Hey Guys! Just want to share with you a concern that i started to ponder my mind in the game of Eggwars. So if i'm remembering this correctly, there used to be a time where the armor used to be Protection V, but that was lowered to IV shortly after the server upgrade to 1.9, and that definitely cut down the super long drawn out fights, but am i the only one who thinks they're still too long in some cases?
What i'm saying is that i believe the protection on the armor is too high and suggesting is that we take it down from IV to III, Or at least lower the protection by a level in response to the type of health voted for: Half Health = Prot 4 and Triple Health = Prot 1, or even increase the sharpness of the swords. What I'm attempting to do here is to simply shorten the fights in OP Mode, making them more centered around skill, and less about breaking the other opponents' armor.
Poll's at the top. Vote. Let me know what you guys think about this idea :)
What i'm saying is that i believe the protection on the armor is too high and suggesting is that we take it down from IV to III, Or at least lower the protection by a level in response to the type of health voted for: Half Health = Prot 4 and Triple Health = Prot 1, or even increase the sharpness of the swords. What I'm attempting to do here is to simply shorten the fights in OP Mode, making them more centered around skill, and less about breaking the other opponents' armor.
Poll's at the top. Vote. Let me know what you guys think about this idea :)
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