Minecraft PC IP: play.cubecraft.net

Djekko_

Novice Member
Jun 30, 2017
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UK
intense.jpg

Hello CubeCrafters!
So it's been a few weeks since we released the last of the island games, Archer Assault. We have been listening to your feedback and added and changed features of the games for your enjoyment. We are updating all 3 games at once so you get 3 updates for the price of 1. Whats been added? Well I'm glad you asked.

TNT Trouble
TNT Trouble has the most changes, adding features and improved balancing to enhance your gameplay experience and provide more strategy to the game.
Shop
Shops have been added to the game. The shop is accessed through a villager on your own team. There is a villager located next to each tower. The shops have been broken down into two areas, a player shop and a tower shop.

Shop.jpg

New Shop.

Player Shop
In the player shop you can purchase a wide range of items, including Blocks, Weapons and Armour. These items will be available for all play styles and can help players attack the other team or defend there own teams tower.

player shop.jpg

Player Shop.

Tower Shop
The tower shop will allow players to buy defence buffs for each tower. When active a negative potion effect will be applied any player on the opposite team when entering the area of effect around the tower.
Defence Buffs
  • Slowness
  • Weakness
  • Mining Fatigue
  • Poison
Tower shop.jpg

Tower Shop.
Defence buffs can also be stacked meaning multiple defence buffs can be active on a tower at any time. If a defence buff is already active, players can still purchase more time allowing the defence buff to be active for longer. Active buffs can be seen above the villagers head next to the tower.

villager with defence buffs.jpg

New shop with active defence buffs.

Currency
The currency used for all the items in the game is gunpowder. Each player will start the game with 25 gunpowder. Extra gunpowder can be obtained by killing other players. Killing any player will gain you 7 gunpowder and killing an enemy carrying TNT will gain you 12 gunpowder. If TNT explodes 6 gunpowder will also be dropped in the area available for all players to collect. If you die you will keep your gunpowder but lose any equipment you may have already purchased or crafted.

Starting Inventory.jpg

Players Starting Inventory with Lumberjack Starting Kit.

Creeper Farms
Each map now has creeper farms which regularly spawn creepers. When creepers are killed or explode they will drop between 5-8 gunpowder.

Creeper Farm.jpg

New Creeper Farm.

Player Kits
Player kits have been added to TNT Trouble to allow players to choose a kit which will suit there play style. Kits are only applied at the start of the game and will help give you a head start in a certain element of gameplay.

Kit Selection.jpg

Player Kits.
  • Lumberjack
    • Iron Axe
    • 10 Oak Logs
  • Scout
    • 2 Speed Potions
    • Stone Sword
  • Witch
    • 1 Instant Damage Splash Potion
    • 1 Poison Splash Potion
  • Knight
    • Iron Sword
    • Iron Chestplate
  • Miner
    • Iron Pickaxe
    • Iron Helmet
  • Snowman
    • 32 Snowballs
  • Builder
    • 18 Bricks
Ender Chests and Enchanting Tables
Ender Chests have now been added to allow players to store their own equipment throughout the game.
Enchanting tables have also been added to some maps as well as lapis ore allowing players to enchant their equipment. But be careful, enchanting tables are often in vunerable places.

Screen Shot 2017-10-19 at 15.12.30.jpg


New Map
Nature
We hope it's in your nature to blow things up.
tnttroubleflowers.jpg


  • Addition of Human Kits​
    • Lumberjack - Stone Axe + 10 Oak Logs​
    • Scout - 2 speed potions + 1 Stone sword​
    • Witch - 1 instant damage II splash potion + 1 poison splash potion​
    • Knight - Iron Sword + Iron Chestplate​
    • Miner - Iron pickaxe + Iron Helmet​
    • Snowman - 32 snowballs​
    • Builder - 18 bricks​
  • Chests have been replaced with ender chests​
  • Enchantment tables have been added to old and new maps​
  • Crafting tables, Chests and enchantment tables can only be destroyed by TNT​
  • Blocks can no longer be set on fire​
  • Team balancing has been added, teams with less players are given resistance.​
  • Statistic name has been changed from Castles destroyed to Towers destroyed​
  • Creeper farms have been added to either be used as a defence or to gain more gunpowder​
  • Villager shops have been added for each tower were players can access the player shop and tower shop​
    • Tower shop​
      • Slowness tower buff - Duration: 55 seconds - Cost: 30 gunpowder​
      • Weakness tower buff - Duration: 40 seconds - Cost: 50 gunpowder​
      • Mining Fatigue tower buff - Duration: 30 seconds - Cost: 75 gunpowder​
      • Poison tower buff - Duration: 15 seconds - Cost: 100 gunpowder​
    • Player Shop​
      • Blocks​
        • Cobblestone​
        • Sand​
        • Bricks​
        • Ice​
        • Wood​
        • Slime block​
        • Iron Bars​
        • Cob web​
        • Soul sand​
      • Weapons​
        • Wooden sword​
        • Gold sword​
        • Stone sword​
        • Iron sword​
      • Archery​
        • Normal bow​
        • Damage bow - Power II​
        • Knockback bow - Punch II​
        • 16 Arrows​
        • 32 Arrows​
        • 64 Arrows​
      • Tools​
        • Wooden shovel​
        • Wooden axe​
        • Wooden pickaxe​
        • Gold shovel​
        • Gold axe​
        • Gold pickaxe​
        • Stone shovel​
        • Stone axe​
        • Stone pickaxe​
        • Iron shovel​
        • Iron axe​
        • Iron pickaxe​
      • Armour​
        • Leather armour​
        • Gold armour​
        • Chainmail armour​
        • Iron armour​
  • Gunpowder is the new currency and all players start with 25 gunpowder​
    • Gain 7 gunpowder for each player killed​
    • Gain 12 gunpowder if the player killed was carrying TNT​
    • 6 Gunpowder is dropped when TNT explodes​
    • 5-8 Gunpowder gained for killing a creeper​
  • Players now start with a wooden sword and pickaxe instead of a stone sword and pickaxe​
  • 1 New map​
    • Nature​

Infection
Infection has been the most popular game and seems to already be a favourites with some players. We decided to keep things simple for now and have only added some human kits and voting options.
Human Kits
Starting kits have now been added to infection allowing humans to select a kit that best suits there play style.
Human Kit Selection.jpg

Human Kit Selection.
  • Lumberjack
    • Iron Axe
    • 5 Oak Logs
  • Farmer
    • 2 Bread
    • 1 Steak
  • Warrior
    • Iron Sword
  • Miner
    • Iron Pickaxe
  • Builder
    • 20 Bricks
  • Healer
    • 2 Golden Apples
  • Tank
    • Chain Chestplate

Voting
A new time of day voting option has been added allowing players with lapis rank or higher to choose between night and day. Infected players will also be equipped with night vision.

Night View - Infected.jpg

Infection at Night.

New Maps
City
The threat level of the infection is sky high.
cityforums.jpg


Moon
Fly me to the .....
moonbaseforums.jpg

  • New human kits to select before the game starts
    • Lumberjack - Iron axe + 5 Oak logs
    • Farmer - 2 Bread + 1 Steaks
    • Warrior - Iron sword
    • Miner - Iron pickaxe
    • Builder - 20 Bricks
    • Healer - 2 Golden apples
    • Tank - Chain chestplate
  • New time of day voting for Lapiz rank+
    • Day
    • Night
  • 2 New maps
    • City
    • Moon

Archer Assault
Archer Assault is one of our fast paced games that is intense from start to finish. We have added feature that will balance the game and increase competitiveness with the new kill-streaks feature.
Breakable Objects
Fences, gates and glass panes are now breakable, allowing players to open up access points around maps. Block breaking has now been changed similar to the block breaking seen in paintball in arcade.

2017-10-27_12.13.51.jpg

Blocks Being Broken by Arrows.

Kits
A few changes have been made to the kits that will improve the balancing of the game. The Tank kits shotgun bow has had the amount of arrows fired reduced from 7 to 5. The Offensive kit now has reduced knock-back for the arrows that have been fired. If there is a player on your own team who is using the offensive kit and has activated their invisibility ability, that player will now glow allowing you to see invisible players on your own team.

2017-10-27_12.04.41.jpg

Invisible Players Glowing.

Kill-Streaks
Kill-streaks have now been added to each game and at the end of the game, a leaderboard will show the players who got the highest kill-streaks and the top 3 players will be rewarded with points and XP​
  • 1st gets 5 points and 50XP
  • 2nd gets 3 points and 30 XP
  • 3rd gets 1 point and 10 XP
New Maps
Shaolin
Everyone is Kung Fu shooting... PEW, PEW.
Bonsai.jpg


Monuments
This is quite a monumental map.
sandyforums.jpg

  • Formula for the capture rate of the objective has changes to make capturing the objective slower
  • Player regenerate a block every 7 seconds until they have a maximum of 20 blocks
  • Fireworks are set off when a power up spawns and when a power up has been collected
  • XP for players on the winning team has been increased from 75XP to 100XP
  • Blocks now decay when shot requiring 2 or 3 arrow hits total to destroy a block
  • Wooden fences, wooden gates and glass panes can be destroyed when an arrow hits them
  • Tank kit, the bow now fires 5 arrows instead of 7
  • Offensive kit, knock back from arrows have been halved
  • Offensive kit, invisible players on your own team will be visible via a glow effect on the invisible player
  • If one team has less players than the other, then the team with less players will have increased damage towards the team with more players
  • Kill steaks have been added to the game
    • 1st gets 5 points and 50XP
    • 2nd gets 3 points and 30XP
    • 3rd gets 1 point and 10XP
  • 2 new maps
    • Shaolin
    • Monuments
 
Last edited:

Gainfullterror

Forum Professional
Mar 24, 2016
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www.cubecraft.net
Archer assault is now 20x more fun, and the new maps are absolutely amazing. Glad we got an update for these awesome games!

  • Slowness tower buff - Duration: 55 seconds - Cost: 30 gunpowder​

  • Weakness tower buff - Duration: 40 seconds - Cost: 50 gunpowder​

  • Mining Fatigue tower buff - Duration: 30 seconds - Cost: 75 gunpowder​

  • Poison tower buff - Duration: 15 seconds - Cost: 100 gunpowder​
Also: Shouldn't these be called "debuffs"? (TNT Trouble full changelog)
 
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A pigeon

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I was hoping I’d be first. Looking forward to filming the disstrack here
 
A

A pigeon

Guest
Please rename city to england. Healer already OP . Add charged creepers that drop throwable TNT. They’ll be rare spawns.
 
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