LOOT SUGGESTIONS
1. [1.8/OP/SOLO] STARTER ISLANDS LOOT
Modify starter islands chests loot a little.
Right now, you can get:
A) Balanced armor/sword. Full armor, with a sharp 2 iron sword or diamond sword without enchant/low level enchant
B) OP armor/Bad sword. Diamond armor with enchants and sharpness 2 iron sword/diamond sword without enchant
C) OP sword/Bad armor. Sharpness 4 diamond sword without full armor: helmet+chestplate or helmet+leggings+boots.
My suggestion here: add a chestplate (iron at least) to the OP sword/bad armor combo, or remove this combination and allow players to get sharp 4 sword only at pre-mid chests.
Why? Without chestplate or with only 2 pieces of armor you can get killed instantly.
2. [1.8/OP/SOLO] GOLD SWORDS
Gold swords (5.25 damage points) should be removed. Completely underpowered for this game selection. Even with knockback 1
3. [1.8/OP/SOLO] GOLDEN APPLES
-Keep golden apples rate. This is how it should be.
4. [1.8/OP/SOLO] BOWS
Remove power 1 bows and bows without enchant. Keep power 2 and punch 1 with a few uses. Add power 3?
5. [BOTH VERSIONS/SOLO] TNT MAP
-Modify TNT map -OP chests- to allow players to build a tnt cannon with starter chests.
Right now, you have to be very lucky to get everything for that.
Examples:
A) No chestplate combination (check 1.C in this post) -> you can't survive a tnt cannon
B) No bucket and no pickaxe (Yes, this combination is pretty common -tested in op 1.8 solo-), you need to craft a wooden pickaxe, after that, a stone pickaxe, get the iron block and craft a bucket. And surprise, when you finish doing this, at least 1 player is in your island, and/or the main island was already looted.
6. [BOTH VERSIONS/SOLO&TEAM] TNT ADDITION?
Add some TNT to mid island chests?. Op and... normal maybe?
MAP DESIGN SUGGESTIONS
1. [BOTH VERSIONS/SOLO]
-Add an anvil to the Pokemon map.
-Add anvil and enchanting table to Drought.
2. [BOTH VERSIONS/SOLO]
-Modify tnt paths in Beach map. A lot of players get lagbacks/"mini" lagbacks in the pressure plates. Pvp in the main island is extremely difficult too with that structure.
3. [BOTH VERSIONS/SOLO]
Modify castle map a little. PVP is extremely difficult here. Only a 2x3 zone in the starter islands and that's all. Starter islands castles were built with wood, stone, slabs, fences, etc, so players can get glitched here too after building a bridge (stairs type), and you need pickaxe and axe to scape.
4. [1.8/SOLO&TEAM]
Canyon map doesn't have any potion in the brewing stand. Alien map (team), neither.
5. [BOTH VERSIONS/SOLO]
Modify Sundae map? Running in that big circle for minutes is horrible
AUTOBALANCE SUGGESTION
1. [BOTH VERSIONS/TEAM]
Remove or modify the autobalance. If someone is trolling or is afk and that player choose a team but nobody joins him, the game is not going to start. Never.
Current result: players leave. I saw this innumerable times
AVAILABLE MAPS SUGGESTION
1. [BOTH VERSIONS/TEAM]
I don't know if this is possible, but don't send non-ranked players to 40 players map
at night time (<700 players in the network for example).
Impossible to fill, and since stone players can't choose maps, sometimes the automatic selection send them to maps like Candy or Trees.
Example: at night time you can see 10 players trying to play team skywars, but all of them are stone rank and were sent to "Candy". The game never starts. Ranked players can't play a 16 players map neither, because stone players are being sent to a bigger map and not a 16 players map like "Fruit or Toxic"