Eggwars Solo
Favorites
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Hatch: This sadly is a holiday only map, but it's my favorite. It looks nice, decently sized and because the islands are close to mid it's a map not many people camp on. This makes the gameplay much more fun, because the majority is actively out and about. I truly wish this would be added as a standard map, as in my opinion it's by far the best map I've seen on solo.
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Candy: Second best. Good size, good amount of teams, islands are close to mid (and thus very little or easy to deal with camping), no highly upgraded gens in mid,
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Mine: Great map. Looks decent, not too large. Just an all around good map.
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MLG: Great map when it comes to size, amount of teams and mid. But I'm not a huge fan of the builds.
Least favorites
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Safari: not a fun map in my opinion. Especially the diamond generator on the very top sucks the fun right out of it. Seeing someone rush up there and continue to sit there for the majority of the game is nothing but an annoyance. I rather not waste my time chasing after them and thus I skip this map most of the time.
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Farm: Very boring map to me. Too little teams spread out on a large map.
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Nightmare: Not an ugly map, but too big for solo in my opinion. 80% of the time spend is just
bridging to other islands and chasing after players that run away or went to mid and are now.. god knows where.
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Steampunk: Large map, but I actually like it. The way the 4 team sections are spread out makes it less of a hassle to deal with runners and hiders. However, I absolutely hate the section below the main islands. Way too many times do players that fall into the void land on the builds below. And then it becomes a waiting game or you have to go down and back up. It adds nothing but unnecessary time and frustration to the game.
Map suggestions/redesign/skins
This goes for all maps: I don't like seeing some big flat land area in the far distances. It just seems sloppy and unprofessional. Doesn't always happen, but I do see it a ton.
Map specific mistakes or things I'd change
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Village: Hole in the house in the orange base. Fill it please. (see attached picture)
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Safari: All teams have a path to mid already, the majority doesn't need any blocks to get to mid, but (I believe) 2 teams do need at least 1 block to get to mid. Seems like a small issue, but still it's an unfair disadvantage. Should be changed. (this might actually be fixed already as I've shared it before on the forums... but I avoid that map so no clue).
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Candy: I don't mind the little gap underneath the mid sections ( (see attached picture)... but if players can fall into it (and yes, they do every now and then when I knock them in the void), they should be able to escape it. Right now you can't place any block there. There is no escape other than death. This should be changed. Because it's no fun if someone has no egg and doesn't want to suicide and you are forced to sit on the gens for a bow.
TLDR:
Give us Hatch permanent lol