After the 1.9 update, Super Craft Bros is heavily unbalanced.
I understand there are more pressing matters now, like fixing bugs. But sooner or later it'd be nice if you take a look at this issue. You nerfed Wither kit a few months ago, limiting shooting rate, so it seems you are aware of this kind of unbalances.
"Sword kits" like Cactus or Zombie are nigh useless now. Cool down time makes very difficult to make a kill.
OTOH bowmen kits (Blaze and Skeleton) have become too OP. These kits were already a little advantaged to begin with. Now they're not even in the same league.
I'd suggest applying stronger enchants to "Overpowered Zombie" mode (that gives players a second or two of diamond gear), to Wither's star and to Cactus' sword. I don't use much Enderman or Spider, so I'm not sure where they stand now.
Creeper's gunpowder weapon (the pushing, left click thing, not the explosion) could use a higher level of punch too. TIA
I understand there are more pressing matters now, like fixing bugs. But sooner or later it'd be nice if you take a look at this issue. You nerfed Wither kit a few months ago, limiting shooting rate, so it seems you are aware of this kind of unbalances.
"Sword kits" like Cactus or Zombie are nigh useless now. Cool down time makes very difficult to make a kill.
OTOH bowmen kits (Blaze and Skeleton) have become too OP. These kits were already a little advantaged to begin with. Now they're not even in the same league.
I'd suggest applying stronger enchants to "Overpowered Zombie" mode (that gives players a second or two of diamond gear), to Wither's star and to Cactus' sword. I don't use much Enderman or Spider, so I'm not sure where they stand now.
Creeper's gunpowder weapon (the pushing, left click thing, not the explosion) could use a higher level of punch too. TIA