The biggest issue I currently see is a third player in a duel sweeping in for the kill. This happens repeatedly. Since the 1.19 beta started, around 50% of my deaths and 50% of my kills are from someone who is already heavily damaged by another player. It's to the point that pvp skill is worth nothing, since any player can kill you given lucky timing.
This is also damaging to new players who feel they cant improve because everything is just luck based. It can be very frustrating getting stomped out when you were heavily disadvantaged in a duel from the start.
Solution to the problem:
Im not entirely sure if there is a total fix, but some things can help. Here are some ideas.
-lower the damage of weapons or the protection of armor, so that you have more health during the majority of a fight
-less maps with open areas, so fights can't be as easily interrupted
-more water buckets/cobwebs/knockback/etc. anything that can get the other players away from you and you away from them faster. This means running out of a fight to heal is an option
-faster healing options. this might just be the biggest issue, since healing from food seems to take way longer in this version, leading you to stay health disadvantaged after a fight for a long time. Maybe certain foods (such as suspicious stew) can be added to help heal faster and more often
Because of the way it is now, I might have to stop regularly playing cubecraft skywars. The frustration is often too much, especially since it doesn't matter how good im playing that day---I can always get 3d partied
This is also damaging to new players who feel they cant improve because everything is just luck based. It can be very frustrating getting stomped out when you were heavily disadvantaged in a duel from the start.
Solution to the problem:
Im not entirely sure if there is a total fix, but some things can help. Here are some ideas.
-lower the damage of weapons or the protection of armor, so that you have more health during the majority of a fight
-less maps with open areas, so fights can't be as easily interrupted
-more water buckets/cobwebs/knockback/etc. anything that can get the other players away from you and you away from them faster. This means running out of a fight to heal is an option
-faster healing options. this might just be the biggest issue, since healing from food seems to take way longer in this version, leading you to stay health disadvantaged after a fight for a long time. Maybe certain foods (such as suspicious stew) can be added to help heal faster and more often
Because of the way it is now, I might have to stop regularly playing cubecraft skywars. The frustration is often too much, especially since it doesn't matter how good im playing that day---I can always get 3d partied