Minecraft PC IP: play.cubecraft.net

TheSilent

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Mar 26, 2023
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Hello everyone :heart:

First Sugg. :-
make Tower defense game in server with
1- open box with new unity ( common - uncommon .. etc )
2- wearing armor can get in raids tower
3- upgradeing units
4- The possibility of adding some thing ok skills to upgrade untis ( range - attack - speed - etc)
5- the pvp systems works and there are with rank
6-battlepass

for more details i can help you give better ideas


Sec Sugg. :-
make mmorpg game with
1- dungeon
2- boss
3- daily, week boss
4- make new items sword and armors
5- gems with power or drop or hp
6- battlepass
7- a lot of ieads i have

for more details i can help you give better ideas

user name in discord : @the__Silent
 

Blom

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Sep 12, 2018
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First Sugg. :-
make Tower defense game in server with
1- open box with new unity ( common - uncommon .. etc )
2- wearing armor can get in raids tower
3- upgradeing units
4- The possibility of adding some thing ok skills to upgrade untis ( range - attack - speed - etc)
5- the pvp systems works and there are with rank
6-battlepass

for more details i can help you give better ideas
Tower defense has already been a rather succesful game on CubeCraft. Sadly, it got removed due to too little players. The concept as CubeCraft had it was probably one of the better executed version. I don't see how armor and pvp as the main mode would be better compared to the one CubeCraft already had. I am also hesitant on returning the old game right now, though on bedrock I think it would be fine.

Sec Sugg. :-
make mmorpg game with
1- dungeon
2- boss
3- daily, week boss
4- make new items sword and armors
5- gems with power or drop or hp
6- battlepass
7- a lot of ieads i have

for more details i can help you give better ideas

user name in discord : @the__Silent
Something like this could be very cool, but it needs a lot of improvement to fit within the CubeCraft minigame style of the server. The only game that CubeCraft has that you could compare this with is SkyBlock, though it looks a bit like what Magic & Mayhem was. If there is a lot of effort into this game, it might just work, but I think CubeCraft is not the server for this. I see this game more as a main gamemode that a server is build around, maybe even being its only gamemode. I do like the idea, just not for cubecraft.

6- battlepass
I hate the system of a battlepass if it gives you in game advantages. If it is just for style or votes, this does nothing in game, but battle passes as a whole kind of defeat this point. Unless you meant they should be free, but then the name 'battle pass' seems a bit misleading.
 

TheSilent

Member
Mar 26, 2023
12
1
9
25
Tower defense has already been a rather succesful game on CubeCraft. Sadly, it got removed due to too little players. The concept as CubeCraft had it was probably one of the better executed version. I don't see how armor and pvp as the main mode would be better compared to the one CubeCraft already had. I am also hesitant on returning the old game right now, though on bedrock I think it would be fine.
1- If we cooperate together in making tower defense in a good and completely different way, with good additions, beautiful features, ranks, and design of shapes, it will be very fun and attractive, but we need time to implement the idea one by one.
Something like this could be very cool, but it needs a lot of improvement to fit within the CubeCraft minigame style of the server. The only game that CubeCraft has that you could compare this with is SkyBlock, though it looks a bit like what Magic & Mayhem was. If there is a lot of effort into this game, it might just work, but I think CubeCraft is not the server for this. I see this game more as a main gamemode that a server is build around, maybe even being its only gamemode. I do like the idea, just not for cubecraft.
2- What you say is true, it requires a lot of work and a high amount of resources, so you need one server, but because I am a fan of the CubeCraft server, I want to work as much as possible for new and special updates and other events.
I hate the system of a battlepass if it gives you in game advantages. If it is just for style or votes, this does nothing in game, but battle passes as a whole kind of defeat this point. Unless you meant they should be free, but then the name 'battle pass' seems a bit misleading.
This is a very good system, especially if the work provides gifts in the form of points and skins in each season. It will be very enjoyable and in many things it encourages the success of the server and increases the enthusiasm of the players, but we can remove this system and add other things instead.
 

Blom

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1- If we cooperate together in making tower defense in a good and completely different way, with good additions, beautiful features, ranks, and design of shapes, it will be very fun and attractive, but we need time to implement the idea one by one.
I don't think this is the problem though. Besides maybe the length of the games, there was very little wrong with Tower Defence (TD for short) overall. It didn't get enough players because of the amount of games on the network. This game has never seen bedrock at all, so all of this is only true for Java. I've talked a lot with community members, but the biggest issue was also that it barely got any updates. CubeCraft didn't know what to do with the gamemode to the point after community talks the TD community themselves got the opportunity to help on the update (see here).

The last update was in januari 2021, before it got removed in september 2022 with the Future of Java. before that, it hadn't been updated for 4 years. I believe the community had the opportunity to make the game more to their liking, and I don't see any new features that would make it better. Unless you have a very good set of suggestions though, I would love to hear those! Until that time, I am not convinced in the return of TD as a whole (unless on bedrock, as said)

On the other two points, I think you say valid things, but overall I don't see this happening still
 
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TheSilent

Member
Mar 26, 2023
12
1
9
25
I don't think this is the problem though. Besides maybe the length of the games, there was very little wrong with Tower Defence (TD for short) overall. It didn't get enough players because of the amount of games on the network. This game has never seen bedrock at all, so all of this is only true for Java. I've talked a lot with community members, but the biggest issue was also that it barely got any updates. CubeCraft didn't know what to do with the gamemode to the point after community talks the TD community themselves got the opportunity to help on the update (see here).

The last update was in januari 2021, before it got removed in september 2022 with the Future of Java. before that, it hadn't been updated for 4 years. I believe the community had the opportunity to make the game more to their liking, and I don't see any new features that would make it better. Unless you have a very good set of suggestions though, I would love to hear those! Until that time, I am not convinced in the return of TD as a whole (unless on bedrock, as said)

On the other two points, I think you say valid things, but overall I don't see this happening still
The image does not work from the link you sent

But if we cooperate together and offer suggestions, I think we will be able to create an excellent server
But we need designs for new characters, monsters, and effects, and I am sure that the CubeCraft server is a very creative team in programming and design.
 

TheSilent

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Mar 26, 2023
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From my view of the previous videos about tower defense, I think it needs a lot of modifications because it lacks the fun and the mechanism of attracting players to the server.
 

Blom

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The image does not work from the link you sent
whoops, fixed!

From my view of the previous videos about tower defense, I think it needs a lot of modifications because it lacks the fun and the mechanism of attracting players to the server.
I think it would be good to come up with suggestions yourself before you post a thread like this as well. I'm sure there are a lot of people that would love to talk about this, but then I would make a thread in a different subforum, being Game Discussions under the subheading 'Other Games'. Suggestions here could get a response from the admins with a direct decision, hence I don't think 'let's think about this together' is sufficient.
 
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TheSilent

Member
Mar 26, 2023
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I think it would be good to come up with suggestions yourself before you post a thread like this as well. I'm sure there are a lot of people that would love to talk about this, but then I would make a thread in a different subforum, being Game Discussions under the subheading 'Other Games'. Suggestions here could get a response from the admins with a direct decision, hence I don't think 'let's think about this together' is sufficient.
I mean, we cooperate together and think from the work side. If there is something bad or not good in my idea, you can tell me about it, and this is the purpose of my words.
 

TheSilent

Member
Mar 26, 2023
12
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From my view of the picture in a new way, I do not want to add a tower. You can do the simplest thing by changing a tower with characters that receive magic or something special that designers can do and replace the characters with a tower place. This is the simplest suggestion.
whoops, fixed!
 

Blom

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Sep 12, 2018
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From my view of the picture in a new way, I do not want to add a tower. You can do the simplest thing by changing a tower with characters that receive magic or something special that designers can do and replace the characters with a tower place. This is the simplest suggestion.
Thanks for clarifying, these are clear ideas that we can give feedback on!

That being said, Tower Defence was not popular enough before the Future of Java thread. I don't think that new textures or graphic design would have a massive impact on the player base. Therefore I don't see this being added to Java network right now. Note that I loved the mode myself and I really hope it to return, but looking from a company perspective from CubeCraft I don't think it is worth adding it back right now.

For Bedrock however, if it is designed in a way similar to other games as MinerWare or Ender, I do think this could work out. The player base on bedrock is a bit younger on average compared to the one on Java, so magical graphics could work out great. Is it worth the development time to get the coding over in its entirety? Maybe not, but it is an original game, definitely for Bedrock, so I would love to see an attempt!
 
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