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What's ur opinion about these kits?

  • Yes this is the best suggestion thread ever!

  • Most of the kits are very good! With a few tweaks we can add them!

  • Some of the kits can be added after balancing!

  • A few of the kits maybe can be added after some sort of overhaul

  • Nah D:


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GalacticAC

Novice Member
Jul 25, 2018
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This kit list can be updated at any time to balance them, check out often!
Removed some overly stupid kits
Second edit, another attempt to balance D:

Hi!
Im galaticAC, and blockwars is my favorite game on this server. Sadly, we don't get many updates for this game recently, so I came up with a few ideas of new kits.
I'm not a expert of balancing stuff, so if you think the kits are underpowered or overpowered, let me know in comments. Some of the are concepts and Im not sure if they will work anyway.
Most kits here either tried to solve a current problem, provides counters to current kits, or provide a new way of gameplay.
So lets begin!

Executioner (Iron Axe Icon):
Stone Axe
Leather Chestplate
Wooden Pickaxe

Blaze (Blaze Rod Icon):
Refined Blaze Rod:
Fire Aspect I Enchantment
-2 Attack Speed (Slightly faster than a sword)
+2 Attack Damage
Wooden Pickaxe
Golden Chestplate

Squid (Ink Sac Icon):
Stone Sword
Leather Chestplate
Wooden Pickaxe
Ink Bomb (Splash potion of Slowness and blindness for 10 second) 45 second cooldown, timer does not refresh on death.

Angel (Feather Icon):
Golden Helmet
Golden Boot with Feather Falling X
Golden Sword
Bow
3 Arrows
Ability: 4 seconds of Levitation V, 30 seconds of cooldown (disabled in overtime or when ur holding the flag)
 
Last edited:
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Deleted member 436996

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I find those kits way too overpowered.
''Bow power II'' Makes sense to do a kit that completely makes the archer kit useless..

Those kits would just nerf all the actual kits.
 

God.

Well-Known Member
Apr 29, 2017
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Hell
Executioner (Iron Axe Icon):
Iron Axe
Chainmail Chestplate

Preview:
View attachment 148075


We need a kit with an axe :u .

Sniper (Arrow Icon):
Powered Bow:
Power II Enchantment
-2.4 Attack Speed (Same attack speed as sword)
+2 Attack Damage
3 Arrows (Refill one arrow every 15 second, max of 3 arrows)
Leather Chestplate
Iron Helmet
Wooden Pickaxe

An also I am glad to see that someone finally realized that we can use the attributes modifiers to create more kits.(btw sniper will be too op)

All the other kits seem to be to op in my opinion.
 

GalacticAC

Novice Member
Jul 25, 2018
230
128
59
I find those kits way too overpowered.
''Bow power II'' Makes sense to do a kit that completely makes the archer kit useless..

Those kits would just nerf all the actual kits.
Maybe change it to power I :3 Anyway I tried to make a bow kit without allowing them to bow spamming, anyway I want to hear a detail explanation of how op it is D:
 

GalacticAC

Novice Member
Jul 25, 2018
230
128
59
This is capture the flag, not FFA we don't need any stupidly op kits. Just look at infiltrator, It's actually just ninja on steroids, thats just rediculous
infiltrator is extremely weak at pvp, its just to dig in defense without notice (although iron pick is kinda op, may change it to stone). If you want to talk about it in detail, Id like to hear what is wrong with each kit, some of the opness can be saved with altering some stats, nerving their weapon, armor, but some of them may already went too far anyway
 

Shyry

Novice Member
Jan 15, 2017
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At My Desk
www.cubecraft.net
infiltrator is extremely weak at pvp, its just to dig in defense without notice (although iron pick is kinda op, may change it to stone). If you want to talk about it in detail, Id like to hear what is wrong with each kit, some of the opness can be saved with altering some stats, nerving their weapon, armor, but some of them may already went too far anyway
Wouldn't changing it to stone make the miner kit practically useless as you have invis with this kit so the armour isn't needed.
 

GalacticAC

Novice Member
Jul 25, 2018
230
128
59
Wouldn't changing it to stone make the miner kit practically useless as you have invis with this kit so the armour isn't needed.
Miner can actually do some pvp and its pick drop blocks (which I is my favorite place about this kit)
Well.. yes lets remove the blocks for infiltrator
 
D

Deleted member 436996

Guest
This kit list can be updated at any time to balance them, check out often!
Hi!
Im galaticAC, and blockwars is my favorite game on this server. Sadly, we don't get many updates for this game recently, so I came up with a few ideas of new kits.
I'm not a expert of balancing stuff, so if you think the kits are underpowered or overpowered, let me know in comments. Some of the are concepts and Im not sure if they will work anyway.
Most kits here either tried to solve a current problem, provides counters to current kits, or provide a new way of gameplay.
So lets begin!

Executioner (Iron Axe Icon):
Iron Axe
Chainmail Chestplate

Preview:
View attachment 148075

No. Good armor with a really nice weapon? That would kill Ninja's in 2 hits, and Kits with more than 2 armor bars with 3... lol.

Sniper (Arrow Icon):
Powered Bow:
Power II Enchantment (Nerfed to Power I due to op)
-2.4 Attack Speed (Same attack speed as sword)
+2 Attack Damage
3 Arrows (Refill one arrow every 15 second, max of 3 arrows)
Leather Chestplate
Iron Helmet
Wooden Pickaxe

Preview:
View attachment 148076
We've already got Archer kit. Which after all would be highly better than this kit. Archer kit got 20 arrows, which make this kit look really stupid.
If we buffed this kit adding 10 arrows it would just be too op. It just can't fit on blockwars.

Blaze (Blaze Rod Icon):
Refined Blaze Rod:
Fire Aspect I Enchantment
-2 Attack Speed (Slightly faster than a sword)
+2 Attack Damage
1 Fire charge (Gets one fire charge every 15 seconds, no upper limit)
Golden Chestplate

Preview:
View attachment 148077

Blockwars it's not designed to be a crazy game. Adding fireballs would just make it look way too stupid and mesy.
Also this kit got no sword making it the most useless fire kit designed.

Engineer (Prismarine Crystal Icon):
Stone Sword
Leather Chestplate
Wooden Pickaxe
Ability: Construct turrets (Basically an immobile guardian) Cool down is 40 seconds (does not refresh on death).

Preview:
View attachment 148078
No. It would just be too op, imagine the 8 guys in the team first going engineer place 8 towers to defend it's base and then rush way too stupid.

This is not tower defense.
Rocket Launcher (Gunpowder Icon):
Iron Helmet
Bow that shoots explosive arrow with explosion power of 2
1 Arrow (Refills every 25 seconds, max of 1 arrow)
Wooden Sword

Preview:
View attachment 148079
''Explosion power of 2'' Of course! 4 hearts damage of the explosion + 6 hearts damage of a power 2 shot!!

No. This kit is just too op. The only explosion that fits fine with blockwars is the TNT explosion, that's it.
Spectral (Glowstone Dust Icon):
Golden Chestplate
Wooden Sword
Wooden Pickaxe
Bow
3 Spectral Arrows
Ability: Splash Glowing Potion (0:10), 40 second cooldown.

Preview:
View attachment 148080
And what's the point of adding this??? To see your enemies?

Squid (Ink Sac Icon):
Stone Sword
Leather Chestplate
Wooden Pickaxe
Ink Bomb (Splash potion of Slowness and blindness for 10 second) 45 second cooldown, timer does not refresh on death.

Preview:
View attachment 148081

I could pass this kit, to be honest.
It doesn't seem to be a bad kit at all and could be used as a team support.
But maybe adding a helmet and changing the stone sword to wooden sword would be better.
Infiltrator (Glass Icon):
Iron Pickaxe
5 Blocks of enemy color (Removed due to being op)
Cloak (60 second cooldown, 15 second of invisibility)

Preview:
View attachment 148082
''Oh there we have the new kit, infiltrator, which is basically the ninja kit but way way way way way better''
Adding a pickaxe with invis with a pickaxe? No thank you.
And worse: It's got a iron pickaxe, which basically does the same damage than a wooden sword (That almost all the kits have) with 0.4 less couldown.
No.

Angel (Feather Icon):
Golden Helmet
Golden Boot with Feather Falling X
Golden Sword
Bow
3 Arrows
Ability: 5 seconds of Levitation III, 45 seconds of cooldown (disabled in overtime or when ur holding the flag)

Preview:
View attachment 148083
No. Levitation would just be too dumb, and it's only for 5 seconds, this kit is not op. It's weak, levitation rather allows you to fly, and whilest you're flying it would be really hard to aim on people spam critting on you.
Also for the fall damage, that's stupid, Jumper Kit already doesn't have fall damage, I wouldn't use angel kit just to fall like a princess to the ground.


Psyker (Enchantment Book Icon):
Forcefield (Chainmail Chestplate)
Projectile Protection X
+0 armor
Stone Sword
Ability: Lighting Ball (snow ball that causes lightening on impact) 20 second cooldown

Preview:
View attachment 148085
Another stupid kit that doesn't make any sense. Why would you want to use a snowball that it's really easy to dodge.
And also, Stone sword it's just too op, I already dislike it for Warrior kit so..

Immortal (Golden Apple Icon):
Golden Sword
Bow
1 arrow (gets an extra arrow per kill)
Wooden Pickaxe
Health Boost I (2 more heart)
Regeneration I

Preview:
View attachment 148086
Another kit too weak, this kit wouldn't just work, if you want to heal fast you use medic who has already better armor and a wooden sword, with splash potion of instant health. And if you want to use a no armor kit who hide easily you use ninja that's got invis . And that's it, this kit would be really useless.
Enderman (Ender pearl icon):
Wooden Sword
Leather Chestplate
Ability: Ender pearl, 50 second cooldown, disabled in overtime and when anyone in game is holding a flag.

Preview:
View attachment 148088
Ender pearls in blockwars? Instant teleport to enemies flag? Shooting the ender pearl before getting the flag in maps like doublehelix to teleport instantanely? No. this kit is just too stupid, ender pearls, teleporting or anything like that just doesn't fit with blockwars.


About the thread; I find that this thread was made without thinking about it before.
The ideas are bad and almost every kit on this thread won't get added, simply, they nerf all the kits or they're weak to all the kits.
Except inker which is actually quite neat and I'd love to see it implemented with some changes.
 
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GalacticAC

Novice Member
Jul 25, 2018
230
128
59
Blockwars it's not designed to be a crazy game. Adding fireballs would just make it look way too stupid and mesy.
Also this kit got no sword making it the most useless fire kit designed.
Note the extra damage dealt, the rod is slightly faster than a sword and have 3 damage, plus fire.
And what's the point of adding this??? To see your enemies?
I mean.... it can be difficult to see invisible enemy especially when their hand is empty :3
No. Levitation would just be too dumb, and it's only for 5 seconds, this kit is not op. It's weak, levitation rather allows you to fly, and whilest you're flying it would be really hard to aim on people spam critting on you.
Also for the fall damage, that's stupid, Jumper Kit already doesn't have fall damage, I wouldn't use angel kit just to fall like a princess to the ground.
Lev III lets u fly up pretty fast, think it like a "rocket boost", use it to get into high places
Another stupid kit that doesn't make any sense. Why would you want to use a snowball that it's really easy to dodge.
And also, Stone sword it's just too op, I already dislike it for Warrior kit so..
Lightning does a nice aoe damage, we should make it possible to dodge it in open space, also since this kit get no protection in melee fight a stone sword will make it up.
''Explosion power of 2'' Of course! 4 hearts damage of the explosion + 6 hearts damage of a power 2 shot!!

No. This kit is just too op. The only explosion that fits fine with blockwars is the TNT explosion, that's it.
Actually we can change the explosion power to 1 so it doesn't break blocks and deals reasonable damge
 
D

Deleted member 436996

Guest
Note the extra damage dealt, the rod is slightly faster than a sword and have 3 damage, plus fire.
So 3 damage is it. I still find it too weak, and the fire charges are awfull. It's still a no from me.

I mean.... it can be difficult to see invisible enemy especially when their hand is empty :3
So what? Nerfing the invis completely is not the solution. And having a kit that only works to nerf another kit it's just..
Lev III lets u fly up pretty fast, think it like a "rocket boost", use it to get into high places
Even if it flies pretty fast it's still stupid. You can also use jumper kit that allowas you to jump rather anything and it lasts forever.
Lightning does a nice aoe damage, we should make it possible to dodge it in open space, also since this kit get no protection in melee fight a stone sword will make it up.
But it does actually have protection. It has a chainmal chestplate. lol.
I ain't saying lightings don't do a high damage. But they're too easy to dodge. And only would be useful in some cases, it's a no from me.
Actually we can change the explosion power to 1 so it doesn't break blocks and deals reasonable damge

Even if you change it to power one it would still make a ton of damage. Still a no from me.

Those kits are too crazy and are too unbalanced.
 

GalacticAC

Novice Member
Jul 25, 2018
230
128
59
So 3 damage is it. I still find it too weak, and the fire charges are awfull. It's still a no from me..
Its actually as good as a wooden sword, and well fire charge is not a good idea
Even if it flies pretty fast it's still stupid. You can also use jumper kit that allowas you to jump rather anything and it lasts forever.
you can't go up 10 blocks with jumper :3 maybe we do need to reduce the cooldown tho
But it does actually have protection. It has a chainmal chestplate. lol.
I ain't saying lightings don't do a high damage. But they're too easy to dodge. And only would be useful in some cases, it's a no from me.
note the +0 armour, it doesnt provide protection, speaking of snowball, its meant to use in small spaces
So what? Nerfing the invis completely is not the solution. And having a kit that only works to nerf another kit it's just..
too many ppl are using ninja, and many ppl are not good at anti-inflitration D:
 
D

Deleted member 436996

Guest
Its actually as good as a wooden sword, and well fire charge is not a good idea

you can't go up 10 blocks with jumper :3 maybe we do need to reduce the cooldown tho
You can if you know how to parkour properly.
Also, who builds a wall of 10 blocks?
The current meta is only Half blocks so I doubt it's posible to build it in all the maps.

note the +0 armour, it doesnt provide protection, speaking of snowball, its meant to use in small spaces
If it's in small spaces what's the point of it being a snowball, and if it's small spaces then the other kits would just kill you in 2 seconds.


too many ppl are using invisible, and many ppl are not good at anti-inflitration D:
Then let's remove all the kits because not all the people is able to stop all the strategies D:.
 

GalacticAC

Novice Member
Jul 25, 2018
230
128
59
You can if you know how to parkour properly.
Also, who builds a wall of 10 blocks?
The current meta is only Half blocks so I doubt it's posible to build it in all the maps.
Well.. for example, castle wars... or nuclear, 5 sec give ppl chance to make unexpected moves
If it's in small spaces what's the point of it being a snowball, and if it's small spaces then the other kits would just kill you in 2 seconds.
Snowball is the only throwable in this case, eggs and arrow doesnt make sense, maybe u can throw the lighting ball first, and clean up with the stone sword after.
Then let's remove all the kits because not all the people is able to stop all the strategies D:
not only ninjas, the glowing effect can be used to track down enemies hidden in your defenses in case your teammates didn't see them (which happens a lot)
 

Jevmen

Forum Expert
Sep 17, 2017
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No. Good armor with a really nice weapon? That would kill Ninja's in 2 hits, and Kits with more than 2 armor bars with 3... lol.


We've already got Archer kit. Which after all would be highly better than this kit. Archer kit got 20 arrows, which make this kit look really stupid.
If we buffed this kit adding 10 arrows it would just be too op. It just can't fit on blockwars.



Blockwars it's not designed to be a crazy game. Adding fireballs would just make it look way too stupid and mesy.
Also this kit got no sword making it the most useless fire kit designed.


No. It would just be too op, imagine the 8 guys in the team first going engineer place 8 towers to defend it's base and then rush way too stupid.

This is not tower defense.

''Explosion power of 2'' Of course! 4 hearts damage of the explosion + 6 hearts damage of a power 2 shot!!

No. This kit is just too op. The only explosion that fits fine with blockwars is the TNT explosion, that's it.

And what's the point of adding this??? To see your enemies?



I could pass this kit, to be honest.
It doesn't seem to be a bad kit at all and could be used as a team support.
But maybe adding a helmet and changing the stone sword to wooden sword would be better.

''Oh there we have the new kit, infiltrator, which is basically the ninja kit but way way way way way better''
Adding a pickaxe with invis with a pickaxe? No thank you.
And worse: It's got a iron pickaxe, which basically does the same damage than a wooden sword (That almost all the kits have) with 0.4 less couldown.
No.


No. Levitation would just be too dumb, and it's only for 5 seconds, this kit is not op. It's weak, levitation rather allows you to fly, and whilest you're flying it would be really hard to aim on people spam critting on you.
Also for the fall damage, that's stupid, Jumper Kit already doesn't have fall damage, I wouldn't use angel kit just to fall like a princess to the ground.



Another stupid kit that doesn't make any sense. Why would you want to use a snowball that it's really easy to dodge.
And also, Stone sword it's just too op, I already dislike it for Warrior kit so..


Another kit too weak, this kit wouldn't just work, if you want to heal fast you use medic who has already better armor and a wooden sword, with splash potion of instant health. And if you want to use a no armor kit who hide easily you use ninja that's got invis . And that's it, this kit would be really useless.

Ender pearls in blockwars? Instant teleport to enemies flag? Shooting the ender pearl before getting the flag in maps like doublehelix to teleport instantanely? No. this kit is just too stupid, ender pearls, teleporting or anything like that just doesn't fit with blockwars.


About the thread; I find that this thread was made without thinking about it before.
The ideas are bad and almost every kit on this thread won't get added, simply, they nerf all the kits or they're weak to all the kits.
Except inker which is actually quite neat and I'd love to see it implemented with some changes.
All reason
The kits are veru op, or already exist
 
D

Deleted member 436996

Guest
Well.. for example, castle wars... or nuclear, 5 sec give ppl chance to make unexpected moves
Still would be useless, you can't create a kit that would just be op in a map..
Snowball is the only throwable in this case, eggs and arrow doesnt make sense, maybe u can throw the lighting ball first, and clean up with the stone sword after.
And what's the point of adding a only pvp kit?
That would bring no new strats. Just a useless kit.
not only ninjas, the glowing effect can be used to track down enemies hidden in your defenses in case your teammates didn't see them (which happens a lot)
If they're hidden in your defense how would you get to shoot them to give them the glowing effect?
 

GalacticAC

Novice Member
Jul 25, 2018
230
128
59
Still would be useless, you can't create a kit that would just be op in a map..

And what's the point of adding a only pvp kit?
That would bring no new strats. Just a useless kit.

If they're hidden in your defense how would you get to shoot them to give them the glowing effect?
Sort of make sense to me, made another rebalance D: Hope its better
 
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