Minecraft PC IP: play.cubecraft.net
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Tacosbefriends

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Players are pitted against SLIMEZILLA, a massive slime attacking the bustling city of Blokyo. (or Blockhattan if it's the sequel) Slimezilla would slowly advance on a nuclear power plant/military facility/whatever and it's up to the players to stop it before it can destroy the city. Players would get 3 or so lives and can select kits with which to fight Slimezilla, like a soldier with rapidly firing arrows, a demolitionist that can blow stuff up, a medic who can heal the other players, or a sniper with a powerful bow. As more and more damage is dealt to Slimezilla, smaller slimes are spawned on and around players, as if the damage being dealt to Slimezilla is chunking off bits and pieces that rise and attack you. I think this would be a sort of neat idea for a game because none of the other games (except for UHC and Paintball, the two newest games) encourage teamwork and group effort. I'd love to see a game where players cooperate towards a common goal rather than mindlessly bludgeon each other with swords.

Note: Yes, I know this game idea is ridiculous and sounds half-baked. I literally got the idea from looking at my Venice hide and seek map and thinking "Godzilla would love it here."
 

Tacosbefriends

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Authentication servers are down and I'm bored, so I came up with some quick ideas for classes:

Infantry
Head Gear: Dark Green Leather Cap
Chest Gear: Dark Green Leather Tunic
Leg Gear: Dark Green Leather Pants
Foot Gear: Black Leather Boots
Primary Weapon: Power I Infinity I Punch I Bow
Secondary Weapon:
Special Ability: Rapid fire, similar to skeleton’s ability in Super Craft Bros.

Grenadier
Head Gear: None
Chest Gear: Dark Red Leather Tunic
Leg Gear: Dark Red Leather Pants
Foot Gear: Black Leather Boots
Primary Weapon: Explosive Snowballs, similar to Serious Snowballs in the Lobby.
Secondary Weapon: Placeable TNT, similar to the Bomber kit in SG, or landmine pressure plates.
Special Ability: Massive explosion upon death, does not hurt teammates.

Medic
Head Gear: Light Red/Pink Leather Hat
Chest Gear: White Leather Tunic
Leg Gear: White Leather Pants
Foot Gear: White Leather Boots
Primary Weapon: None
Secondary Weapon: None
Special Ability: Can heal teammates by right-clicking them. (Maybe with paper?)

Sniper
Head Gear: Black Leather Helmet
Chest Gear: Dark Blue Leather Chestplate
Leg Gear: Dark Blue Leather Pants
Foot Gear: Black Leather Boots
Primary Weapon: Power V Infinity I Bow
Secondary Weapon: Punch IV Infinity I Bow
Special Ability: Moves slightly faster than other classes. Speed II?
 

BubbleGalore

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There should be a mage class that can like shoot different elements (Ice, fire, poison, lightning, dark, etc. I play WAY to many MMOs.)
 
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Tacosbefriends

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There should be a mage class that can like shoot different elements (Ice, fire, poison, lightning, dark, etc. I play WAY to many MMOs.)
I was considering that, but I wanted it to be a little more realistic. :3 That's why I opted not to suggest classes like pyro (because flamethrowers are an outdated technology and who in their right mind would use one in a crowded city!?) or Scout (because this isn't TF2, shut up.)
 
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BubbleGalore

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I was considering that, but I wanted it to be a little more realistic. :3 That's why I opted not to suggest classes like pyro (because flamethrowers are an outdated technology and who in their right mind would use one in a crowded city!?) or Scout (because this isn't TF2, shut up.)
Why not something like a Synergist (For final fantasy fans) which can buff players for like strength or speed or something, which would last like 15 seconds (15 seconds so they have something to do)
 

Trickmaster

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I was considering that, but I wanted it to be a little more realistic. :3 That's why I opted not to suggest classes like pyro (because flamethrowers are an outdated technology and who in their right mind would use one in a crowded city!?) or Scout (because this isn't TF2, shut up.)
So it's realistic to fight giant cubes of a green monster with medieval age weapons that shoot arrows that somehow clone from a single arrow, defying the scientific law of matter that states matter cannot be created/destroyed, while a single hit, from a monster that big that could crush you just by stepping on it, deals less than a heart, which is less than 1/10 of your overall health?
 

Tacosbefriends

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So it's realistic to fight giant cubes of a green monster with medieval age weapons that shoot arrows that somehow clone from a single arrow, defying the scientific law of matter that states matter cannot be created/destroyed, while a single hit, from a monster that big that could crush you just by stepping on it, deals less than a heart, which is less than 1/10 of your overall health?
Precisely.
 

Catzore <3 Taco's

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i wanted it to be a alittle more realistic
So it's realistic to fight giant cubes of a green monster with medieval age weapons that shoot arrows that somehow clone from a single arrow, defying the scientific law of matter that states matter cannot be created/destroyed, while a single hit, from a monster that big that could crush you just by stepping on it, deals less than a heart, which is less than 1/10 of your overall health?
Ummm he said Alittle
 
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