This kit list can be updated at any time to balance them, check out often!
Hi!
Im galaticAC, and blockwars is my favorite game on this server. Sadly, we don't get many updates for this game recently, so I came up with a few ideas of new kits.
I'm not a expert of balancing stuff, so if you think the kits are underpowered or overpowered, let me know in comments. Some of the are concepts and Im not sure if they will work anyway.
Most kits here either tried to solve a current problem, provides counters to current kits, or provide a new way of gameplay.
So lets begin!
Executioner (Iron Axe Icon):
Iron Axe
Chainmail Chestplate
Preview:
View attachment 148075
No. Good armor with a really nice weapon? That would kill Ninja's in 2 hits, and Kits with more than 2 armor bars with 3... lol.
Sniper (Arrow Icon):
Powered Bow:
Power II Enchantment (Nerfed to Power I due to op)
-2.4 Attack Speed (Same attack speed as sword)
+2 Attack Damage
3 Arrows (Refill one arrow every 15 second, max of 3 arrows)
Leather Chestplate
Iron Helmet
Wooden Pickaxe
Preview:
View attachment 148076
We've already got Archer kit. Which after all would be highly better than this kit. Archer kit got 20 arrows, which make this kit look really stupid.
If we buffed this kit adding 10 arrows it would just be too op. It just can't fit on blockwars.
Blaze (Blaze Rod Icon):
Refined Blaze Rod:
Fire Aspect I Enchantment
-2 Attack Speed (Slightly faster than a sword)
+2 Attack Damage
1 Fire charge (Gets one fire charge every 15 seconds, no upper limit)
Golden Chestplate
Preview:
View attachment 148077
Blockwars it's not designed to be a crazy game. Adding fireballs would just make it look way too stupid and mesy.
Also this kit got no sword making it the most useless fire kit designed.
Engineer (Prismarine Crystal Icon):
Stone Sword
Leather Chestplate
Wooden Pickaxe
Ability: Construct turrets (Basically an immobile guardian) Cool down is 40 seconds (does not refresh on death).
Preview:
View attachment 148078
No. It would just be too op, imagine the 8 guys in the team first going engineer place 8 towers to defend it's base and then rush way too stupid.
This is not tower defense.
Rocket Launcher (Gunpowder Icon):
Iron Helmet
Bow that shoots explosive arrow with explosion power of 2
1 Arrow (Refills every 25 seconds, max of 1 arrow)
Wooden Sword
Preview:
View attachment 148079
''Explosion power of 2'' Of course! 4 hearts damage of the explosion + 6 hearts damage of a power 2 shot!!
No. This kit is just too op. The only explosion that fits fine with blockwars is the TNT explosion, that's it.
Spectral (Glowstone Dust Icon):
Golden Chestplate
Wooden Sword
Wooden Pickaxe
Bow
3 Spectral Arrows
Ability: Splash Glowing Potion (0:10), 40 second cooldown.
Preview:
View attachment 148080
And what's the point of adding this??? To see your enemies?
Squid (Ink Sac Icon):
Stone Sword
Leather Chestplate
Wooden Pickaxe
Ink Bomb (Splash potion of Slowness and blindness for 10 second) 45 second cooldown, timer does not refresh on death.
Preview:
View attachment 148081
I could pass this kit, to be honest.
It doesn't seem to be a bad kit at all and could be used as a team support.
But maybe adding a helmet and changing the stone sword to wooden sword would be better.
Infiltrator (Glass Icon):
Iron Pickaxe
5 Blocks of enemy color (Removed due to being op)
Cloak (60 second cooldown, 15 second of invisibility)
Preview:
View attachment 148082
''Oh there we have the new kit, infiltrator, which is basically the ninja kit but way way way way way better''
Adding a pickaxe with invis with a pickaxe? No thank you.
And worse: It's got a iron pickaxe, which basically does the same damage than a wooden sword (That almost all the kits have) with 0.4 less couldown.
No.
Angel (Feather Icon):
Golden Helmet
Golden Boot with Feather Falling X
Golden Sword
Bow
3 Arrows
Ability: 5 seconds of Levitation III, 45 seconds of cooldown (disabled in overtime or when ur holding the flag)
Preview:
View attachment 148083
No. Levitation would just be too dumb, and it's only for 5 seconds, this kit is not op. It's weak, levitation rather allows you to fly, and whilest you're flying it would be really hard to aim on people spam critting on you.
Also for the fall damage, that's stupid, Jumper Kit already doesn't have fall damage, I wouldn't use angel kit just to fall like a princess to the ground.
Psyker (Enchantment Book Icon):
Forcefield (Chainmail Chestplate)
Projectile Protection X
+0 armor
Stone Sword
Ability: Lighting Ball (snow ball that causes lightening on impact) 20 second cooldown
Preview:
View attachment 148085
Another stupid kit that doesn't make any sense. Why would you want to use a snowball that it's really easy to dodge.
And also, Stone sword it's just too op, I already dislike it for Warrior kit so..
Immortal (Golden Apple Icon):
Golden Sword
Bow
1 arrow (gets an extra arrow per kill)
Wooden Pickaxe
Health Boost I (2 more heart)
Regeneration I
Preview:
View attachment 148086
Another kit too weak, this kit wouldn't just work, if you want to heal fast you use medic who has already better armor and a wooden sword, with splash potion of instant health. And if you want to use a no armor kit who hide easily you use ninja that's got invis . And that's it, this kit would be really useless.
Enderman (Ender pearl icon):
Wooden Sword
Leather Chestplate
Ability: Ender pearl, 50 second cooldown, disabled in overtime and when anyone in game is holding a flag.
Preview:
View attachment 148088
Ender pearls in blockwars? Instant teleport to enemies flag? Shooting the ender pearl before getting the flag in maps like doublehelix to teleport instantanely? No. this kit is just too stupid, ender pearls, teleporting or anything like that just doesn't fit with blockwars.
About the thread; I find that this thread was made without thinking about it before.
The ideas are bad and almost every kit on this thread won't get added, simply, they nerf all the kits or they're weak to all the kits.
Except inker which is actually quite neat and I'd love to see it implemented with some changes.