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hurt

Well-Known Member
Oct 20, 2013
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/dev/null
Keeping it simple, a lot of my ideas are sudden from nowhere, so I don't do stories, here it is:
  • Joe cusses
  • Bob types /chatreport cussing
  • Metaphorical Red Flag appears in server logs, and staff gets a message
  • Staff checks chat logs
  • Staff sees that Joe called Bill a P***y
  • Staff banns Joe
Command available to all players. Target player unneeded as the staff just goes to the flag and looks at previous messages in which Joe at some point cussed, and this way Bob doesn't report the innocent John instead of Joe. Everybody wins. Except Joe.
 

hurt

Well-Known Member
Oct 20, 2013
337
97
103
24
/dev/null
Auto-spamblock, and if it was /chatreport <player> [reason], the player would have to recently have said something or PMed the executor. And multiple reports of the same player could coalesce into "7,986,522 Players have reported CussingCussrwhoCussis."
 

Marta

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Team CubeCraft
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Oct 19, 2013
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Auto-spamblock, and if it was /chatreport <player> [reason], the player would have to recently have said something or PMed the executor. And multiple reports of the same player could coalesce into "7,986,522 Players have reported CussingCussrwhoCussis."

That could be interesting.
 
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Maybe a bit of a dumb question, but do chat prefixes exist on Cubecraft Java like they do on Bedrock?
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