THE ILLUSION TOWER
These towers confuse their opponents into doing anything but destroy the base, like going the other way or defeating other troops.
What can it do??
Just as the description says. The tower shoots a ray that will confuse the target. At level 1 and 2, it will make them turn back, giving your team more time to kill it. However, when they return, they will not be affected by the tower. At level 3 and 4, the target will be hypnotized to attack its partners. It will step out of line and attack a mob for 5% HP per hit. Ground mobs cannot hit flying mobs and flying mobs can't hit ground mobs. (Ex. Zombie can't hit Endermite and vise versa) The effects on the mob will last only for 5 seconds but those 5 seconds will be pretty useful.
Who and how can it hit?
The effects of the tower are very strong but 1 tower can only be controlling 2 mobs at once. The beam is a direct hit on the mob and has no other area of effect. This tower cannot hit Cave Spiders, Zombie Pigmen, and both Kinds of Slimes. This tower can be used on giants so if you have some of these towers on the board it could make for a comeback!!
The Price??
Ignore what you see below. Well let's face it. A tower that can be a total game changer and even have mobs fighting other mobs like they're level 1 computers is just plain OP. The Price tag will be a hefty one. 1800 coins for a tower. It may be a lot but for a compact tower that will bring victory is what everyone wants (Except like, well people who don't play this game (WELL THEY SHOULD)). So the way the towers are, should make the game of Tower Defense a extra way to put people on their toes.
These towers confuse their opponents into doing anything but destroy the base, like going the other way or defeating other troops.
What can it do??
Just as the description says. The tower shoots a ray that will confuse the target. At level 1 and 2, it will make them turn back, giving your team more time to kill it. However, when they return, they will not be affected by the tower. At level 3 and 4, the target will be hypnotized to attack its partners. It will step out of line and attack a mob for 5% HP per hit. Ground mobs cannot hit flying mobs and flying mobs can't hit ground mobs. (Ex. Zombie can't hit Endermite and vise versa) The effects on the mob will last only for 5 seconds but those 5 seconds will be pretty useful.
Who and how can it hit?
The effects of the tower are very strong but 1 tower can only be controlling 2 mobs at once. The beam is a direct hit on the mob and has no other area of effect. This tower cannot hit Cave Spiders, Zombie Pigmen, and both Kinds of Slimes. This tower can be used on giants so if you have some of these towers on the board it could make for a comeback!!
The Price??
Ignore what you see below. Well let's face it. A tower that can be a total game changer and even have mobs fighting other mobs like they're level 1 computers is just plain OP. The Price tag will be a hefty one. 1800 coins for a tower. It may be a lot but for a compact tower that will bring victory is what everyone wants (Except like, well people who don't play this game (WELL THEY SHOULD)). So the way the towers are, should make the game of Tower Defense a extra way to put people on their toes.