Airport 14%
Residences 13%
Museum 10%
Police / Fire: 8%
Hospital: 6%
Shopping: 6%
Skyscrapers: 5%
Construction: 4%
Movie Theatre: 4%
School: 3%
Office: 3%
Lot: 3%
Bank: 2%
CS: 2%
Gas Station: 2%
What is City Invasion?
City Invasion is a strategic minigame, with two teams of 10, one attacking and one defending. The city is surrounded on two sides with a mound that can not be crossed OVER, however, there will be 8 tunnels that can be cut through. On one of the open sides, the defenders will spawn and the other open side is just a way in. The attackers spawn about 30 blocks behind the mound, opposite the defenders. Throughout the city, there are 3 capsules, one of which contains a diamond. To win the game as an attacker, you must find this diamond. To win the game as a defender, you must hold off the attackers for 10 minutes.
Some More Information
Attackers are given a code at the start of the game to open the capsules, these need to be inputted into the capsule, and the defenders can not open them so all three must be guarded. All players are given a gun with 30 ammo, it has a 0.5 second cooldown, but you must wait 5 seconds to get another 30 ammo into your gun. 5 successful hits with the gun will kill the player. From here, the person will continue to walk around, but can not chat or open capsules. To respawn back in, you must go back to your spawn and in a house. Respawns will occur at 9:30, 9:00, 8:30, etc. for attackers, and at 9:00, 8:00, 7:00, etc. for defenders. Because it is in a house, and the opposing team can form a blockade, unit collision will be entirely disabled for this game. In addition, defenders can not leave the city apart from their respawning house.
Rewards for Winning and Q&A
There will be two rounds of play, and in the waiting lobby you just select team one or team two. Like in tower defense, one team can only have one extra player than the other. It is randomly selected which team attacks first and which team defends first, and after a winner is determined roles switch.
Winning as the Attackers:
125 Experience
30 Points
60% Chance of Cubelet
Winning as the Defenders:
65 Experience
20 Points
15% Chance of Cubelet
If you're wondering why the attacking team gets so much more than the defenders, it's because this is based off something I did in real life and 5 out of 6 times the defenders won.
This game will have one major issue; team trolling. An attacker could say "It's not the one on the east side!" and the defenders will move to defend the west and central sides harder.
Edits: You need 6 kills to kill an attacker, not 5. (Suggested by @hgbf )
Kits: Thanks @LilNugget for the suggestion :)
Healer
2 Golden Apples
Price: Free
Gas Mask
Immunity to Poison Capsule
Price: 600 Points
Revive Token
Gold Carrot - When Clicked Activates a 5 Second Timer. If the person using it is not hit, they come back to life in that spot.
Price: 1500 Points
Diamond Hunter
Points Out 1 Decoy Capsule
Price: 3000 Points
Breaker
Gold Pickaxe + Gold Axe
Price: 5000 Points
Note: Natural regeneration is disabled. You can only regen by eating a golden apple.
Note: You can only break blocks with the set tool that breaks them fastest. (AKA only breaker kits can break blocks)
The Maps
There will be three maps for City Invasion at the start. One will be based off the picture below, one will be a mirror of the picture below, and the third would be a "ruined" version of the first.
The building ideas were from me, @FalseHonesty and @MrTokay
Skys = Skyscraper
CS= Concession Stand
Blank Buildings on the South= Residences
If you're still here, let me know what you think on these polls:
1. Last Building
Give me a building on the last red spot. i.e. Hospital
2. Order
With city hall being the most likely, order the buildings based off how likely you want a capsule to appear in them like this:
City Hall 15%
Airport 14%
Residences 13%
Museum 10%
Police / Fire: 8%
Hospital: 6%
Shopping: 6%
Skyscrapers: 5%
Construction: 4%
Movie Theatre: 4%
School: 3%
Office: 3%
Lot: 3%
Bank: 2%
CS: 2%
Gas Station: 2%
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