This was almost what I was exactly thinking when I made my Community Feedback thread. Maybe I didn't explain it correctly in my thread but I love this Tower Defense thread. Anyways about Tower Defense, a tutorial for new players would be nice, like a preset game for the new player to guide the player on what to do. Another would be tips and guides in chat or in the tutorial. I see that people complain about new players placing towers in the wrong spots, so why not add tips to help them stay better organized and not take up too much space. This way, it might be able to decrease the amount of players using too much space in game.
Edit: One more thing, maybe a possible survival mode that only involves players working together rather then going against each other. There is a mode where it has "survival", but it involves people working against each other and is only a voteable option for ranked members. The survival mode I'm talking about would be like Balloon Tower Defense where you need to kill monsters for profit. Now, idk how exp should work of this would be added, but I was thinking there would be only gold and no exp.
Tower Suggestion(s):
Mind Control Tower
Abilities: Being able to take over mobs that are nearby and make them turn around and walk into other mobs. How will the Mind Controlled mobs will kill the other mobs? Well, I was thinking about having them collide into each other and the Mind Controlled mobs takes away the health of the other mobs it's going into based on how much the Mind Controlled mobs health. The Mind Controlled mobs will eventually despawn if not dead yet. To balance this out, maybe make the tower control a certain amount of mobs and a certain types of mobs rather then it controlling a boss monster which would be stupid.
@Camezonda would it be possible to do something like this for all games like have a suggestion thread to help fix problems for the games, but only once in a while to keep balance between games and arguments.